- Neverwinter Nights: Kingmaker (expansion pack)
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For the module, see Neverwinter Nights: Kingmaker (module).
Neverwinter Nights: Kingmaker Developer(s) BioWare Publisher(s) Atari Series Neverwinter Nights Platform(s) Microsoft Windows Release date(s) October 2, 2005 Genre(s) Role-playing Mode(s) Single-player Rating(s) - ESRB: Mature
Media/distribution CD-ROM Neverwinter Nights: Kingmaker is an expansion pack released for BioWare's Neverwinter Nights which includes three premium modules: Kingmaker, Shadowguard, and Witch's Wake. Released in November, 2004, Kingmaker later won the Academy of Interactive Arts & Sciences 'PC RPG of the Year' award.
Contents
Modules
The Kingmaker expansion pack includes three premium modules: the main adventure of the same name, and two minor modules.
Kingmaker
- Main article: Kingmaker
This module is the expansion pack's namesake and shows a number of parallels to Neverwinter Nights 2. In the game, the player starts out with 4 companions. Through a short conversation and an easy fight scene, the player gets a quick look at each of the character's allies before having to choose only two to continue on with. The next part of the game revolves around trying to get enough guilds to elect the player as Lord of the Keep. If and when they succeed, the third stage of the game begins, where the player goes to fight their ultimate enemy, the Masked Man.
Shadowguard
- Main article: Shadowguard
This module is named after the organization featuring prominently in the game. The player starts out in a graduation ceremony of sorts where they get to pick one of three symbols to be their own. Each symbol has special actions that go with it. After the graduation, the instructor tells the player that a man is looking for them. This leads the player into a series of tasks that end up with the city falling into chaos. The module's story has a dead end, possibly it was never finished.
Witch's Wake
- Main article: Witch's Wake
Being the third module in this expansion pack, Witch's Wake is a cliffhanger whose sequel was never finished. After a cutscene where the player watches his Prince die right after hearing his cryptic last words, the game continues as an amnesia-ridden soldier (the player) struggles to get home with the help of a witch.
External links
Neverwinter Nights series Neverwinter Nights ExpansionsPremium modulesAdventure packsNeverwinter Nights 2 ExpansionsAdventure packsNeverwinter Universe Technology Categories:- 2005 video games
- Interactive Achievement Award winners
- Neverwinter Nights
- Video game collections
- Video game expansion packs
- Video games developed in Canada
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