Sinclair ZX Spectrum

Sinclair ZX Spectrum

Infobox computer
Photo =
Type = Home computer
Released = 23 April 1982
Discontinued = December 1990
Processor = Z80 @ 3.5 MHz and equivalent
Memory = 16 KB / 48 KB / 128 KB
OS = Sinclair BASIC

The Sinclair ZX Spectrum is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd. Referred to during development as the "ZX81 Colour" and "ZX82", [cite web |url=http://www.flickr.com/photos/9574086@N02/697783938/in/set-72157600607571866/ |title=specLOGO02 |accessdate=2007-07-24 |last=Dickinson |first=Rick |authorlink=Rick Dickinson |work=Sinclair Spectrum development] [cite web |url=http://www.flickr.com/photos/9574086@N02/696932215/in/set-72157600607571866/ |title=specModel01 |accessdate=2007-07-24 |last=Dickinson |first=Rick |authorlink=Rick Dickinson |work=Sinclair Spectrum development] the machine was launched as the "ZX Spectrum" by Sinclair to highlight the machine's colour display, compared with the black-and-white of its predecessor, the Sinclair ZX81. [ cite web | url = http://computermuseum.50megs.com/brands/zxspectrum.htm | work = Computer Museum | last = Klooster | first = Erik | accessdate = 2006-04-19 | title = SINCLAIR ZX SPECTRUM : the good, old 'speccy' ]

The Spectrum was among the first mainstream audience home computers in the UK, similar in significance to the Commodore 64 in the USA; the C64 was a major rival to the Spectrum in the UK market during the early 1980s. The BBC Microcomputer and later the Amstrad CPC-range were other major competitors.

The ZX Spectrum was released in eight different models, ranging from the 16K entry level model with 16 KB RAM released in 1982 to the ZX Spectrum +3 with 128 KB RAM and built in floppy disk drive in 1987. The introduction of the ZX Spectrum led to a boom in companies producing software and hardware for the machine,cite web | url = http://www.nvg.ntnu.no/sinclair/computers/zxspectrum/spec1648.htm | work = Planet Sinclair | last = Owen | first = Chris | accessdate = 2008-09-14 | title = ZX Spectrum 16K/48K ] the effects of which are still seen;cite web | url=http://news.bbc.co.uk/2/hi/technology/6572711.stm | title=How the Spectrum began a revolution | accessdate=2007-06-05 | date= 2008-09-14 | publisher=BBC] some credit it as the machine which launched the UK IT industry. [cite web | last = Williams | first = Chris | url=http://www.reghardware.co.uk/2007/04/23/spectrum_zx_25/ | title=Sinclair ZX Spectrum: 25 today | Register Hardware | accessdate=2008-09-14 | date= 2007-04-23 | publisher=Situation Publishing] Licensing deals and clones followed, and earned Clive Sinclair a knighthood for "services to British industry". [cite web | url = http://www.nvg.ntnu.no/sinclair/computers/zxspectrum/zxspectrum.htm | work = Planet Sinclair | last = Owen | first = Chris | accessdate = 2008-09-14 | title = ZX Spectrum ]

Hardware

The Spectrum is based on a Zilog Z80A CPU running at 3.5 MHz (or NEC D780C-1 clone). The original model Spectrum has 16 KB (16×1024 bytes) of ROM and either 16 KB or 48 KB of RAM. Hardware design was by Richard Altwasser of Sinclair Research, and the machine's outward appearance was designed by Sinclair's industrial designer Rick Dickinson.

