- Magic 2012
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← New Phyrexia From the Vault: Legends → Magic 2012 Released July 15, 2011 Size 249 cards Designers Mark Globus (lead), Doug Beyer, Aaron Forsythe, Ken Nagle Developers Tom LaPille (lead), Kelly Digges, Peter Schaefer, Mike Turian, Steve Warner, Dave Humpherys Exp. code M12 Magic 2012 is a Magic: The Gathering expansion set that was released on July 15, 2011. It is the thirteenth core set for Magic: the Gathering.[1]
Contents
Mechanics
- Hexproof - Hexproof is a keyword ability replacing the text "cannot be the target of spells or abilities your opponents control". Cards with this ability have been printed in previous sets, but the ability was not called "Hexproof".[2]
- Bloodthirst - When creatures with Bloodthirst are played, they gain a boost to their power and toughness if an opponent was already dealt damage that turn. For example, a 2/3 creature with Bloodthirst 3 could enter the battlefield as a 5/6. Bloodthirst was previously seen in Guildpact and Future Sight.[2]
Terminology
- "Dies" - "Dies" is a term that replaced the phrase "is put into a graveyard from the battlefield". It appears only on creatures.[2]
See also
- Magic: The Gathering – Duels of the Planeswalkers 2012
References
- ^ "Announcing Magic 2012". Wizards of the Coast. 3 January 2011. http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/arcana/616. Retrieved 24 January 2011.
- ^ a b c "The Mechanics of Magic 2012". Wizards of the Coast. May 23, 2011. http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/144&dcmp=ilc-mtgrss. Retrieved May 23, 2011.
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