Cerebus the Aardvark

Cerebus the Aardvark
Cerebus the Aardvark
Cerebus112and113.jpg
Cover to Cerebus issues 112 and 113, from 1988. Art by Dave Sim and Gerhard
Publication information
Publisher Aardvark-Vanaheim
Schedule Initially bimonthly, then monthly
Format Limited series
Genre Fantasy and sword and sorcery (early issues), political satire, drama, spirituality
Publication date December 1977 – March 2004
Number of issues 300
Main character(s) Cerebus
ISSN 0712-7774
Creative team
Writer(s) Dave Sim
Artist(s) Dave Sim
Gerhard
Creator(s) Dave Sim

Cerebus the Aardvark, or simply Cerebus (play /ˈsɛrəbəs/),[1] is an independent comic book, written and illustrated by Canadian artist Dave Sim, with backgrounds by fellow Canadian Gerhard. Cerebus ran for 300 issues from December 1977 to 2004, and was over 6000 pages long, the longest-running original English-language comic book series ever by a single creative team. As of 2011, it leads its closest challenger (Stan Sakai's Usagi Yojimbo, still ongoing) by over 100 issues. Sim refers to it as the "longest sustained narrative in human history."[2][3]

The name was originally an accidental misspelling of Cerberus.[4] Cerebus was named the thirty-eighth greatest comic book character by the magazine Empire.[5]

Currently, Dave Sim continues Cerebus-related work through the streaming internet TV show, Cerebus TV.

Contents

Publication history

Cerebus was self-published by Sim under his Aardvark-Vanaheim, Inc. publishing banner. For the first few years the company's publisher was Deni Loubert, Sim's girlfriend (the two would marry and divorce during the comic's run). Sim's position as a pioneering self-publisher in comics inspired numerous writer/artists after him, most notably Jeff Smith (Bone), Terry Moore (Strangers In Paradise), and Martin Wagner (Hepcats).

Inspired in some ways by the Steve Gerber character Howard the Duck, the earliest issues of Cerebus took the form of a parody of the sword and sorcery genre, particularly Conan the Barbarian. The series developed artistic sophistication and originality very quickly. Citing as his self-originated commandment, "Thou shall break every law in the book,"[citation needed] Sim has done everything from flipping the page from horizontal to vertical and all stages in between to alternating comics with prose narrative, to including real dead or living people (himself included) in the storyline, all in an effort to explode the conventions of the North American comic book in every conceivable way.

In 1979, Sim, who was at the time a frequent marijuana user, began using LSD, taking the drug with such frequency that he was eventually hospitalized.[6] It was this incident that Sim claims led to the inspiration to produce Cerebus for 300 monthly issues.[6] The episodic adventures strayed further and further from heroic fantasy, and the twenty five-issue graphic novel High Society segued the narrative into a complex political satire and drama. With issue #65 Sim was joined by Gerhard; Gerhard's intricately rendered backgrounds became a visual hallmark of the comic.

When Sim published the first Cerebus "phone book", a paperback collection of the High Society graphic novel (issues #26-50), he angered retailers — who felt that their support had been instrumental in his series' success in an industry generally indifferent to small publishers — by offering the first printing via mail order only.[7][8] The decision was a financial windfall for Sim, however, grossing over $150,000 in sales.[8] Sim became known for picking up hotel tabs for self-publishers and helping other self-publishers by paying for meals and limo service between stops.[9] Negotiations regarding DC buying Cerebus took place over the course of 1985 to 1988, offering $100,000 and 10% of all licensing and merchandising, which Sim rejected.[8]

By the end of the 1980s, Sim became an outspoken advocate of creators' rights in comics, and used the editorial pages of Cerebus to promote self-publishing and greater artist activism. Sim was also the biggest individual supporter of the Comic Book Legal Defense Fund; when he guest-wrote the 10th issue of Todd McFarlane's best-selling Spawn, Sim donated his entire fee — over $100,000 — to the fund. During this same period he started publishing his and others' experiments with 24-hour comics in the back of his issues, which created greater awareness of this challenge, now the subject of an annual event for creating them.

"Jaka's Story", a tragic character study dealing with gender roles and the political suppression of art, is generally cited as the series' pinnacle of narrative achievement. However, later issues of the series became highly personal and began to alienate many long-time fans, his female readers especially. Issue #186 (collected in Reads) contained a lengthy prose section that was attacked by some readers and critics for what they perceived as overt misogyny, but which Sim describes as "anti-feminism". During this part of the story, the storyline consisted of a textual treatise written by Viktor Davis, a fictional "reads" author, interspersed with the main Cerebus storyline. In Davis' material, he refers to the "creative male light" and the "emotional female void", a reversal of the gender-based view of creation espoused by the Judge at the end of Church and State (namely, the "female light" being raped by the "male void" and shattering into the physical universe). As Sim himself says in an interview with The Comics Journal, "Cerebus #1-200 [is] the completion of the story. The yin and yang. The ultra-female reading. The ultra-male reading. I'm attaching an allegory to the Big Bang. You make up your mind which one's the pit and which one's the top of the mountain."[10] By the end of the series, the Void is again male and identified as God, and the Light is female, now identified with YHWH. Issue #186 was followed by an even harsher essay in the back of issue #265 called "Tangent", in which Sim identified a "feminist/homosexualist axis" that opposed traditional and rational societal values. This material appeared as Sim was retreating from public life and becoming more marginalized by his peers in the industry.