Video output is through an RF modulator and was designed for use with contemporary portable television sets, for a simple colour graphic display. Text can be displayed using 32 columns × 24 rows of characters from the ZX Spectrum character set, from a palette of 15 shades: seven colours at two levels of brightness each, plus black. [cite book | last = Vickers | first = Steven | title = Sinclair ZX Spectrum BASIC Programming | url = http://www.worldofspectrum.org/ZXBasicManual/ | accessdate = 2006-08-23 | year = 1982 | publisher = Sinclair Research Ltd | chapter = Introduction | chapterurl = http://www.worldofspectrum.org/ZXBasicManual/zxmanchap1.html ] The image resolution is 256×192 with the same colour limitations.cite book | last = Vickers | first = Steven | title = Sinclair ZX Spectrum BASIC Programming | url = http://www.worldofspectrum.org/ZXBasicManual/ | accessdate = 2006-08-23 | year = 1982 | publisher = Sinclair Research Ltd|chapter = Colours|chapterurl = http://www.worldofspectrum.org/ZXBasicManual/zxmanchap16.html ] To conserve memory, colour is stored separate from the pixel bitmap in a low resolution, 32×24 grid overlay, corresponding to the character cells. Altwasser received a patent for this design. [Ref patent
country=WO
number=8303916
status = patent
title=Display for a computer
gdate=1983-11-10
fdate=1983-04-22
pridate=1982-04-22
invent1=Richard Francis Altwasser
assign1=Sincliar Research Ltd
] An "attribute" consists of a foreground and a background colour, a brightness level (normal or bright) and a flashing "flag" which, when set, causes the two colours to swap at regular intervals. Unfortunately, this scheme leads to what was dubbed "colour clash" or "attribute clash" with some bizarre effects in the animated graphics of arcade style games. This problem became a distinctive feature of the Spectrum and an in-joke among Spectrum users, as well as a point of derision by advocates of other systems. Other machines available around the same time, for example the Amstrad CPC, did not suffer from this limitation. The Commodore 64 used colour attributes in a similar way, but a special multicolour mode, hardware sprites and scrolling were used to avoid attribute clash.

Sound output is through a beeper on the machine itself. This is capable of producing one channel with 10 octaves over ten semitones, allowing fractional number of semitones. The machine also includes an expansion bus edge connector and audio in/out ports for the connection of a cassette recorder for loading and saving programs and data.

The machine's Sinclair BASIC interpreter is stored in ROM (along with fundamental system-routines) and was written by Steve Vickers on contract from Nine Tiles Ltd. The Spectrum's chiclet keyboard (on top of a membrane, similar to calculator keys) is marked with BASIC keywords, so that, for example, pressing "G" when in programming mode would insert the BASIC command GO TO. [cite book | last = Vickers | first = Steven | title = Sinclair ZX Spectrum BASIC Programming | url = http://www.worldofspectrum.org/ZXBasicManual/ | accessdate = 2006-09-19 | year = 1982|publisher = Sinclair Research Ltd | chapter = Basic programming concepts | chapterurl = http://www.worldofspectrum.org/ZXBasicManual/zxmanchap2.html ]

Models

Pre-production designs

Rick Dickinson came up with a number of designs called the ZX82 before the finalised ZX Spectrum. A number of the keyboard legends changed during the design phase including "ARC" becoming "CIRCLE", "FORE" becoming "INK" and "BACK" becoming "PAPER".

Sinclair Research models

The original ZX Spectrum is remembered for its rubber keyboard, diminutive size and distinctive rainbow motif. It was originally released in 1982 with 16 KB of RAM for £125 | issue = 7 | pages = 33–34 | url = http://www.users.globalnet.co.uk/~jg27paw4/yr07/yr07_33.htm|accessdate = 2006-08-21 ] External 32 KB RAMpacks that mounted in the rear expansion slot were also available from third parties. Both machines had 16 KB of onboard ROM.

About 60,000 "Issue 1" ZX Spectrums were manufactured; they can be distinguished from later models by the colour of the keys (light grey for Issue 1, blue-grey for later models). [ cite web | url = http://www.nvg.ntnu.no/sinclair/computers/zxspectrum/spec48versions.htm | work = Planet Sinclair | last = Owen | first = Chris | accessdate = 2006-04-24 | title = Spectrum 48K Versions ]

Planning of the ZX Spectrum+ started in June 1984,cite journal | year = 1984 | month = December | title = The Secret That Was Spectrum+ | journal = Your Spectrum | issue = 10 | pages = 104 | url = http://www.users.globalnet.co.uk/~jg27paw4/yr10/yr10_a4.htm | last = Denham | first = Sue | accessdate = 2006-08-21 ] and was released in October the same year.cite web | url=http://www.nvg.ntnu.no/sinclair/computers/zxspectrum/specplus.htm | work=Planet Sinclair | last = Owen | first = Chris | accessdate=2006-08-21 | title=ZX Spectrum+] This 48 KB Spectrum (development code-name "TB") introduced a new QL-style case with an injection-moulded keyboard and a reset button, retailing for £179.95. [cite journal | year = 1984 | month = December|title = News: New Spectrum launch|journal = Sinclair User | issue = 33 | pages = 11 | url = http://www.sincuser.f9.co.uk/033/news.htm | accessdate = 2006-08-19 ] A DIY conversion-kit for older machines was also available. Early on, the machine outsold the rubber-key model 2:1; however, some retailers reported a failure rate of up to 30%, compared with a more usual 5-6%.

