The Legend of Zelda: Ocarina of Time 3D

The Legend of Zelda: Ocarina of Time 3D
The Legend of Zelda:
Ocarina of Time 3D
The Legend of Zelda Ocarina of Time 3D box art.png
US box art
Developer(s) Nintendo EAD,[1]
Publisher(s) Nintendo
Director(s) Shun Moriya
Hiroyuki Kuwata
Producer(s) Satoru Iwata (Executive)
Shigeru Miyamoto
Eiji Aonuma
Takashi Tezuka
Koichi Ishii
Designer(s) Mikiharu Ooiwa
Composer(s) Koji Kondo
Mahito Yokota
Takeshi Kama
Series The Legend of Zelda
Platform(s) Nintendo 3DS
Release date(s) JP 20110616June 16, 2011
EU June 17, 2011[2]
NA 20110619June 19, 2011
AU June 30, 2011[3]
Genre(s) Action-adventure
Mode(s) Single-player

The Legend of Zelda: Ocarina of Time 3D is an action-adventure video game co-developed by Grezzo and Nintendo for the Nintendo 3DS handheld console.[1] The game was released on June 16, 2011 in Japan, June 17, 2011 in Europe, June 19, 2011 in North America and June 30, 2011 in Australia; however, it was released early on June 24, 2011 in some stores.[4] The game features the original version of The Legend of Zelda: Ocarina of Time and a mirrored version of the rearranged dungeons from the Master Quest version of the game, along with updated graphics and added 3D effects.



Link swimming in the Water Temple dungeon.

The gameplay for the remake is very similar to the original version, albeit with some modifications made to the game. One new feature is the use of the touch screen to switch out items, boots, and tunics. Also, the touch screen is used at times to play the Ocarina notes.[5] The game uses the system's gyroscopic technology to look around and aim the player's bow, boomerang, and slingshot in first-person mode, unless the player chooses to use the classic analog stick control to aim.[6][7] The 3DS version has the modified Master Quest dungeons and mirrored overworld in addition to the original game, and a new "Boss Challenge" mode that allows the player to fight all of the bosses one at a time, or in sequential order, while the Master Quest has its own version of the "Boss Challenge" mode, where the boss arenas are mirrored and enemies will do twice the usual amount of damage. Another new addition is the inclusion of optional brief video clips called "Visions" that serve as casual hints in case some new players get lost or have trouble solving the game's numerous puzzles. It was also revealed that the Stone of Agony is replaced with the Shard of Agony, which serves the same purpose, only with a sound signal to inform the players of secrets nearby. This is due to the fact that the rumble feature is not available with the 3DS.[8]


The player controls the series' trademark hero, Link, in the land of Hyrule. Link sets out on a quest to stop Ganondorf, King of the Gerudo tribe, from obtaining the Triforce, a sacred relic that grants the wishes of its holder. Link travels through time and navigates various dungeons to awaken sages who have the power to seal Ganondorf away. Music plays an important role—to progress, the player must learn to play and perform several songs on an ocarina.


Shigeru Miyamoto originally maintained that Ocarina of Time 3D was merely a tech demo with the possibility of being developed into a full game,[9] but Nintendo of America officially announced the production of a Nintendo 3DS version of Ocarina of Time via its Twitter page.[10] Alongside Star Fox 64, the title was chosen to be remade for the Nintendo 3DS because they were two examples of games that they made for the Nintendo 64 that were limited by the Nintendo 64's hardware, and the developers wanted to make them on more advanced hardware.[citation needed] Series designer Shigeru Miyamoto noted that timing was important in the re-release of Ocarina of Time, as they did not want to remake the game too soon. Another reason why he wanted to wait was so that the people who played Ocarina of Time when they were younger were now in their mid-20s. He also wanted players to experience the "majestic scenery of Hyrule in stereoscopic 3D" and provide the sense of "really being there".[5] Ocarina of Time 3D runs at 30 frames per second, which is an increase over the Nintendo 64 version's 20 frames per second.[11] The Legend of Zelda: Ocarina of Time 3D was co-developed by Nintendo and Grezzo.[1]