Sim himself has appeared as a character in Cerebus, most notably to berate the title character in the "Minds" story arc. A writer entering his own fictional universe is not an original idea either in comics or conventional writing (see Stan Lee and Jack Kirby in Fantastic Four, Kurt Vonnegut's Breakfast of Champions, Paul Auster's New York Trilogy and Grant Morrison's comic Animal Man) for other examples of this type of metafiction, although he claims to have planned the encounter as early as 1979, more than a decade before it actually took place.[citation needed]

He reportedly cut all ties with his family and virtually all of his industry colleagues apart from Gerhard in order to finish the work. He has had very public fallings-out with both Terry Moore and Jeff Smith, the latter of whom Sim challenged to a boxing match in an editorial published in the comic. Sim claimed Smith lied about an argument the two had had over the notorious essay in issue #186, during which he allegedly threatened to give Sim a "fat lip". Sim also developed an adversarial relationship with Gary Groth, the publisher of The Comics Journal, an independently published comics magazine.

Sim's religious beliefs heavily influenced the latter third of Cerebus's storyline. Once an atheist, Sim became a believer in God while gathering research material for "Rick's Story". However, rather than following one religion, Sim believes that Judaism, Christianity, and Islam are all equally valid and has formed his religious practices from aspects of all three,[11] although he described himself in issue #8 of Following Cerebus as "mostly Muslim". A 2003 magazine interview describes Sim as reciting a prayer of his own devising five times a day (which was published in the back of issue #300), and as having sold much of his furniture to donate the money to charity as an act of religious asceticism. In an editorial contained in issue #297, Sim stated that he regards the production of Cerebus as of secondary importance to his religious practice. Sim's religious beliefs tie into his views on gender, and the bulk of the Cerebus storyline after "Guys" deals with this, especially "Rick's Story", "Latter Days", and "The Last Day".

The publication in March 2004 of issue #300 was met with a muted, rather than celebratory, response from the comics industry. Though Sim reports the print run for #300 was doubled from that of recent issues, that would still only come to around 16,000 copies, a far cry from the series' high of 30,000 copies around issue #100.[12][13]

A new quarterly publication, Following Cerebus,[14] followed in August 2004, featuring correspondence, essays, and previously unpublished artwork from Sim, as well as interviews with other comic writers and artists.

Sim was rumored as saying that, had he died or otherwise chosen not to complete Cerebus prior to issue 300, that however many remaining issues there were left were to either consist of blank pages, or Gerhard was to have drawn his backgrounds only, leaving Sim's contribution blank. It is not known if this plan was ever serious, since it was never put into effect; however, in a 1996 interview,[15] having just broken the 200 issue barrier, Sim mentioned his wishes regarding Cerebus, should he be prevented somehow from finishing his goal: "If something like that happens and I'm at mid-issue, the instructions are that the comic book gets printed with the rest of the pages blank. Look at the last page I drew because that's probably where the gods went 'No, I think we've just about had enough of this guy'".

At the completion of the series, he directed that upon his and Gerhard's death, Cerebus would enter into the public domain.[16][17] Effective 31 December 2006, Sim purchased Gerhard's share of the company.[18] Sim has already granted a general license for other creators to use his characters in their own works, stating that he is trying to be consistent with his own appropriation of others' works.[19][20]

In the spring of 2009, Sim launched the bimonthly series Cerebus Archive. Despite the title, the series is primarily a retrospective on Sim's non-Cerebus work prior to and concurrent with the Cerebus series; according to a note in Issue 1, however, the inclusion of Cerebus in the title requires him to include the character in some way, so the front covers of the first two issues published as of July 2009 feature Cerebus.

After refusing for years to allow it to be translated (because he couldn't be sure of the accuracy of translations into languages he couldn't read),[citation needed] with Sim's permission several European publishers are now translating Cerebus. In 2010, High Society was published in Spanish,[21] French,[22] and Italian;[23] and in 2011, Church & State Vol. I was published in Spanish.[24]

Storylines

"Cerebus"

This first story arc, uniquely in this series, consists of one to three-issue storylines with only occasional back-references. Cerebus is introduced as an amoral barbarian mercenary, fighting (and betraying) for money and drinking it away. During his adventures, he encounters the warrior Pigts (whose religion reveres aardvarks) and the insane wizard Necross, who turns himself into a giant stone Thrunk (visually similar to Marvel Comics' The Thing). Most of the series' prominent characters are introduced (or at least mentioned) in these issues, including Elrod of Melvinbone (a parodic representation of Michael Moorcock's Elric of Melnibone), Lord Julius, a character based upon Groucho Marx, Artemis Roach (a.k.a. The Roach) and Jaka. The series takes a sharp change in direction with issue #20 which is the first of the "Mind Games" issues that are a feature of the comic and introduces the philosophical Suenteus Po and the ultra-matriarchial Cirinists.

