- Outsider (Dungeons & Dragons)
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In the Dungeons & Dragons fantasy role-playing game, an outsider is a type of creature, or "creature type". Outsiders are at least partially composed of the essence (if not the material) of a plane other than the Prime Material Plane.
All outsiders have darkvision out to 60 feet. As a group, they have no other special abilities or immunities.
Most outsiders have the extraplanar subtype, but those that don't always have the native subtype and live on the Material Plane. Most extraplanar outsiders are from the Outer Planes, but some come from the Inner Planes.
Contents
Native outsiders in the Monster Manual
See also: PlanetouchedExtraplanar outsiders in the Monster Manual
- Achaierai
- Angels
- Archons
- The arrowhawk is an outsider from the Elemental Plane of air.[1] It can be used by Dungeon Masters as an aerial predator. It resembles a bird, perhaps most closely a raptor or vulture, but with no legs and four wings, which when spread, form an X shape and allow it to alter its posture and fly at maximum speed in any direction.[1] It is five feet long with a seven-foot wingspan during the start of its life, but grows to be 20 feet long with a 30-foot wingspan. It has a sharp beak, long tail, and two tongues. Its feathers are tan, and a dark, greenish blue. It can see in the dark, is immune to acid, electricity and poison, and can shoot lightning from its tail.[1] Despite its intelligence, it is fairly similar in habits to normal predatory birds. It is extremely territorial and always hungry. It attacks for food or to drive away rivals. Its primary attack is to shoot a ray of electricity from its tail. It can also bite, but prefers not to get close to opponents. Arrowhawks can speak Auran, but are rather untalkative.[1] They are regarded as neutral in alignment.[1]
- Azer
- Barghest
- Chaos beast
- Demons
- Devils
- Djinni
- Efreeti
- Eladrins
- Formians
- Guardinals
- Hell hound
- Howler
- Lillend
- Mephit
- Modron
- Night hag
- Nightmare
- Rast
- Ravid
- Salamanders
- Shadow mastiff
- Slaadi
- Titan
- Tojanidas
- Vargouille
- Xill
- Xorn
- Yeth hound
Extraplanar outsiders from the Monster Manual II
- Bladeling
- Chaond
- Dune Stalker
- Ether Scarab
- Glimmerskin
- Monster of Legend
- Zenythri
Extraplanar outsiders from the Fiend Folio
- Aoa
- Bacchae
- Formians - Armadon, Observer, Winged Warrior
- Kaorti
- Keeper
- Maelephant
- Nerras - Kalareem, Sillit, Varoot
- Planetouched - Maeluth, Mechanatrix, Shyft, Wispling
- Rilmani - Aurumach, Cuprilach, Ferrumach
Extraplanar outsiders beyond the Monster Manual
- Abyssal Eviscerator (Miniatures Handbook)
- Energon (Monster Manual II)
- The Myrlochar, also known as a Soul Spider, is a demonic servants of the she-demon lord of Drow and spiders Lolth. They appear in response to rituals of worship or supplication to the Spider Queen. Myrlochars resemble giant brownish-green spiders with a round body with eight legs, and a fiendish head with eight red eyes. Despite this, Myrlochars are Outsiders, and not truly spiders at all. Myrlochar are chaotic evil in alignment. Myrlochars appeared in Monsters of Faerûn, and were also mentioned in Drow of the Underdark.
- Quori (Eberron)
- Shadow Beast (Fiend Folio)
- Sylph
References
- ^ a b c d e Williams, Skip, Jonathan Tweet, and Monte Cook. Monster Manual (Wizards of the Coast, 2000).
Categories:- Dungeons & Dragons extraplanar creatures
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