According to Grezzo's Shun Moriya, some of the original game's bugs were intentionally left in the 3DS version, because they were so committed to deliver Legend of Zelda: Ocarina of Time to 3DS just the way fans remembered. "As programmers, we wanted to get rid of bugs, but the staff members who had played the old game said the bugs were fun. It wouldn't be fun if your friends couldn't say, 'Do you know about this?' So we left them in if they didn't cause any trouble and were beneficial. If something simply could not be allowed to stand, we begrudgingly fixed it, so some bugs don't appear. But we left in as many as we could, so people will grin over that," explained Moriyama.[12] Eiji Aonuma, producer of the original game, said that a desire to make Ocarina Of Time 3D more "formidable" was behind the decision to adjust The Master Quest for the remake of the classic Nintendo 64 adventure.[13]

Marketing and release

In Australia, anyone who pre-ordered the game from EB Games could receive the Ocarina Edition, which included a playable ocarina that sports the Triforce symbol and two music sheets featuring songs from the game, and also a poster.[14] In Greece, anyone who pre-ordered the game from Nintendo's online store could receive 5 bonus items. The items were an ocarina, a baseball hat, a keychain, a sleeve for the 3DS, and a can of Deku Tree seeds.[15] In the UK, anyone who pre-orders the game will get the free game case with North American collectors cover and double-sides poster.[16] Anyone who pre-ordered the game from got a bonus slip case for the 3DS console featuring the same artwork as the UK game box. In the US, UK, Australia and New Zealand, anyone who registered the game through Nintendo's Club Nintendo service had received a free copy of the game's official soundtrack.[17] In Mexico, the first buyers received a T-shirt.[citation needed]

In June 2011, actor and comedian Robin Williams starred in a commercial to promote the game along with his daughter Zelda Williams, whom he named after the character from the series.[18] In Japan, Nintendo had boy band Arashi to advertise the game in television and print spots.[19]

Nintendo ran TV adverts around the release of Ocarina of Time 3D, showcasing its new features. Online takeovers appeared on websites during release week, while a print campaign ran in specialist magazines. The game will be re-promoted throughout the season.[16]


To coincide with the release of the Game as well as the 25th anniversary of the release of The Legend of Zelda, Nintendo freely released, via mail out redemption, an updated CD version of the original soundtrack through the Club Nintendo website.

The new 3DS version of the soundtrack contained 50 tracks, including all the original tracks from the US version of the soundtrack, as well as several more tracks from the Japanese edition, and a bonus orchestral medley. Although it was available in all regions, the soundtrack was only available to owners of the 3DS game who choose to register their game on Club Nintendo and was only available for a limited time. The cutoff date of the offer varied from region to region, but was generally several months after the release date.


Aggregate scores
Aggregator Score
GameRankings 93.99%[20]
(based on 51 reviews)
Metacritic 94/100[21]
(based on 83 reviews)
Review scores
Publication Score B+[22]
Computer and Video Games 9.4/10[23]
Electronic Gaming Monthly 9.5/10[24]
Eurogamer 10/10[25]
Famitsu 37/40[26]
Game Informer 9.25/10[27]
GameSpot 8.5/10[28]
IGN 9.5/10[29]
Nintendo Power 9.5/10[30]
Nintendo World Report 9.5/10[20]
Official Nintendo Magazine 98%[31]
PALGN 9.5/10[20]
Play Magazine 97/100[20] 10/10[32]
X-Play 5/5 stars[33]
Joystiq 9.5/5 stars[34]

The Legend of Zelda: Ocarina of Time 3D has received critical acclaim from critics. The game had a lot of hype to live up to being a remake of a Nintendo 64 game widely considered the greatest game of all time. Reviewers praised the mirrored version of the rearranged dungeons from the Master Quest version of the original game, along with the updated graphics, visuals, controllers, the new "Boss Challenge" mode and the added 3D effects. The game was available to the public at Nintendo's Nintendo World 2011 event; the title attracted significant amounts of attention, with longer wait times to play than any other featured title.[35]