"High Society"

Cerebus comes to the wealthy city-state of Iest as the representative of Lord Julius's city-state of Palnu. He quickly finds himself enmeshed in the fast-paced world of high finance and politics, and comic tension is built through his ignorance of the "high society" machinations going on around him. Cerebus is befriended by the legendary Regency Elf as he adjusts to his new circumstances. He meets and soon finds himself maneuvered into a political campaign by the mysterious Astoria, who is also manipulating Artemis into pseudo-super hero identities that are parodies of Moon Knight and later Sergeant Preston of the Mounties. Cerebus recognizes that he is a pawn in a political game between Lord Julius and Astoria, but he struggles to assert himself and ultimately confounds the expectations of everyone attempting to use him. Cerebus is eventually elected Prime Minister of Iest, but launches an unnecessary war of conquest that causes him to lose everything.

"Church & State I"

After some travels, Cerebus returns to Iest and is manipulated by Weisshaupt, who wants to use Cerebus's popularity with the masses, into again becoming Prime Minister of Iest. Weisshaupt has maneuvered himself into the tenuous presidency of a federation of states (including Iest, Palnu and New Sepra) as a bulwark against the Cirinists. Weisshaupt lures Cerebus into a drunken marriage to Red Sophia, but ultimately over-reaches himself when he has Cerebus appointed Pope of the Eastern Church of Tarim. Finally out from under anyone else's control, Cerebus lets absolute power go to his head and demands that all the citizens must give him all their gold or face the end of the world. Sophia walks out on Cerebus, and then he discovers that Jaka is married and pregnant. Cerebus is threatened by Weisshaupt's secret invention of cannons, but Weisshaupt suffers a heart attack and Cerebus continues his papal reign of terror. He is finally ejected from the Upper City by the sudden invasion of the giant stone Thrunk, who claims to be the God Tarim.

"Church & State II"

Cerebus returns to Iest's Upper City and uses Weisshaupt's cannons to destroy Thrunk and reclaim the papacy. Astoria has mysteriously killed the Western pope ("the Lion of Serrea"), and Cerebus must execute her for the crime in order to retain his papacy. Cerebus confronts her in a dungeon, and after being taunted by Astoria, he grants himself a divorce from Red Sophia, marries himself to Astoria, rapes her, and then divorces himself from her. Astoria's trial, which echoes with similarities to a repeating pattern of historical executions of reformers, is interrupted when Cerebus makes the predicted Ascension to the Moon that is the culmination of the land's religious prophecy. There, Cerebus meets the Judge, a timeless, godlike being who has watched over history from the very beginning. (Sim had based the personality of this character on cartoonist and playwright Jules Feiffer.) The Judge explains his version of the creation myth of Cerebus's universe, before warning Cerebus that he will live only a few more years before dying "alone, unmourned and unloved." The Judge tells Cerebus that if the Aardvark ever questions his suffering, he should remember his "second marriage" to Astoria. Cerebus then falls back to earth, where he discovers that the Cirinists have invaded, and his empire has collapsed.

"Jaka's Story"

Cerebus returns to Iest, now under a brutal Cirinist dictatorship, and runs into Jaka again. She is illegally working as a dancer in her landlord's tavern; he treats Jaka kindly but secretly spends his days lusting after her. Cerebus agrees to live with Jaka and her husband Rick as their houseguest. That story is interwoven with unreliable tales of Jaka's childhood told by a writer, representing Oscar Wilde, using notes and stories provided by Rick. In the end Cerebus disguises himself and travels to the Lower City to buy a jar of paint. While he is gone, the Cirinists find the tavern, kill Pud, and arrest Jaka, Rick, and Oscar. Jaka is made to sign a confession of immoral behavior, and is reunited with Rick; however, the Cirinists reveal to Rick that Jaka aborted the son that Rick always wanted. He lashes out at Jaka and is allowed to divorce her (although he is maimed for striking her). Jaka returns to Palnu, and Cerebus returns to the inn to find it in ruins.

"Melmoth"

This story arc concentrates on the last days and death of Oscar Wilde, who is attended to by his trusted companion Robbie Ross, rather than on Cerebus himself, who appears in only a few pages. (The title refers to the gothic novel Melmoth the Wanderer by Charles Robert Maturin, a relative of Wilde's. Wilde adopted this alias during this period of his life.) Meanwhile, a catatonic Cerebus, believing Jaka to be dead, spends his days mourning on the patio of a café. In the last few pages of the story, after the main action had concluded, Cerebus overhears a conversation by two Cirinist jailers insulting Jaka. Enraged, Cerebus murders one of the guards and then springs into action.

"Flight"

First part of the "Mothers and Daughters" story arc. Cerebus's return to Iest and slaughter of Cirinsts leads to a very brief failed revolution. Cerebus ascends into darkness and speaks with Suenteus Po. Meanwhile, Cirin works to manage her sect and arrange her own Ascension. Artemis, with Elrod as his sidekick, also stages his own impromptu revolution under his new persona "PunisherRoach", a parody of the Marvel comics character The Punisher.

"Women"

Second part of the story-arc "Mothers and Daughters". Cerebus crashes back to earth. He is assisted by a mysterious old woman who is being openly spied upon by the Cirinists; she sends him to a bar to hide. This story arc includes a parody of Neil Gaiman's Sandman in which the Roach plays "Swoon" (a parody of Dream) and Elrod plays "Snuff" (a transvestite parody of Death). Astoria and Cirin symbolically duel in a dream realm. The book includes excerpts from books written by Astoria and Cirin that describe their differing beliefs. Cerebus flies across the city to slay Astoria, but is interrupted by the arrival of Suenteus Po.

