- Ogre (Dungeons & Dragons)
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Ogre Characteristics Alignment Chaotic Evil Type Giant Image Wizards.com image Stats Open Game License stats In the Dungeons & Dragons role-playing game, ogres are a lesser race of giants, rather being simply large brutes with clubs. An aquatic subrace of ogres is known as "merrow." D&D ogres are also closely related to the race of ogre magi, a smarter race with blue skin and great magical abilities. It is unclear if ogres and ogre magi are actually the same race, or if ogre magi simply find lesser ogres easy to boss around. Typically Ogres stand between nine and ten feet tall and can weigh up to 650 lbs. Ogres are closely related to trolls, and are distantly related to the various races of giants.
Publication history
Ogres have a long history within the Dungeons & Dragons game.
Dungeons & Dragons (1974-1976)
The ogre was one of the first monsters introduced in the earliest edition of the game, in the Dungeons & Dragons "white box" set (1974). They are described simply as large and fearsome monsters.[1]
The ogre mage (also known as the Japanese ogre) was introduced to the game in its first supplement, Greyhawk (1975).[2] They are described as being far more powerful than their Western cousins.
Ogre variants appeared in Supplement IV: Gods, Demigods, Heroes (1976).
Advanced Dungeons & Dragons 1st edition (1977-1988)
The ogre appears in the first edition Monster Manual (1977),[3] where they are described as ugly-tempered and voracious creatures sometimes found as mercenaries. The ogre mage is also featured in this book.
The ogrillon, a crossbreed between ogres and orcs, was introduced in the Fiend Folio (1981).
The aquatic ogre (or, merrow), is introduced in Monster Manual II (1983).
The half-ogre first appears as a player character race for AD&D in Dragon #73 (May 1983).
Dungeons & Dragons (1977-1999)
This edition of the D&D game included its own version of the ogre, in the Dungeons & Dragons Basic Set (1977, 1981 & 1983).[4][5][6] The ogre was featured as a player character race in the gazetteer The Orcs of Thar (1989). Ogres were also later featured in the Dungeons & Dragons Game set (1991), the Dungeons & Dragons Rules Cyclopedia (1991),[7] the Classic Dungeons & Dragons Game set (1994), and the Dungeons & Dragons Adventure Game set (1999).
The half-ogre appears as a player character race for this edition of the game in Dragon #29 (September 1979).
Top Ballista (1989) features the mutant ogre.
Advanced Dungeons & Dragons 2nd edition (1989-1999)
The ogre, ogre mage, and merrow appear first in the Monstrous Compendium Volume One (1989),[8] and are reprinted in the Monstrous Manual (1993).[9]
The half-ogre and the ogrillon are presented for the World of Greyhawk campaign setting in Greyhawk Ruins (1990), and then also appear in the Monstrous Manual.
Irda, relatives of ogres for the Dragonlance campaign setting, first appear in the game in Dragonlance Adventures (1987), as a player character race. The ogres of the world of Krynn are featured in Monstrous Compendium Dragonlance Appendix (1990), and include the high ogre (irda), and the orughi. The Time of the Dragon set (1989), described the ogre as a player character race in the "Rulebook of Taladas".[10] Taladas: The Minotaurs (1991) presents three types of the yrasda: the aphelka, the thanic, and the ushama.
The Zakharan ogre for the Al-Qadim campaign setting, is introduced in City of Delights (1993).[11]
The ogre, half-ogre, and ogre mage are detailed as playable character races in The Complete Book of Humanoids (1993),[12] and the ogre and half-ogre are later presented as playable character races again in Player's Option: Skills & Powers (1995).[13]
The ice spire ogre for the Forgotten Realms campaign setting is introduced in Giantcraft (1995), and later appears in the Villains' Lorebook (1998).[14]
Dungeons & Dragons 3.0 edition (2000-2002)
The ogre appears in the Monster Manual for this edition (2000), which also included information on the merrow.[15]
Two variations on the ogre, the shadowlands ogre and the shadowlands troll, were introduced in Oriental Adventures (2001).
Dragon #304 (February 2003) presented the ogre as a player character race, and Savage Species (2003) presented the ogre and ogre mage as both races and playable classes, and the merrow and half-ogre as player character races.[16]
Dungeons & Dragons 3.5 edition (2003-2007)
The ogre appears in the revised Monster Manual for this edition (2003), which also included information on the merrow.
The half-ogre is presented as a template in Dragon #313 (November 2003).
