Marvel vs. Capcom: Clash of Super Heroes

Marvel vs. Capcom: Clash of Super Heroes
Marvel vs. Capcom:
Clash of Super Heroes
Marvel vs Capcom.png
Developer(s) Capcom
Publisher(s) Capcom/Virgin Interactive
Release date(s) Arcade
  • JP January 12, 1998
  • NA January 23, 1998
Dreamcast
  • JP March 25, 1999
  • NA September 9, 1999
  • EU October 14, 1999
PlayStation
  • JP November 11, 1999
  • NA January 31, 2000
  • EU February 17, 2000
Genre(s) Fighting
Mode(s) Up to 2 players simultaneously
Cabinet Upright
Arcade system CPS-2
Display Raster, 384 x 224 (Horizontal), 4096 colors

Marvel vs. Capcom: Clash of Super Heroes (マーヴル VS. カプコン クラッシュ オブ スーパーヒーローズ?) is the fifth Marvel Comics-licensed fighting game by Capcom and the third game in the Marvel vs. Capcom series. In contrast to X-Men vs. Street Fighter and Marvel Super Heroes vs. Street Fighter, the game features characters from numerous Capcom franchises such as Mega Man and Strider, rather than just Street Fighter characters. The game takes place within the Marvel comic continuity, as Professor Charles Xavier calls out for heroes to stop him before he merges with the consciousness of Magneto and becomes the being known as Onslaught, the final boss. The game was developed in late 1997 and first released in January 1998.

Contents

Gameplay

Unlike the previous game in the series, the point character of a Marvel vs. Capcom team cannot summon the offscreen partner for an assist attack; instead, an assist character is randomly selected before the match begins. This character can be summoned a limited number of times in battle to attack the opponent in parallel. Codes can be used to force the system to select a certain assist character.

The Duo Team Attack allows a player to control both characters on his or her team simultaneously for a brief period of time; the characters has unlimited use of their super moves during this time. Since some characters have hard-to-avoid super moves that do substantial damage if blocked, the Duo Team Attack can lead to tactics that are oriented around activating it before an opponent could. Since the PlayStation version only allows one character to play a point, a Duo Team Attack will call the assist character repeatedly without cost during its duration.

Playable Characters

Marvel characters Capcom characters
Captain America Captain Commando
Gambit Chun-Li
Hulk Shadow Lady (Robot Chun-Li)
Orange Hulk Jin
Onslaught Mega Man
Spider-Man Morrigan
Venom Morrigan (Lilith mode)
Red Venom Roll
War Machine Ryu
Gold War Machine Strider Hiryu
Wolverine Zangief

Partners

Marvel

Capcom

Console ports

An arcade perfect Dreamcast port was released in 1999 as a launch title. This version contains a "cross-fever" mode that allows four-player simultaneous gameplay .

A PlayStation port (titled as EX Edition in Japan) was released in 1999/2000. Due to memory limitations, majority of the modes remove the tag team gameplay, reducing the secondary character to an assist role, like in Rival Schools. The port, however, contains a "crossover" mode that allows tag team play with identical teams (the character player 1 chooses, becomes the partner for the opposite). This version also offers three exclusive bonuses that aren't presented in the Dreamcast version; beating the game with Mega Man allows him to use the Magnetic Shockwave super attack teased in his ending, an ending collection, and an art gallery.

Soundtrack

Marvel vs. Capcom: Clash of Super Heroes Original Soundtrack
Soundtrack album by Yuko Takehara and Masato Kouda
Released March 21, 1998 (1998-03-21)

The original soundtrack was released by Capcom's own Suleputer label on March 21, 1998 in Japan only.

See also

References

External links


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