"Reads"

Third part of the "Mothers and Daughters" story arc. This book primarily consists of two long text pieces. The first revolves around an author of Reads, heavily illustrated books in Cerebus's world. In this story, there is a strong thread about the dangers of commercial success and "selling out". The series moves from this storyline to a long essay attributed to Viktor Davis, a fictional Reads author. This essay puts forth a theory on the nature of the genders, describing the "Female Void" focused on feeling, and the "Male Light" focused on reason. These two stories are accompanied by a long discussion between Cirin, Astoria, Cerebus, and Suenteus Po. Po gives information about aardvarks, including that all aardvarks have Cerebus' "magnifier" quality, and attempts to convince each of the others to abandon their pursuits of power and return to what they enjoy doing most, then leaves them to their fates. Astoria is convinced and also leaves, but not before giving Cerebus information about her history with Cirin and also informing him of his hermaphrodite nature. Cerebus and Cirin then engage in a long and brutal fight, which leads to the beginning of another ascension.

"Minds"

Fourth and concluding part of the "Mothers and Daughters" story arc. Cerebus and Cirin ascend, then are separated by a mysterious force. As Cerebus flies through the solar system, he is shown images from his past and is forced to reconsider his actions and his faith. He then encounters a disembodied voice calling itself "Dave" that acknowledges itself as Cerebus's creator. "Dave" shows Cerebus the history of the Cirinist movement, revealing that Cirin is actually named Serna and was the best friend of the real Cirin (the old woman Cerebus encountered in Women), but usurped Cirin's leadership and effectively exchanged identities with her. "Dave" then gives Cerebus information about his past, showing that Cerebus unwittingly ruined his original destiny, causing chaotic repercussions which have influenced most of his adventures. Cerebus demands that "Dave" make Jaka love him; in response, "Dave" shows Cerebus visions of possible futures between himself and Jaka, all of which are disastrously flawed for both of them due to Cerebus' nature. After a period of penance and self-reflection on Pluto, Cerebus asks "Dave" to place him in a bar he remembers from his mercenary days.

"Guys"

Cerebus spends time in, and eventually becomes bartender in one of the Cirinist's bars, where "degenerate" men are essentially quarantined from the female citizens. Described in the trade paperback's introduction as based on a bar that Sim frequented during a near-alcoholic stint between relationships, the series features various parodic characters who come and go while Cerebus remains stationary. Cerebus begins a somewhat reluctant relationship with a woman named Joanne, who was first introduced in one of the possible futures with Jaka that "Dave" showed Cerebus in Minds.

"Rick's Story"

Eventually Jaka's ex-husband Rick arrives at the bar. He has significantly aged, become a heavy drinker (having barely been able to tolerate alcohol in "Jaka's Story"), and it is gradually revealed that the mental and emotional scars from the events at the end of "Jaka's Story" have left him mildly insane. Rick is working on a book about his life, which gradually becomes a religious work in which Cerebus is a holy figure and Rick his follower. Joanne returns and taunts Cerebus by courting Rick. At the end of the book, Rick departs, for reasons not entirely clear, and tells Cerebus that he will see Rick only once more in his life. After Rick has left, Jaka shows up at the bar, and she and Cerebus depart together, heading for Cerebus' childhood home of Sand Hills Creek.

"Going Home"

First part of the "Going Home" story arc. Cerebus and Jaka travel across land, then on a river boat. Cerebus is eager to make as much time as possible, as he fears being trapped in the mountains near Sand Hills Creek by winter, but instead he indulges Jaka's desire for shopping and public appearances. Along the way, they encounter veiled hostility from the Cirinists. Cerebus and Jaka's relationship begins to show signs of deterioration, and Jaka is almost tempted away by F. Stop Kennedy (a fictional version of F. Scott Fitzgerald), a writer who has accompanied them on their river boat.

"Form and Void"

Second and concluding part of the story arc "Going Home". Cerebus and Jaka continue their journey towards Sand Hills Creek, in the company of Ham and Mary Ernestway, analogues to Ernest Hemingway and his fourth wife, Mary. On the trip, Mary tells them about some of her and Ham's journeys. This material is based on Mary Hemingway's journals about Ernest's last African safaris prior to his death. Ham dies in what appears to be suicide, but Cerebus becomes convinced Mary murdered him and flees in panic, taking Jaka with him. They discover that they have been traveling in circles without making any significant progress toward Sand Hills Creek, and nearly die in a blizzard. They finally arrive in Sand Hills Creek only to find that Cerebus' parents are dead and the rest of the community has shunned Cerebus for his perceived abandonment of his family. Cerebus drives Jaka away, blaming her for keeping him away too long.

"Latter Days"

First part of the story arc "Latter Days". After a prodigious leap in time over two issues, Cerebus returns from the north intent on provoking the Cirinists into killing him. Instead, he is captured by a trio of characters based on the Three Stooges, who await a religious revelation from him. While Cerebus was in the north, a religious movement developed out of the teachings of Rick and his writings about Cerebus. Once Cerebus supplies the required revelation, he inspires a successful anti-Cirinist rebellion and a subsequent reordering of society. Much of the second half of this chapter consists of Cerebus giving a highly idiosyncratic analysis of the Torah. Published over the course of nearly a year, this section, called "Chasing YHWH" was presented almost entirely in text format, with minimal art. This story arc is unusual in that disembodied thought balloons give the impression that Cerebus is speaking directly to the reader at times. It is revealed in the last issue of the arc that Cerebus has been talking to a woman reporter who bears a striking resemblance to Jaka. He eventually falls in love with the woman and marries her.