Sinclair developed the ZX Spectrum 128 (code-named "Derby") in conjunction with their Spanish distributor Investrónica. [cite journal | last = Bourne | first = Chris | year = 1985 | month = November|title = News: Launch of the Spectrum 128 in Spain|journal = Sinclair User | issue = 44 | pages = 5 | url = http://www.sincuser.f9.co.uk/044/news.htm | accessdate = 2006-08-15 ] Investrónica had helped adapt the ZX Spectrum+ to the Spanish market after the Spanish government introduced a special tax on all computers with 64 KB RAM or less which did not support the Spanish alphabet (including ñ) and show messages in Spanish. [cite journal |last=Crookes |first=David |title=Why QWERTY? |url=http://www.micromart.co.uk/features/article/default.aspx?id=22913 |journal=Micro Mart |accessdate= 2006-08-15]

New features included 128 KB RAM, three-channel audio via the AY-3-8912 chip, MIDI compatibility, an RS-232 serial port, an RGB monitor port, 32 KB of ROM including an improved BASIC editor, and an external keypad.

The machine was simultaneously presented for the first time and launched in September 1985 at the SIMO '85 trade show in Spain, with a price of 44,250 pesetas. Because of the large amount of unsold Spectrum+ models, Sinclair decided not to start selling in the UK until January 1986 at a price of £179.95. [cite journal | year = 1985 | month = April|title = Clive discovers games — at last|journal = Sinclair User | issue = 49 | pages = 53 | url = http://www.sincuser.f9.co.uk/049/128lnch.htm | accessdate = 2006-08-20 ] No external keypad was available for the UK release, although the ROM routines to use it and the port itself, which was hastily renamed "AUX", remained.

The Z80 processor used in the Spectrum has a 16-bit address bus, which means only 64 KB of memory can be directly addressed. To facilitate the extra 80 KB of RAM the designers used bank switching so that the new memory would be available as eight pages of 16 KB at the top of the address space. The same technique was also used to page between the new 16 KB editor ROM and the original 16 KB BASIC ROM at the bottom of the address space.

The new sound chip and MIDI out abilities were exposed to the BASIC programming language with the command "PLAY" and a new command "SPECTRUM" was added to switch the machine into 48K mode. To enable BASIC programmers to access the additional memory, a RAM disk was created where files could be stored in the additional 80 KB of RAM. The new commands took the place of two existing user-defined-character spaces causing compatibility problems with some BASIC programs.

The Spanish version had the "128K" logo (right, bottom of the computer) in white while the English one had the same logo in red.

Amstrad models

The ZX Spectrum +2 was Amstrad's first Spectrum, coming shortly after their purchase of the Spectrum range and "Sinclair" brand in 1986. The machine featured an all-new grey case featuring a spring-loaded keyboard, dual joystick ports, and a built-in cassette recorder dubbed the "Datacorder" (like the Amstrad CPC 464), but was (in all user-visible respects) otherwise identical to the ZX Spectrum 128. Production costs had been reduced and the retail price dropped to £139–£149. [cite journal | last = Phillips | first = Max | year = 1986 | month = November|title = ZX Spectrum +2|journal = Your Sinclair | issue = 11 | pages = 47 | url = http://www.ysrnry.co.uk/articles/spectrumplustworeview.htm | accessdate = 2006-08-29]

The new keyboard did not include the BASIC keyword markings that were found on earlier Spectrums, except for the keywords "LOAD", "CODE" and "RUN" which were useful for loading software. This was not a major issue however, as the +2 boasted a little menu system, almost identical to the ZX Spectrum 128, where one could switch between 48k BASIC programming with the keywords already discussed, and 128k BASIC programming which standardised BASIC programming for the Spectrum. However, the layout remained identical to that of the 128.

The ZX Spectrum +3 looked similar to the +2 but featured a built-in 3-inch floppy disk drive (like the Amstrad CPC 6128) instead of the tape drive, and was in a black case. It was launched in 1987, initially retailed for £249 [cite journal | last = South | first = Phil | year = 1987 | month = July | title = It's here... the Spectrum +3 | journal = operating system without additional hardware.

The +3 saw the addition of two more 16 KB ROMs. One was home to the second part of the reorganised 128 ROM and the other hosted the +3's disk operating system. This was a modified version of Amstrad's AMSDOS, called +3DOS. These two new 16 KB ROMs and the original two 16 KB ROMs were now physically implemented together as two 32 KB chips. To facilitate the new ROMs and CP/M, the bank-switching was further improved, allowing the ROM to be paged out for another 16 KB of RAM.

