Passing loop

Passing loop
Trains in a passing loop

A passing loop (also called a passing siding, crossing loop, crossing place or, colloquially, a hole) is a place on a single line railway or tramway, often located at a station, where trains or trams in opposing directions can pass each other.[1] Trains/trams in the same direction can also overtake, providing that the signalling arrangement allows it. A passing loop is double ended and connected to the main track at both ends, though a dead end siding, which is much less convenient, can be used. A similar arrangement is used on the gauntlet track of cable railways and funiculars, and in passing places on single-track roads.

Ideally, the loop should be longer than all trains needing to cross at that point. If one train is too long for the loop it must wait for the opposing train to enter the loop proceeding, taking a few minutes. Ideally, the shorter train should arrive first and leave second. If both trains are too long for the loop, time-consuming "see-sawing" (or "double saw-by") operations are required for the trains to cross.[2]

On railway systems that use platforms for passengers to board and disembark trains, especially high level platforms, platforms may be provided on both main and loop tracks or just either the main or loop track.

Contents

System of working

Main and loop

Crossing loop: main and loop working

The main line has straight track, while the loop line has low speed turnouts at either end. If the station has only one platform, then it is usually located on the main line.

If passenger trains are relatively few in number, and the likelihood of two passenger trains crossing each other low, the platform on the loop line may be omitted.

Platform road and through road

Crossing loop: platform road and through road working

The through road has straight track, while the platform road has low speed turnouts at either end.

A possible advantage of this layout is that trains which wish to pass straight through the station can do so uninterrupted (they do not have to reduce their speed to pass through the curve).

Since there is only one passenger platform, it is not convenient to cross two passenger trains.

Up and Down working

Crossing loop: up and down working

Trains take the left-hand track (for example) in their direction of running. Low speed turnouts restrict the speed in one direction. Two platforms are needed and they can be island platform or two side platforms. With an Up and Down loop, overtaking is not normally possible as some of the necessary signals are absent.

Crossing loops using Up and Down Working are very common with British practice. For one thing, there are fewer signals if the tracks in the station are signalled for one direction only, and also there is less likelihood of a collision caused by signalling a train onto the track belonging to the opposing train.

The speed restriction in one direction can be eliminated with higher speed turnouts, but this may require power operation as the longer and heavier high speed turnouts may be beyond the capability of manual lever operation.

Dead-end siding

It is possible to cross trains at stations equipped with only a siding. At Bombo the crossing loop had no platform, and as freight trains became longer it became inadequate to hold them. It has now been removed and passenger trains now cross using a short siding past the platform. Long freight trains do not need to cross each other here, while freight trains can cross passenger trains waiting in that short siding provided that the freight train arrives second and leaves first.

Simultaneous crosses and passing lanes

If a crossing loop is several times the length of the trains using it, and is suitably signalled, then trains proceeding in opposite directions can pass (cross) each other without having to stop or even slow down. This greatly reduces the time lost by the first train to arrive at the crossing loop for the opposing train to go by. This system is also referred to as a dynamic loop.

In the AusLink project for the Junee to Melbourne line, roughly every other section of single line will be duplicated to provide so-called passing lanes. About 220 km of the 450 km line will be duplicated.

In Sweden, the passing loops are generally 750 m long, made for cargo trains. Passenger trains are usually much shorter, at least on most single track lines, less than 200 m. The signalling system now allows two passenger trains to cross without stopping, but one has to slow down to 40 km/h, because of the limited length of the loop and the sharp curves in the switch points.

For Norway an investigation has been made about future high speed railways, using 250 km/h as cruise speed. The most promising link would be a new Oslo-Trondheim railway, which is suggested to be single track along a 370 km long route. It is suggested to have about 15 km long passing loops, more like 15 km double track, located about 80 km apart. This would enable passing in 160 km/h, but there could be only one train per hour per direction on the rail line. See also High-speed rail in Norway.

Overlaps

Since space (length) is short, crossing loops do not normally have an overlap (safety margin) between the starting signals and the end of the double line. With the passing lanes and witht the new ARTC policy generally, overlaps of about 500m and 200m respectively, overlaps are provided.

Automatic operation

Many crossing loops are designed to operate automatically in an unattended mode. Such loops may be track circuited with home signals cleared by the approaching train. Some loops have the points in and out of the loop operated manually, albeit more recent examples have so-called self restoring switches that allow trains to exit a loop without needing to change the points.

Other forms of remote operation included Centralized traffic control, where a train controller changes points and signals from a remote office; and driver operated points, which enable train crews to use a radio system to set the points from a distance.

Gradients

The design of crossing loops may have to be modified where there are severe gradients that make it difficult for a train to restart from a stationary position, or where the terrain is unsuitable for a normal loop.

One change would be to include runaway catchpoints on the downhill end, such as at Tumulla.

One oddity was Dombarton, New South Wales in Australia, where the crossing loop built to divide a long single line section on an extreme 1 in 30 (3.3%) gradient. The "loop" was built as a miniature zig-zag with a single track lower switchback on one side and a double track upper switchback on the other side, with a dive tunnel under the through track connecting the two.

