- Fallen Empires
Infobox mtgset
Background = Lightgrey
Expansion Name = "Fallen Empires"
Expansion
Expansion Symbol =
Symbol Description = crown
Release Date = November1994
Mechanics = *Creature tokens,
"Tribal" creature types,
Cards that gain counters each turn
Keywords =
Size = 102 cards
(functionally different)/
187 cards
(counting new artwork)
Expansion Code = FEM (FE)
Previous Set = ""
This Set = "Fallen Empires"
Next Set = """Fallen Empires" was the ninth "" set and the fifth expert level set, released in November
1994 . Out of the set of 187 cards, 102 were functionally unique, with the remainder being variant illustrations of other cards in the set. It was sold in packs of 8, each containing seven common cards and one uncommon card. Though the set contained no rare cards, some uncommons appeared three times on the uncommon sheet ('U3') and others appeared only once. The latter are sometimes referred to as rare. The expansion symbol for the set is a crown, possibly of the contesting ruler of Sarpadia.toryline
"Fallen Empires" takes place on the continent of Sarpadia after the Brothers' War in "". Each of the major cultures on Sarpadia is confronted with internal threats caused by the cooling weather: the
dwarves wage war withorc s andgoblin s; the Vodalian face the menace; theelves of the forest struggle to contain thefungus -like ; the proud soldiers of Icatia confront opposition from religious zealots; and the dark Order of the Ebon Hand fights a revolt. The storyline of Fallen Empires is continued in the set.et history
Because previous sets were underprinted, more "Fallen Empires" cards were printed than any previous set. Additionally, the set is considered by many fans to be one of the weakest in terms of card power. As a result, booster packs of "Fallen Empires" have been available for a long time after going out of print in
1995 , and still cost much less than sets currently in print. The booster packaging was also semi-transparent and some card names particularly the uncommon are visible through it.Mechanics
"Fallen Empires" introduced a tribal theme that would later be revisited in "". Each color had two main creature types, as well as cards that benefit from controlling creatures of those types. Another theme introduced was color wars; specifically, each color making war on itself, with two major tribes for each color.
External links
* [http://www.wizards.com/magic/expert/Fallen_Empires/Fallen_Empires.asp Wizard's official page for "Fallen Empires"]
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