Such core changes brought incompatibilities:
* Removal of several lines on the expansion bus edge connector (video, power, and IORQGE); caused many external devices problems; some such as the VTX5000 modem could be used via the "FixIt" device
* Dividing ROMCS into 2 lines, to disable both ROMs
* Reading a non-existent I/O port no longer returned the last attribute; caused some games such as "Arkanoid" to be unplayable
* Memory timing changes; some of the RAM banks were now contended causing high-speed colour-changing effects to fail
* The keypad scanning routines from the ROM were removed
* move 1 byte address in ROM

Some older 48K, and a few older 128K, games were incompatible with the machine.

The +3 was the final official model of the Spectrum to be manufactured, remaining in production until December 1990. Although still accounting for one third of all home computer sales at the time, production of the model was ceased by Amstrad in an attempt to transfer customers to their CPC range.

The ZX Spectrum +2A was produced to homogenise Amstrad's range in 1987. Although the case reads "ZX Spectrum +2", the +2A/B is easily distinguishable from the original +2 as the case was restored to the standard Spectrum black.

The +2A was derived from Amstrad's +3 4.1 ROM model, using a new motherboard which vastly reduced the chip count, integrating many of them into a new ASIC. The +2A replaced the +3's disk drive and associated hardware with a tape drive, as in the original +2. Originally, Amstrad planned to introduce an additional disk interface, but this never appeared. If an external disk drive was added, the "+2A" on the system OS menu would change to a +3. As with the ZX Spectrum +3, some older 48K, and a few older 128K, games were incompatible with the machine.

The ZX Spectrum +2B signified a manufacturing move from Hong Kong to Taiwan later in 1987. [ cite web | url = http://www.nvg.ntnu.no/sinclair/faq/faqs.html#Q14 | work = Planet Sinclair | date = 2000-01-06 | last = Kendall | first = Philip | accessdate = 2008-01-05 | title = Sinclair ZX Spectrum FAQ: Question 14 ]

Clones

Sinclair licensed the Spectrum design to Timex Corporation in the United States. An enhanced version of the Spectrum with better sound, graphics and other modifications was marketed in the USA by Timex as the Timex Sinclair 2068. Timex's derivatives were largely incompatible with Sinclair systems. However, some of the Timex innovations were later adopted by Sinclair Research. A case in point was the abortive "Pandora" portable Spectrum, whose ULA had the high resolution video mode pioneered in the TS2068. "Pandora" had a flat-screen monitor and Microdrives and was intended to be Sinclair's business portable. When Alan Sugar bought the computer side of Sinclair it got ditched (a conversation with UK computer journalist Guy Kewney went thus: AS: "Have you seen it?" GK: "Yes" AS: "Well then."). [cite newsgroup |title = Sinclair Loki Superspectrum |author = Rupert Goodwins |date = 2002-05-12 |newsgroup = comp.sys.sinclair |id = 3cde626f.45085128@news-text.blueyonder.co.uk |url = http://groups.google.com/group/comp.sys.sinclair/msg/6bdb4bd808bdb3d6?dmode=source |accessdate = 2006-11-08 ]

In the UK, Spectrum peripheral vendor Miles Gordon Technology (MGT) released the SAM Coupé as a potential successor with some Spectrum compatibility. However, by this point, the Commodore Amiga and Atari ST had taken hold of the market, leaving MGT in eventual receivership.

Many unofficial Spectrum clones were produced, especially in the former Eastern Bloc countries (e.g. in Romania, several models were produced, some featuring CP/M and a 5.25"/3.5" floppy disk) and South America (e.g. Microdigital TK 90X and TK 95). In Russia / Soviet Union, ZX Spectrum clones were assembled by thousands of small start-ups and distributed though poster ads and street stalls. Over 50 such clone models existed. [cite web | url = http://www.nvg.org/sinclair/computers/clones/clones.htm | title = Clones and variants | accessdate = 2006-10-26 | last = Owen | first = Chris | work = Planet Sinclair ] Some of them are still being produced, such as the "Pentagon" and "ATM Turbo". In India, Decibells Electronics introduced a licensed version of the Spectrum+ in 1986. Dubbed the "db Spectrum+", it did reasonably well in the Indian market and sold quite a few thousands before the market slowly died away by 1990 or so.