The world's first review was published by Nintendo Power, which gave it a rating of 9.5 out of 10, stating that the core gameplay held up impressively well, and that it never feels like a lesser game than what we've become accustomed to, but rather, it has a back-to-basics feel. Game Informer rated the game 9.25 stating that "With Ocarina of Time 3D, one of the greatest games of all time looks and plays better than ever". They further stated that "This is the perfect way to introduce it to a new generation of gamers."[27] Eurogamer was very pleased with the title by awarding it with a perfect score, and even going as far as to say "This game is one of the greatest things that video games have ever achieved." Official Nintendo Magazine scored the game 98%, the highest they have ever given, calling it "a life-changing game, an experience that defines the medium it inhabits and if you have the chance to experience it afresh, it will be even better."[31] Electronic Gaming Monthly gave it 9.5 and stated the game is "still a transformative action-adventure after 13 years" and that "Ocarina of Time 3D is still a just as good as the original, though, and it's a must-play for any gamer who's somehow missed it up until now."

Computer and Video Games gave the game 9.4 and stated that it is "still a classic, still an explosion of nostalgia. Ocarina of Time 3D is a blissful rediscovery for veterans and an unmissable opportunity for newcomers." VideoGamer gave it a perfect score, stating "We knew then that Miyamoto and co had made a classic, but it's only now that we can see just how revolutionary Ocarina of Time actually was." GiantBomb also gave it a perfect score, and going so far to say that "it's almost as important as a historical record as it is a game that's still enjoyable today."[36]

CNN stated that "this would be a great game for any gamer of any age."[37] GameSpot gave the game 8.5, stating "Though its roots show through from time to time, the improved visuals remove any barrier of entry that age may have posed. The new elements enhance the core adventure to create the definitive version of this classic game, making Ocarina of Time 3D the best way to embark on (or relive) this landmark adventure." 1UP was less positive to the game, which gave the game B+, and stated "As a portable gaming enthusiast, I love being able to play a game of this quality on the go. I just wish as much attention had been paid to the nuts-and-bolts of the game as was lavished on appearance".


In Japan, Ocarina of Time 3D helped 3DS to take the top spot on the hardware chart after 12 weeks. Ocarina of Time 3D debuted at No. 2 with 164,110 units sold in its first week in Japan.[38] Media-Create say this amounts to 90.02% of all copies of the game that were sent out to retail shops for selling.[39] It’s rumored that stock in Zelda was a bit low in Japan for the reporting period, as the title was only available for three days of the week reported.[40]

In the UK, Ocarina of Time 3D made it to No.2 in the chart upon its debut week, and according to GfK Chart-Track data was bought by over 20 percent of the handheld’s userbase in its first two days.[41]

In North America, Ocarina of Time 3D lead cross-platform sales upon its debut week and debuted at No. 1 on the Multiplatform chart.[42]

By June 30, 2011, it had sold 1.08 million units worldwide, making it the third 3DS title to breach the million units sold mark. 270,000 of those sales came from Japan.[43]


