- Game designer
A "game designer" is a person who designs
video game s, or one who designs traditional games such asboard game s.Video Games Designer
A video game designer develops the layout, concept and
gameplay of a video game. This may include playfield design, specification writing, and entry of numeric properties that balance and tune the gameplay. A game designer works for a developer (which may additionally be the game'svideo game publisher ).This person usually has a lot of writing experience and may even have a degree in writing or a related field (such as English). This person's primary job function is writing, so the more experience they have with that activity, the better. Some art and programming skills are also helpful for this job, but are not strictly necessary. In addition game designers often study relevant liberal arts such as
psychology ,sociology ,drama ,fine art orphilosophy . Due to the increasing complexity of the game design process, many young game designers may also come from acomputer science or other computer engineering background.In larger companies entry level game designers will typically be given simpler tasks such as level design and object placement, while the role of lead designer will be reserved for a designer with more experience and a history of successful titles. Fact|date=February 2007
History
The first video games were designed in the 1960s and 1970s by programmers for whom creating games was a
hobby , since there was no way to sell them or earn money from creating games (the games required largemainframe computer s to play). Some were designed by electrical engineers as exhibits for visitors to computer labs ("OXO ", "Tennis for Two "), others by college students who wrote games for their friends to play ("Spacewar! ", "Star Trek", "Dungeon").Some of the games designed during this era, such as "
Zork ", "Baseball", "Air Warrior " and "Adventure" later made the transition with their game designers into the earlyvideo game industry .Early in the history of video games, game designers were often the
lead programmer or the "only" programmer for a game, and this remained true as the video game industry dawned in the 1970s. This person also sometimes comprised the entire art team. This is the case of such noted designers asSid Meier ,Chris Sawyer and Will Wright. A notable exception to this policy wasColeco , which from its very start separated the function of design and programming.As games became more complex and computers and consoles became more powerful (allowing more features), the job of the game designer became a separate job function, with the lead programmer splitting his time between the two functions, moving from one role to the other. Later, game complexity escalated to the point where it required someone who concentrated solely on game design. Many early veterans chose the game design path eschewing programming and delegating those tasks to others.
Today, it is rare to find a video or computer game where the principal programmer is also the principal designer, except in the case of
casual game s, such as "Tetris " or "Bejeweled ". With very complex games, such asMMORPG s, or a big budget action or sports title, designers may number in the dozens. In these cases, there are generally one or two principal designers and many junior designers who specify subsets or subsystems of the game. In larger companies likeElectronic Arts , each aspect of the game (control, level design or vehicles) may have a separate producer, lead designer and several general designers.ee also
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List of video game designers
*List of designers of role-playing games External links
* [http://www.gamespot.com/features/6129276/index.html "So You Wanna Be a Game Designer"] at "
GameSpot "
* [http://www.eurocom.co.uk/content/view/102/81/ The Designer] atEurocom Newsgroups
* [http://groups.google.com/groups?hl=en&lr=&ie=UTF-8&group=comp.games.development.design comp.games.development.design via Google Groups]
* [http://groups.google.com/groups?hl=en&lr=&ie=UTF-8&group=rec.games.design rec.games.design via Google Groups]
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