Lillend (Dungeons & Dragons)

Lillend (Dungeons & Dragons)

Infobox D&D creature
name=Lillend
alignment=chaotic good
type=Outsider
subtype=
source=
first= Dragon #94 (February 1985)
mythical=
based=
wizards_image_URL=http://www.wizards.com/dnd/images/MM35_gallery/MM35_PG168.jpg
OGL_stats_URL=http://www.systemreferencedocuments.org/35/sovelior_sage/monstersKtoL.html#lillend

In the Dungeons & Dragons fantasy role-playing game, the lillend is a benevolent half-snake outsider; a being from another plane.

Publication History

The lillend, credited to Stephen Inniss, first appeared in the Creature Catalog II, a feature in Dragon #94 (February 1985). The creature appeared in AD&D's Second Edition in 1994's Planes of Chaos box set, [Smith, Lester W, and Wolfgang Baur. "Planes of Chaos" (TSR, 1994)] and 1996's Monstrous Compendium Annual 3. With Third Edition they are in the Monster Manual, [Cook, Monte, Jonathan Tweet, and Skip Williams. "Monster Manual" (Wizards of the Coast, 2000)] and are included in the System Reference Document.

Description

"The creature looks like a femal human or elf with the lower torso of a multicolored serpent and huge, strikingly patterned wings like a bird's."

As described in the D&D Monter Manual, the upper body is of an attractive human, while the lower body is of a slender, coiling serpent. [Williams, Skip, Jonathan Tweet, and Monte Cook. "Monster Manual" (Wizards of the Coast, 2000).] The upper torso is usually female, but male Lillends also exist. The lillend also has feathered wings coming from the back, feathers on the end of the tail, and feathers for hair.

The lillend is described as both a lover and protector of music, art, clothing, literature, and all other forms of culture. [Williams, Skip, Jonathan Tweet, and Monte Cook. "Monster Manual" (Wizards of the Coast, 2000).] In addition to being fine at these things themselves, they defend others who create it, and seek out and punish those who despoil it. They can attack by constricting with their tails, and can cast all sorts of spells. [Williams, Skip, Jonathan Tweet, and Monte Cook. "Monster Manual" (Wizards of the Coast, 2000).] They also sometimes carry weapons. They can also play soothing music on their harps. Being highly civilized, they will not always kill opponents and instead merely try to talk some sense into them.

In addition to being protective of art, lillends also revere untouched nature. [Williams, Skip, Jonathan Tweet, and Monte Cook. "Monster Manual" (Wizards of the Coast, 2000).] They often form alliances with others with the same drive to protect nature.

Lillends speak Celestial, Infernal, Abyssal, and Common. [Williams, Skip, Jonathan Tweet, and Monte Cook. "Monster Manual" (Wizards of the Coast, 2000 and 2003).]


= Changes from version 3.0 to 3.5 [Williams, Skip, Jonathan Tweet, and Monte Cook. "Monster Manual" (Wizards of the Coast, 2000).] =

1. They are fit into the category of extraplanar.

2. Lillends gain darkvision (60ft).

3. They lose 2 points on their reflex save.

4. They gain the skills diplomacy (+16), sense motive (+13), and spot (+13). Wilderness lore is replaced with survival.

5. They gain the feat combat reflexes.

6. Their home plane is described as the Heroic Domains of Ysgard.

7. The spell like abilities are changed.

Refrences


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