Peripherals

Several peripherals for the Spectrum were marketed by Sinclair: the ZX Printer was already on the market, [cite web | url = http://www.nvg.ntnu.no/sinclair/computers/peripherals/zxprinter.htm | title = ZX Printer | accessdate = 2006-08-24 | last = Owen | first = Chris|work = Planet Sinclair] as the ZX Spectrum expansion bus was backwards-compatible with that of the ZX81.

The ZX Interface 1 add-on module included 8 KB of ROM, an RS-232 serial port, a proprietary LAN interface (called ZX Net), and an interface for the connection of up to eight ZX Microdrives – somewhat unreliable but speedy tape-loop cartridge storage devices released in July 1983. [cite journal | year = 1983 | month = September | title = News: Some surprises in the Microdrive | journal = Sinclair User | issue = 18 | pages = 15 | url = http://www.sincuser.f9.co.uk/018/news.htm | accessdate = 2006-08-29] [cite journal | last = Adams | first = Stephen | year = 1983 | month = October | title = Hardware World: Spectrum receives its biggest improvement | journal = Sinclair User | issue = 19 | pages = 27–29 | url = http://www.sincuser.f9.co.uk/019/hardwre.htm | accessdate = 2006-08-29] These were later used in a revised version on the Sinclair QL, whose storage format was electrically compatible but logically incompatible with the Spectrum's. Sinclair also released the ZX Interface 2 which added two joystick ports and a ROM cartridge port. [cite journal | year = 1983 | month = December|title = Hardware World: Sinclair cartridges may be out of step|journal = Sinclair User | issue = 21 | pages = 35 | url = http://www.sincuser.f9.co.uk/021/hardwre.htm | accessdate = 2006-08-29]

There were also a plethora of third-party hardware addons. The better known of these included the Kempston joystick interface, the Morex Peripherals Centronics/RS-232 interface, the | issue = 31 | pages = 31 | url = http://www.sincuser.f9.co.uk/031/hardwre.htm | accessdate = 2007-10-30]

There were numerous disk drive interfaces, including the Abbeydale Designers/Watford Electronics SPDOS, Abbeydale Designers/Kempston KDOS and Opus Discovery. The SPDOS and KDOS interfaces were the first to come bundled with Office productivity software ("Tasword" Word Processor, "Masterfile" database and "OmniCalc" spreadsheet). This bundle, together with OCP's Stock Control, Finance and Payroll systems, introduced many small businesses to a streamlined, computerised operation. The most popular floppy disk systems (except in East Europe) were the DISCiPLE and +D systems released by Miles Gordon Technology in 1987 and 1988 respectively. Both systems had the ability to store memory images onto disk "snapshots" could later be used to restore the Spectrum to its exact previous state. They were also both compatible with the Microdrive command syntax, which made porting existing software much simpler. [cite journal |last=Frey |first=Franco |year = 1987 |month = March |title = Tech Niche: Pure Gospel |journal = "CRASH" |issue = 38 |pages = 82–83 |url=http://www.worldofspectrum.org/showmag.cgi?mag=Crash/Issue38/Pages/Crash3800082.jpg|accessdate=2008-08-05]

During the mid-1980s, the company Micronet800 launched a service allowing users to connect their ZX Spectrums via a Prism Micro Products modem to a bulletin board system known as Micronet hosted by Prestel. This service had some similarities to the Internet, but was proprietary and fee-based.

Software

The Spectrum enjoys a vibrant, dedicated fan-base. [cite web | url=http://www.worldofspectrum.org/whatsnew.html | work=World of Spectrum | last = Heide | first = Martijn van der | accessdate=2006-08-19 | title = What's new] [cite web | url=http://www.raww.org/ | accessdate=2006-08-19 | title = raww.org :: zx spectrum demoscene news] Since it was cheap and simple to learn to use and program, the Spectrum was the starting point for many programmers. The hardware limitations of the Spectrum imposed a special level of creativity on game designers, and so many Spectrum games are very creative and playable even by today's standards. [Citation
last = McCandless
first = David
title = Retrospectrum
newspaper = Daily Telegraph
date = 1998-09-17
url = http://www.nvg.ntnu.no/sinclair/sinclair/clive_dt170998.htm
] The early Spectrum models' great success as a games platform came in spite of its lack of built-in joystick ports, primitive sound generation, and colour support that was optimised for text display. [cite book
last = Adamson
first = Ian
authorlink = Ian Adamson
coauthors = Richard Kennedy
title = Sinclair and the "Sunrise" Technology: The Deconstruction of a Myth
publisher = Penguin Books Ltd
date = 1986-10-30
url = http://www.nvg.ntnu.no/sinclair/computers/zxspectrum/spec_sst.htm
isbn = 0140087745
]