"The Last Day"

The second and concluding part of "Latter Days", and the conclusion of the series as a whole. In the first 40 pages Cerebus has a dream or vision in which cosmology is seen as a reflection of theology, complete with explanatory footnotes by Sim. Upon waking Cerebus — now incredibly aged, decrepit, pain-ridden, and mildly senile — makes the laborious trek to his writing desk to write down his new revelation. He then hides the manuscript, and it is implied that nobody will find it for two thousand years.

Cerebus spends most of the rest of the book trying to persuade his chief of security, Walter O'Reilly (named after Corporal Walter (Radar) O'Reilly from M A S H) to admit his son, Shep-Shep, with whom he remembers sharing an idyllic father-son relationship. However, the Sanctuary is under lockdown due to opposition from a new and even more rabidly "feminist-homosexualist" group led by Shep-Shep's mother, whom Cerebus refers to as "New Joanne", which favors such "rights" as pedophilia, zoophilia, juvenile recreational drug use and lesbian motherhood. As a result, social values have undergone a complete breakdown.

Cerebus finally goes to bed despairing of seeing his son again, but Shep-Shep manages to sneak into Cerebus' room late that night. Their subsequent conversation shatters Cerebus' last illusions about his son. Shep-Shep has aligned himself with Cerebus' mother who has been conducting genetic engineering experiments, partly with knowledge gained from Cirin's earlier experimentation. Cerebus is disgusted and horrified when Shep-Shep shows him the results of one of the experiments and explains his mother's plans.

As Shep-Shep leaves Cerebus grabs a knife, intending to kill him, but falls out of bed and breaks his neck, alone, unmourned, and unloved, just as the Judge had predicted. His life flashes before his eyes in a series of flashback panels and his ghost sees many of his old friends and enemies waiting for him in "the Light." Jaka, Bear, and Ham beckon to him, and he eagerly rushes to join them, thinking they are in Heaven, but then he notices the absence of Rick and realizes that the Light may in fact be Hell. He calls out to God for help, but is dragged into the Light nonetheless.

Characters

Cerebus

Cerebus is a misanthropic anthropomorphic 3-foot-tall (0.91 m) bipedal gray aardvark.[25] He refers to himself by name, in the third person, with occasional exceptions in the early issues. Sim has described Cerebus's voice as sounding like George C. Scott's.[citation needed] Although Cerebus considers himself male, and is treated as such, he is a hermaphrodite, possessing both sexes' genitalia and reproductive systems. Theoretically he is capable of impregnating himself; however, a childhood injury to his uterus makes this impossible. Cerebus is an amoral character.[26] He is often foul-mouthed and uncouth, has a vicious temper, and loves getting drunk. In the Guys story arc, Cerebus is described as having "a self-absorption that borders on the pathological."[citation needed] In Church and State, Cerebus, after becoming Pope, uses brutal methods to teach morality lessons.[citation needed] However, he is brave, crafty, and can show genuine affection to those he considers equals or those he has feelings for. He is a skilled tactician and strategist, is very proficient at hand to hand combat, and has a knack for improvisation and manipulation. He received training in magic as a child, but is depicted as being able to recognize magic and deal with it rather than use it.

For most of the series' run, Cerebus possesses an innate "magnifier" ability. This ability, which he shows little (if any) conscious awareness of, is a tendency for events occurring around him to become unusually focused and ordered, with intensified actions and consequences and sometimes with paranormal effects, then fall out of place in his absence. This ability also affects the people around him to varying degrees, amplifying their personality traits and abilities, and also amplifies any magic that is present.

A running gag in the early storylines was that when Cerebus' fur got wet it gave off a horrible stench, which even he could barely tolerate.[27]

Cerebus is often considered to be one of the greatest comic book characters. Wizard magazine rated him as the 63rd greatest comic book character [28] while Empire magazine rated him as the 38th greatest comic book character describing him as a character born of bizarre brilliance. [29] IGN also placed Cerebus as the 91st greatest comic book hero of all time stating that a few names hold as much sway in the independent comics scene as Cerebus and that Cerebus' mark on the industry will be everlasting. [30]

