- A Night in Sickbay
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"A Night In Sickbay" Star Trek:Enterprise episode
Captain Archer delivers an intricate ritual apologyEpisode no. Episode 30 Directed by David Straiton Written by Rick Berman
Brannon BragaProduction code 205 Original air date October 16, 2002 Guest stars Episode chronology ← Previous
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"Marauders"List of Star Trek: Enterprise episodes "A Night In Sickbay" is the title of the 30th episode (production #205) of the television series Star Trek: Enterprise which originally aired on October 16, 2002 in the United States.
This episode was nominated for a Hugo Award and received the highest number of viewers in season 2: 6.2 million according to TrekToday.[1]
Plot summary
A light-weight, dramedy episode, "A Night in Sickbay" sees Captain Jonathan Archer dealing with the Kreetassans—a race of grouchy, officious aliens whom Archer and his crew originally met in the episode "Vox Sola". This time, the Kreetassans are insulted and negotiations for a badly needed plasma injector break down when Archer's dog, Porthos, urinates on one of the aliens' sacred trees. A secondary subplot sees Archer and Dr. Phlox tending to Porthos after the dog contracts a potentially deadly virus on the planet, and Archer is so consumed with worry that he ends up spending the night in Sick Bay to look after his ailing pet. A tertiary subplot has Archer dealing with unbidden sexual dreams about his first officer, T'Pol. Through it all, Archer struggles to reach an emotional understanding with Phlox and T'Pol, as the two alien crew members have little grasp of just how important pets are to humans and Phlox keeps offering Archer unwanted advice about dealing with his new feelings for T'Pol. T'Pol also keeps urging Archer to apologize to the Kreetassans for Porthos' behavior, but Archer resists doing this because he blames them for Porthos' life-threatening illness.
In the end, Porthos recovers from his illness. Swallowing his pride, the captain goes down to the Kreetassan capital city and delivers an intricate ritual apology which involves cutting off slices of a tree trunk with a chainsaw, arranging the pieces of wood in a complex pattern on the ground, and intoning ceremonial phrases in the Kreetassan language. Having mollified the Kretassans, the Enterprise crew finally manage to procure not one, but three plasma injectors from the high-strung aliens.
References
External links
- A Night in Sickbay at the Internet Movie Database
- "A Night in Sickbay" at TV.com
- A Night in Sickbay at Memory Alpha (a Star Trek wiki)
- A Night in Sickbay at StarTrek.com
- A Night in Sickbay reviewed in The Agony Booth
Star Trek: Enterprise Season 2 Episodes 2002-2003 Shockwave, Part II · Carbon Creek · Minefield · Dead Stop · A Night In Sickbay · Marauders · The Seventh · The Communicator · Singularity · Vanishing Point · Precious Cargo · The Catwalk · Dawn · Stigma · Cease Fire · Future Tense · Canamar · The Crossing · Judgment · Horizon · The Breach · Cogenitor · Regeneration · First Flight · Bounty · The ExpanseStar Trek: Enterprise Primary characters Fictional elements Other topics Categories:- Star Trek: Enterprise episodes
- 2002 television episodes
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