A refuge loop built on the ruling grade on Cowan bank proved to be unworkable as the refuged train could not restart. This lesson was learned at Dombarton, where the uphill trains restart from level track. A refuge siding at Razorback halfway up the ruling grade climb from Fish River to Cullerin also allowed trains to restart from level track.

A crossing loop on steep gradient may have catchpoints on the downhill end to reduce the impact of runaways.

Train length

Since central operation of the points and signals from a single signal box is convenient, and since there are practical limits for the distance to these points and signals, crossing loops can have a system-wide effect on train sizes. In New South Wales, mechanical operation of points and signals limited train lengths in the steam era to about 400 m, which was only eased with the introduction of power operated points and centralized traffic control. Train lengths are now as much as 1800 m.

See Longest trains.

Line capacity

Line capacity is partly determined by the distance between individual crossing loops. Ideally these should be located at inverse integer intervals along the track by travel time. The longest section between successive crossing loops will, like the weakest link in a chain, determine the overall line capacity.

Short loops

It is best if all crossing loops are longer than the longest train. Two long trains can cross at a short loop using a slow so-called see-saw process.

Double lines

Overtaking sidings or loops can also be provided on double lines, one on each side, and these can be called Refuge Sidings which are deadended or Refuge Loops as the case may be.

Accidents at crossing loops

"Casey" Jones as depicted on a 3 cent postage stamp issued by the United States Postal Service
  • Casey Jones (Vaughan, Mississippi) - The legendary train driver (U.S.: engineer) Casey Jones was killed in an accident in 1900 involving trains too long to cross at a passing loop. The trains trying to cross were occupying both the main and loop tracks, and in addition, the train doing the see-saw was standing outside station limits. Jones was traveling fast in order to make up lost time, and could not stop in time to avoid a collision. He was able to slow his train from an estimated 75 mph (121 km/h) to an estimated 35 mph (56 km/h) at the time of collision; none of the passengers on Jones' train were seriously injured, and Jones was the only fatality.
  • Exeter crossing loop collision (Exeter, Australia) - occurred at Exeter railway station in New South Wales, 1910s, in fog; one train too long for loop.

Other names

  • crossing loop or crossing place
  • passing siding (US)
  • refuge loop or siding - used on double track lines
  • Spirals are sometimes called loops.
  • Balloon loops are sometimes called loops.

See also

  • Lists of rail accidents
  • Run-around loop
  • Siding (rail)
  • Glossary of North American railway terminology

References

  1. ^ Jackson, Alan A. (2006). The Railway Dictionary (4th ed.). Sutton Publishing Ltd. p. 80. ISBN 0-7509-4218-5. 
  2. ^ "double saw-by"

Wikimedia Foundation. 2010.

Игры ⚽ Нужно сделать НИР?

Look at other dictionaries:

  • Passing — may refer to:ociology*Passing (sociology), presenting oneself as a member of another sociological group *Passing (gender), presenting oneself as a member of the opposite gender *Passing (racial identity), presenting oneself as a member of another …   Wikipedia

  • Loop (rail) — In rail terminology, a loop can mean the following:*Passing loop/crossing loop (Commonwealth) or passing siding (US), a place for a train to wait while other trains pass on an adjacent main line. *Loop line (rail) or simply loop (UK), a railway… …   Wikipedia

  • Loop — A loop is generally something that closes back on itself such as a circle. The closing can appear in time or in space.cience and technology*Loop (algebra), a quasigroup with an identity element *Loop (graph theory), an edge that begins and ends… …   Wikipedia

  • Loop Current — Part of the Gulf Stream, the Loop Current is a warm ocean current in the Gulf of Mexico that flows northward between Cuba and the Yucatán peninsula, moves north into the Gulf of Mexico, loops west and south before exiting to the east through the… …   Wikipedia

  • Loop device — In Unix like operating systems, a loop device, vnd (vnode disk), or lofi (loopback file interface) is a pseudo device that makes a file accessible as a block device.Before use, a loop device must be connected to an existing file in the filesystem …   Wikipedia

  • Loop gain — In negative feedback amplifiers, loop gain refers to the product of the gain in the feedback loop and the feedback factor in that loop. In Figure 1, the loop gain is the product β A OL.In telecommunication, the term loop gain has the following… …   Wikipedia

  • Loop braid group — The loop braid group is a mathematical group structure that is used in some models of theoretical physics to model the exchange of particles with loop like topologies within three dimensions of space and time.The basic operations which generate a …   Wikipedia

  • loop — 1. A sharp curve or complete bend in a vessel, cord, or other cylindrical body, forming an oval or circular ring. SEE ALSO: ansa. 2. A wire (usually of platinum or nichrome) fixed into a handle at one end and bent into a circle at the other,… …   Medical dictionary

  • Loop (knot) — The word loop has two different senses when used in reference to knots.*A loop is one of the fundamental structures used to tie knots. Specifically, it is a full circle formed by passing the working end over itself. See . *A loop is a knot used… …   Wikipedia

  • Event loop — In computer science, the event loop, message dispatcher, message loop, message pump, or run loop is a programming construct that waits for and dispatches events or messages in a program. It works by polling some internal or external event… …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”