Supporting characters

Jaka Tavers 
The love of Cerebus' life. A dancer by profession, she is the niece of Lord Julius and (ex-)wife of Rick Nash.[31]
Lord Julius 
Grandlord of the city-state of Palnu, who exercises control by making the bureaucracy incredibly dense and incomprehensible. Julius is crafty and intelligent, but often plays the fool to confuse and baffle opponents. His character design and behavior is based on Groucho Marx, including snappy insults, a constant cigar, the chicken walk, and a painted-on mustache.[32]
Astoria 
A beautiful political manipulator, Lord Julius' ex-wife, and the main driving force behind Cerebus' campaign to become Prime Minister in High Society. She is the leader of the Kevillists, a feminist sect which opposes Cirin. The Kevillists mirror the Cirinists' philosophy, but would prefer power in the hands of daughters instead of mothers. She is named for actress Mary Astor, and may be inspired in some ways by Sim's ex-wife Deni Loubert, though Sim himself denies this in issue 298.[citation needed]
Cirin 
Leader of the Cirinists, a matriarchal fascist sect which conquers Estarcion at the conclusion of the Church and State storyline. Originally named Serna, she took the name and effectively exchanged identities with the real Cirin, whose views were much less militaristic. The sect honors mothers primarily, also giving high honors to daughters (potential mothers) and children. Men are tolerated. Like Cerebus, she is an aardvark.
Elrod the Albino (Elrod of Melvinbone)
Essentially Michael Moorcock's Elric of Melnibone with the voice and personality of Senator Claghorn (or Foghorn Leghorn), Elrod is an almost purely comic character whose main purpose is to frustrate and enrage Cerebus. In Women it is revealed that he was created by Cerebus' proximity to a magic gem, and after learning this he vanishes from existence. However, Joanne tells Cerebus she and her husband used to live next door to Elrod, who was married at the time to Red Sophia.[33]
The Roach (Artemis)
An incompetent superhero character. Sim used the Roach to satirize popular mainstream comic characters or industry publishing trends, beginning with Batman. His other guises have included Captain Cockroach (Captain America), Moonroach (Moon Knight), Wolveroach (Wolverine), the Secret Sacred Wars Roach (Marvel Super Heroes Secret Wars series and Frank Miller's Batman from The Dark Knight Returns), normalroach (Valentino's normalman), Punisherroach (The Punisher), Swoon (Sandman), and Sergeant Preston of the Royal Mounted Iestan police (the main character of the radio series Challenge of the Yukon).[34]
Adam Weisshaupt 
Introduced in Cerebus, he is a ruthless political opponent of Cerebus throughout the Church & State storyline. His manipulations of both Cerebus and the Roach lead to his pawns eventually growing more powerful than he ever hoped to be. Weisshaupt is named after the historical Adam Weishaupt but drawn to look like George Washington (a connection well known to Illuminati conspiracy theorists).[35]
Bear 
Cerebus' best friend from his mercenary days and main drinking buddy.[36] In Guys there are hints Cerebus is suppressing an attraction to him.
Joanne 
Introduced in a possible future for Cerebus and Jaka by "Dave" in Minds, Joanne is a bored housewife who has an affair with Cerebus, prompting Jaka's suicide. After Cerebus returns to Estarcion, Joanne reappears and becomes Cerebus's lover, only to be spurned by Cerebus. She later seduces Rick as a way to taunt Cerebus. Joanne is in many ways an opposite of Jaka, and Cerebus bases much of his post-Guys views on how to deal with women on his experience with her. After Sheshep's mother leaves Cerebus, he labels her "New Joanne."
Bran Mac Mufin
Originally a barbarian warlord whose people worshiped an idol who looked remarkably like Cerebus (and which the aardvark destroyed). He later turns up quite unexpectedly, in civilized clothing, to act as an adviser to Cerebus in two separate occasions, first in Cerebus' campaign and first reign as Prime Minister of Iest and then arriving after Cerebus is Pope to observe the miracles and give Cerebus advice, though he seems to have a hidden agenda. During the Iest campaign Cerebus states that he trusts Mac Mufin's military advice more than anyone else's. When Thrunk deposes Cerebus, Mac Mufin commits suicide by stabbing himself in the chest with a sword. Mac Mufin is a parody of Robert E. Howard's celtic barbarian Bran Mak Morn. In his first appearance in issue 5 his name was spelled Bran Mak Mufin, but in subsequent appearances he goes by Bran Mac Mufin.[37]
Rick Nash 
First introduced as Jaka's husband in Jaka's Story, Rick is a friendly, gentle ne'er-do-well, whom Sim described in the introduction to the "phonebook" of Jaka's Story as "the nearest I will ever come to the portrayal of a good and thoroughly decent human being; completely without guile or malice." After his marriage to Jaka is dissolved, he becomes mildly insane. He eventually goes on to become the prophet of a religion centered on Cerebus.
Suenteus Po
Estarcion's third aardvark, who has lived several lifetimes and has shaped the history of Estarcion. It is also a very common name and several people named "Suenteus Po" appear in the story in various roles — one as an enigmatic illusionist and another as a historian who narrates a sizable portion of Cerebus' first reign as Prime Minister of Iest (though it is very strongly implied that both these Pos are the aardvark). It is mentioned in High Society that some of the followers of the original Suenteus Po named their children after him. The name may be a playful mis-spelling of the name of Roman historian Suetonius.
The Regency Elf 
A childlike, playful spirit who inhabits Cerebus' rooms at the Regency Hotel in High Society; at first, only Cerebus can see her. She helps Cerebus with some of his political scheming, though, as innocent as she seems, it's all just a game to her. It is discovered later that the Regency Elf who appears to Cerebus is a fake created by Cerebus' subconscious. The Regency Elf is inspired in part by Elfquest and its creator Wendy Pini.[38] Visually, the Regency Elf is inspired by Debby Harry.[39]

Various other characters in the series were designed to resemble famous actors, politicians, and other personalities and comic in-jokes, including British Prime Minister Margaret Thatcher, Professor X (with a bit of Chris Claremont thrown in), Canadian Member of Parliament Sheila Copps, director Woody Allen, Alan Moore, Rick Veitch, Oscar Wilde, F. Scott Fitzgerald, Ernest Hemingway, Norman Mailer, Mick Jagger, Keith Richards and Chico Marx.