  1. ^ a b c d Kaluszka, Aaron (April 11, 2011). "The Legend of Zelda: Ocarina of Time 3D Impressions". Nintendo World Report. Archived from the original on May 12, 2011. Retrieved May 12, 2011. 
  2. ^ "Legend of Zelda: Ocarina of Time 3DS UK release date announced". 04/12/2011. Retrieved 04/12/2011. 
  3. ^ "Legend of Zelda: Ocarina of Time 3DS AUS release date announced". 23/05/2011. Retrieved 23/05/2011. 
  4. ^ Serrels, Mark (2011-06-23). "EB Selling Ocarina Of Time Tomorrow, But Do They Have Nintendo’s Permission?". Kotaku. 
  5. ^ a b Iwata Asks
  6. ^ Zelda Ocarina of Time 3DS Preview: Everything About This Masterpiece!
  7. ^ E3 2010 Nintendo Developer Roundtable Live Blog
  8. ^ "The Legend of Zelda: Ocarina of Time's New Item". IGN. May 18, 2011. Retrieved September 13, 2011. 
  9. ^ "Rumor: 3DS Gets Ocarina Of Time Remake". Kotaku. June 15, 2010. Retrieved 12 September 2010. 
  10. ^ "Zelda fans, one more thing... We're proud to introduce The Legend of Zelda: Ocarina of Time 3D! #NintE3ndo #E3". Twitter. June 15. Retrieved 12 September 2010. 
  11. ^ Boxer, Steve (May 25, 2011). "Nintendo's guru: talking game design with Shigeru Miyamoto". Guardian News and Media Limited. Retrieved June 16, 2011. 
  12. ^ 3DS News: Ocarina of Time N64 bugs intentionally left in 3DS version -
  13. ^ Nintendo changed Zelda Master Quest to make it 'more formidable' -
  14. ^ "This Version of Ocarina Of Time Comes With an Actual Ocarina". Kotaku. 2011-05-25. 
  15. ^ "Greece's Ocarina of Time pre-order bonuses are the best bonuses ever". Joystiq. 2011-05-05. 
  16. ^ a b Sacco, Dominic (2011-06-03). "Legend of Zelda: Ocarina of Time 3D". MCV. Retrieved 2010-06-28. 
  17. ^ "Official Nintendo Rewards Program". Club Nintendo. 2011-06-21. 
  18. ^ "Robin Williams Named His Daughter After Princess Zelda". Kotaku. 2011-06-15. 
  19. ^ "The Legend of Zelda: Ocarina of a Boy Band". Kotaku. 2011-06-16. 
  20. ^ a b c d "The Legend of Zelda: Ocarina of Time 3D Reviews". GameRankings. Retrieved 2011-09-21. 
  21. ^ "The Legend of Zelda: Ocarina of Time 3D Reviews". Metacritic. CBS Interactive Inc.. Retrieved 2011-07-07. 
  22. ^ Zelda: Ocarina of Time 3D Review for Nintendo 3DS from
  23. ^ 3DS Review: Legend of Zelda: Ocarina of Time 3D Review -
  24. ^ EGM[i]: The Digital Magazine
  25. ^ The Legend of Zelda: Ocarina of Time 3D Review - 3DS - Page 2 |
  26. ^ Zelda Ocarina of Time scores 37/40 in Famitsu - Nintendo 3DS Focus | 3DS News, videos, screens
  27. ^ a b Dan Ryckert (July 2011). GameInformer. Issue 219. p. 92. 
  28. ^ The Legend of Zelda: Ocarina of Time 3D Review, The Legend of Zelda: Ocarina of Time 3D 3DS Review -
  29. ^ The Legend of Zelda: Ocarina of Time 3D - 3DS - IGN
  30. ^
  31. ^ a b Zelda: Ocarina Of Time 3D review - Official Nintendo Magazine
  32. ^ Legend of Zelda: Ocarina of Time Review for 3DS -
  33. ^ The Legend of Zelda: Ocarina of Time review from X-Play | X-Play
  34. ^ McElroy, Griffon (2011-06-17). "review: The Legend of Zelda: Ocarina of Time 3D From Hyrule with Love". Joystiq. Retrieved 2011-06-17. 
  35. ^ Luke Plunkett (2011-01-07). "People Are Lining Up For Hours To See The 3DS (And Play A 13 Year-Old Game)". Kotaku. Retrieved 8 January 2011. 
  36. ^ The Legend of Zelda: Ocarina of Time 3D Review - Giant Bomb
  37. ^ Review: 'The Legend of Zelda: Ocarina of Time 3D' improves a classic -
  38. ^ Nintendo 3DS beats PSP at Japan retail; Zelda 3D No. 2 | Punch Jump
  39. ^ How Did The Legend of Zelda: Ocarina of Time 3D Do In Japan? | Siliconera
  40. ^ Japanese charts – Ocarina of Time takes 3DS to the top | VG247
  41. ^ Zelda leads 3DS charge | Games Industry | MCV
  42. ^ Gamasutra - News - Saling The World: Ocarina of Time 3D Tops Worldwide Charts
  43. ^ GamingBolt: The Legend of Zelda: Ocarina of Time 3D Crosses 1 Million Units Sold

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