The skullcrusher ogre (along with the skullcrusher sergeant) is introduced in Monster Manual III (2004),[17] and the ogre guard thrall, the ogre scout and the ogre tempest appear in Monster Manual IV (2006).[18]
The ogre mage is further detailed in Dragon #349 (November 2006), in "The Ecology of the Ogre Mage," which also introduced the cereborg, the ogre umbramage, and the unique advanced ogre mage Muaj-Ruhlor.[19]
Dungeons & Dragons 4th edition (2008-)
The ogre appears in the Monster Manual for this edition (2008).[20]
Variants
Half-Ogre
Occasionally allowed as a PC race, half-ogres are smarter but weaker than ogres. They can sometimes pass as unusually large, albeit ugly, humans.
Merrow
These aquatic ogres are green and scaled with webbed hands and feet. They are faster and fiercer than their land-based kin, but are otherwise similar to normal ogres.
Ogre Mage
These blue-skinned ogres are more intelligent than their mundane kin, and possess some innate magical abilities, such as invisibility and shapeshifting. They are a little taller than standard Ogres, averaging ten feet.[1]
4th edition
In 4th Edition, ogre mages are actually members of a separate but similarly appearing race, the oni of Japanese folklore, who combine their own brute strength with wicked cunning and shapeshifting abilities. They possess the ability to disguise themselves as other humanoids. They are far more intelligent than ogres, and usually possess at least some magical skill.
Critical reception
The ogre was ranked third among the ten best low-level monsters by the authors of Dungeons & Dragons For Dummies. They posit that the ogre "teaches players about fighting big, powerful, stupid monsters, which is an iconic D&D experience.[21]
Ogres in other media
Ogres were featured in the video game Baldur's Gate series, including appearances in Baldur's Gate, Baldur's Gate: Dark Alliance and Baldur's Gate: Dark Alliance 2.[citation needed]
Additional reading
- Bennie, Scott, Scott Haring, and John Terra. Otherlands (TSR, 1990).
References
- ^ Gygax, Gary, and Dave Arneson. Dungeons & Dragons (3-Volume Set) (TSR, 1974)
- ^ Gygax, Gary and Robert Kuntz. Supplement I: Greyhawk (TSR, 1975)
- ^ Gygax, Gary. Monster Manual (TSR, 1977)
- ^ Gygax, Gary, and Dave Arneson [1974], edited by J. Eric Holmes. Dungeons & Dragons Basic Set (TSR, 1977)
- ^ Gygax, Gary, and Dave Arneson [1974], edited by Tom Moldvay. Dungeons & Dragons Basic Set (TSR, 1981)
- ^ Gygax, Gary, and Dave Arneson [1974], edited by Frank Mentzer. Dungeons & Dragons Set 1: Basic Rules (TSR, 1983)
- ^ Allston, Aaron, Steven E. Schend, Jon Pickens, and Dori Watry. Dungeons & Dragons Rules Cyclopedia (TSR, 1991)
- ^ Cook, David, et al. Monstrous Compendium Volume One (TSR, 1989)
- ^ Stewart, Doug, ed. Monstrous Manual (TSR, 1993)
- ^ Cook, David. Time of the Dragon (TSR, 1989)
- ^ Prusa, Tom and Tim Beach. City of Delights (TSR, 1993)
- ^ Slavicsek, Bill. The Complete Book of Humanoids (TSR, 1993)
- ^ Niles, Douglas and Dale Donovan. Player's Option: Skills & Powers (TSR, 1995)
- ^ Donovan, Dale. Villains' Lorebook (TSR, 1998)
- ^ Cook, Monte, Jonathan Tweet, and Skip Williams. Monster Manual (Wizards of the Coast, 2000)
- ^ Eckelberry, David, Rich Redman, and Jennifer Clarke Wilkes. Savage Species (Wizards of the Coast, 2003)
- ^ Burlew, Rich, et al. Monster Manual III (Wizards of the Coast, 2004)
- ^ Kestrel, Gwendolyn F.M. Monster Manual IV (Wizards of the Coast, 2006)
- ^ Hitchcock, Tim. "The Ecology of the Ogre Mage." Dragon #349. Paizo Publishing, 2006
- ^ Mearls, Mike, Stephen Schubert, and James Wyatt. Monster Manual (Wizards of the Coast, 2008)
- ^ Slavicsek, Bill; Rich Baker, Jeff Grubb (2006). Dungeons & Dragons For Dummies. For Dummies. pp. 373. ISBN 9780764584596. http://books.google.com/books?id=xNU7E01MCEgC&pg=PA361&dq=%22mind+flayer%22&lr=&as_brr=3&client=opera#PPA361,M1. Retrieved 2009-02-12.
External links
- Mearls, Mike (2006-07-21). "Monster Makeover: The Ogre Mage". Design & Development. Wizards of the Coast. http://www.wizards.com/default.asp?x=dnd/dd/20060721a. Retrieved 2007-04-16.
Categories:- Dungeons & Dragons creatures from folklore and mythology
- Dungeons & Dragons giants
- Dungeons & Dragons standard creatures
- Fictional ogres
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