Collections

The various story arcs have been reprinted in collected omnibus editions of 240 – 630 pages each, all of which are presently still in print. They are generally referred to by fans and retailers as Cerebus "phone books" due to their size; also, they use the same newsprint paper as the original comics.

Novels and collections

# Title Issues Orig.
Dates
Storyline[40] Year ISBN Notes
1 Cerebus 1 25 1977–1981 Cerebus 1987 0-919359-08-6 Third published volume[41]
From 11th printing, also contains "Silverspoon" strips
2 High Society 26 50 1981–1983 High Society 1986 0-919359-07-8 First published volume[41]
3 Church and State I 52 80 1983–1985 Church & State 1987 0-919359-09-4 Second published volume[41]
4 Church and State II 81 111 1985–1988 1988 0-919359-11-6
5 Jaka's Story 114 136 1988–1990 Jaka's Story 1990 0-919359-12-4
6 Melmoth 139 150 1990–1991 Melmoth 1991 0-919359-10-8
7 Flight 151 162 1991–1992 Mothers & Daughters 1993 0-919359-13-2 first volume to be published with a volume number
8 Women 163 174 1992–1993 1994 0-919359-14-0
9 Reads 175 186 1993–1994 1995 0-919359-15-9
10 Minds 187 200 1994–1995 1996 0-919359-16-7
11 Guys 201 219 1995–1997 Guys 1997 0-919359-17-5
12 Rick's Story 220 231 1997–1998 Rick's Story 1998 0-919359-18-3
13 Going Home 232 250 1998–2000 Going Home 2000 0-919359-19-1
14 Form and Void 251 265 2000–2001 2001 0-919359-20-5
15 Latter Days 266 288 2001–2003 Latter Days 2003 0-919359-22-1
16 The Last Day 289 300 2003–2004 2004 0-919359-21-3

Sim has released two collections of his responses to readers' letters (the original letters are not included) after the publication of Cerebus #300. Collected Letters 2004 (ISBN 0-919359-23-X) was released in 2005, and Collected Letters vol. 2 was released in 2007.

Miscellaneous stories not appearing in the above collections have been reprinted in the short collections Cerebus World Tour Book and in Cerebus Number Zero, which reprints issues #51, 112/113 and parts of issues #137 & 138. A few standalone, uncollected stories have appeared in various collections and magazines over the years, and Cerebus has made cameo appearances on the covers of magazines such as Comics Revue. Sim also marketed a set of "Diamondback" cards (based upon a game seen in early issues) in the 1980s. All of the material in the Cerebus arc was reprinted in smaller collections called Swords of Cerebus before Sim decided on the "phonebook" format.[42]

The phonebooks themselves tie into ideas presented in the series. Although grammatically incorrect, the titles of books 8 through 11 could be read as a sentence ("women read minds, guys" - the concept of women reading minds is a key plot point).[43] Also, beginning with Going Home (the first storyline begun after Sim's religious conversion), the covers of each "phone book" are printed in full color, with Going Home and Form and Void using Gerhard's scenic nature photography as covers, rather than the drawings used on past books.

The March 2011 issue of Sim's Glamourpuss comic book featured a new 10 page Cerebus story written and drawn by Sim, titled "What if Cerebus had lived in the age of Madmen".

Cerebus Syndrome

This is a term used to refer to a series or character (not just in comics), initially comedic or superficial, gradually becoming more serious, complex and dramatic. The result may or may not be successful — the results can generally only be judged in retrospect.[44][45][46]

See also

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Portal icon Fictional characters portal


References

  1. ^ Interview with Dave Sim Sim says the name Cerebus at 3:58 into the interview
  2. ^ Interview with Sim A.V. Club interview with Dave Sim, March 31. 2004
  3. ^ "Dave Sim's blogandmail #45 (October 26th, 2006)". Davesim.blogspot.com. 2006-10-26. http://davesim.blogspot.com/2006/10/dave-sims-blogandmail-45-october-26th.html. Retrieved 2011-07-18. 
  4. ^ "Why An Aardvark" part 2 by Dave Sim reprinted with permission from Cerebus #201
  5. ^ "''Empire'' | The 50 Greatest Comic Book Characters". Empireonline.com. 2006-12-05. http://www.empireonline.com/50greatestcomiccharacters/default.asp?c=38. Retrieved 2011-07-18. 
  6. ^ a b Shulgan, Christopher (November 2003), "Comic Book Anti-Hero!", Saturday Night  page 1, page 3
  7. ^ ComicCon[dead link]
  8. ^ a b c Coville, Jamie. "Dave Sim Interview" Collector Times June 16, 2005
  9. ^ Comicon board posting by Colleen Doran Colleen talks about Dave's support of self-publishers
  10. ^ [1][dead link]
  11. ^ "Just to be clear on the subject of what I consider scripture: the Torah, that is, the Law and the Prophets as held by Orthodox Judaism (i.e. no Ruth, no Esther, no Daniel, no Job, no Song of Songs, etc.), the First Book of Moshe through to Malachi, the four Gospels, Acts and John's Apocalypse, and all of the Koran. " Sim, Dave. (2007) Collected Letters Volume 2, p. 90.
  12. ^ "Issue 100 - Cerebuswiki". Cereb.us. http://cereb.us/wiki/index.php?title=Issue_100. Retrieved 2011-07-18. 
  13. ^ http://spiltink.dreamhost.com/blogs/sequentialimages/sim/siminsatnightpg4.gif
  14. ^ "Spectrum Magazine". Followingcerebus.com. http://www.followingcerebus.com. Retrieved 2011-07-18. 
  15. ^ Wizard magazine #58, June 1996
  16. ^ "CFG: Cerebus Mailing List "talk" with Dave Sim". Cerebusfangirl.com. http://www.cerebusfangirl.com/artists/0304talk.php. Retrieved 2011-07-18. 
  17. ^ Grady Hendrix (2004-03-23). "> books > Readers Of The Last Aardvark by Grady Hendrix". village voice. http://www.villagevoice.com/books/0413,hendrix,52244,10.html. Retrieved 2011-07-18. 
  18. ^ Tundis, Jeff. "Gerhard and Aardvark-Vanaheim have parted ways.". Cerebus Yahoo! Group. http://groups.yahoo.com/group/cerebus/message/107509. Retrieved 2007-02-28. 
  19. ^ "Dave Sim's blog, July 10, 2007". Davesim.blogspot.com. 2007-07-10. http://davesim.blogspot.com/2007/07/dave-sims-blogandmail-302-july-10th.html. Retrieved 2011-07-18. 
  20. ^ Newsarama discussion, Feb 6, 2008[dead link]
  21. ^ Alta Sociedad from Ponent Mon[dead link]
  22. ^ "High Society in French". Cerebusfangirl.com. 2010-09-10. http://cerebusfangirl.com/blog/?p=964. Retrieved 2011-07-18. 
  23. ^ "Alta Società, una storia di Cerebus - Anteprima e Preordine". Blackvelveteditrice.com. http://www.blackvelveteditrice.com/spip.php?article337. Retrieved 2011-07-18. 
  24. ^ Product page at Ponent Mon's website
  25. ^ "Cerebus, like Howard the Duck, is a funny animal in the world of humans." Dave Sim, from the "Notes From The President" section in Cerebus Number Zero, June 1993
  26. ^ Cerebus #0 Note From The President"Cerebus is not a hero, a villain, an anti-hero, or an everyman. He is capable of being each of those and he is most often none of those. He's Cerebus." Dave Sim, from the "Notes From The President" section in Cerebus Number Zero, June 1993
  27. ^ Wet Fur Gag CerebusWiki entry
  28. ^ "Wizard's top 200 characters. External link consists of a forum site summing up the top 200 characters of Wizard Magazine since the real site that contains the list is broken.". Wizard magazine.. http://herochat.com/forum/index.php?topic=170859.0. Retrieved May 07, 2011. 
  29. ^ "Cerebus is number 38". Empire magazine. http://www.empireonline.com/50greatestcomiccharacters/default.asp?c=38. Retrieved May 09, 2011. 
  30. ^ "Usagi Yojimbo is number 92". IGN. http://www.ign.com/top/comic-book-heroes/92. Retrieved May 09, 2011. 
  31. ^ Jaka CerebusWiki entry, featuring comments from Sim
  32. ^ Lord Julius CerebusWiki entry, featuring comments from Sim
  33. ^ Elrod CerebusWiki entry, featuring comments from Sim
  34. ^ The Roach CerebusWiki entry, featuring comments from Sim
  35. ^ Weisshaupt CerebusWiki entry, featuring comments from Sim
  36. ^ Bear CerebusWiki entry, featuring comments from Sim
  37. ^ Bran Mac Mufin CerebusWiki entry
  38. ^ The Elf CerebusWiki entry, featuring comments from Sim
  39. ^ "Notes on the auction for page 96 of High Society". Beguiling.com. http://www.beguiling.com/images/regencyelf.html. Retrieved 2011-07-18. 
  40. ^ Griggs, Henry. "Cerebus the Aardvark". Henry Griggs Ramblings. http://old.hgriggs.com/cerebus.html. Retrieved 2011-05-02. 
  41. ^ a b c Liss, Margaret (2009-10-17). "Cerebus phonebooks part two". CerebusFanGirl. http://cerebusfangirl.com/blog/?p=746. Retrieved 2011-05-30. 
  42. ^ Cerebus #189 Note From The President "With Cerebus, we did the Swords collections first (four issues in each) until it became unwieldy to keep a half-dozen collections in print, so we switched to the phone-book format." Dave Sim, from the "Notes From The President" section in Cerebus # 189, December 1994
  43. ^ "Letter from Dave Sim". http://cerebusfangirl.com/uploads/021106letter.jpg. Retrieved 2011-07-18. 
  44. ^ "Cerebus Syndrome". TV Tropes. http://tvtropes.org/pmwiki/pmwiki.php/Main/CerebusSyndrome. Retrieved 2011-05-31. "It's any story/series which starts out light, episodic, and comedic, and then assumes dramatic elements and a more coherent continuity." 
  45. ^ "Websnark: FAQ: Lexicon". Websnark. 2004-09. http://www.websnark.com/archives/2004/09/faq_lexicon.html. Retrieved 2011-05-31. 
  46. ^ Turner-Maier, Jason (2004-02-22). "Why Serious Things Happen in Funny Webcomics: Investigating the Cerebus Syndrome". Stanford University. http://www.stanford.edu/~jasonptm/Paper/c_syndrome.htm. Retrieved 2011-05-31. 

External links


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