The Spectrum family enjoys a very large software library of more than 18,000 titles.cite web | url=http://www.worldofspectrum.org/archive.html | work=World of Spectrum | last = Heide | first = Martijn van der | accessdate=2006-08-11 | title=Archive!] While most of these were games, the library was very diverse, including programming language implementations, databases (eg " software. [cite web | url=http://www.pitcalc.com/ | last = Brown | first = Paul N. | title = Pitcalc - simple interactive coordinate & trigonometric calculation software | accessdate=2008-09-16]

Distribution

Most Spectrum software was originally distributed on audio cassette tapes. The Spectrum was intended to work with a normal domestic cassette recorder, [cite book |last=Vickers |first=Steven |coauthors=and Bradbeer, Robin |authorlink=Steve Vickers (academia) |title=Sinclair ZX Spectrum: Introduction |url=http://www.worldofspectrum.org/ZXSpectrumIntroduction/contents.html |accessdate=2007-08-10 |year=1982 |publisher=Sinclair Research Ltd |pages=21 |chapter=6. Using the cassette recorder |chapterurl=http://www.worldofspectrum.org/ZXSpectrumIntroduction/chapter_six.html] and despite differences in audio reproduction fidelity, the software loading process was quite reliable.

Although the ZX Microdrive was initially greeted with good reviews, [cite journal |last=Frey |first=Franco |title=Epicventuring and Multiplayer Networking |journal="CRASH" |year=1984 |month=May |issue=4 |pages=46–47 |url=http://www.crashonline.org.uk/04/microdv.htm |accessdate=2007-08-11] it never took off as a distribution method due to worries about the quality of the cartridges and piracy. [cite journal |last=Foot |first=Cathy |title = Microdrive revisited | journal = CRASH | year = 1985 | month = November | issue = 22 |pages=8 | url = http://www.crashonline.org.uk/22/opinion.htm | accessdate = 2006-08-10 ] Hence the main use became to complement tape releases, usually utilities and niche products like the "Tasword" word processing software and "Trans Express", (a tape to microdrive copying utility). No games are known to be exclusively released on Microdrive.

Despite the popularity of the DISCiPLE and +D systems, most software released for them took the form of utility software. The ZX Spectrum +3 enjoyed much more success when it came to commercial software releases on floppy disk. More than 700 titles were released on 3-inch disk from 1987 to 1997.

Software was also distributed through print media; magazines [cite web | url=http://www.users.globalnet.co.uk/~jg27paw4/type-ins/typehome.htm | last = Grimwood | first = Jim | title = The Type Fantastic | accessdate=2008-09-16] and books. [cite web | url=http://www.worldofspectrum.org/books.html | work = World of Spectrum | last = Heide | first = Martijn van der | title = Books | accessdate=2008-09-17] The reader would type the Sinclair BASIC program listing into the computer by hand, run it, and could save it to tape for later use. The software distributed in this way was in general simpler and slower than its assembly language counterparts. But soon, magazines were printing long lists of checksummed hexadecimal digits with machine code games or tools.

Another software distribution method was to broadcast the audio stream from the cassette on another medium and have users record it onto an audio cassette themselves. In radio or television shows in many European countries, the host would describe a program, instruct the audience to connect a cassette tape recorder to the radio or TV and then broadcast the program over the airwaves in audio format. [cite journal | title = News | journal = Sinclair User | year = 1983 | month = July | issue = 16 | pages = 17 | url = http://www.sincuser.f9.co.uk/016/news.htm | accessdate = 2006-08-19 ] Some magazines distributed 7" 33⅓ rpm "flexidisc" records, a variant of regular vinyl records which could be played on a standard record player. [cite web | url = http://equ.in/ox/spectrum/music/ | last = Collins | first = Paul Equinox | title = Spectrum references in popular music | accessdate=2008-09-16] These disks were known as "floppy ROMs".

Copying and backup software

Many "copiers", utilities to copy programs from audio tape to another tape, microdrive tapes, and later on diskettes, were available for the Spectrum. [cite web | work = World of Spectrum | url = http://www.worldofspectrum.org/infoseekadv.cgi?type=Copy | title = Sinclair Inforseek | accessdate = 2008-09-18 | last = Heide|first = Martijn van der] As a response to this, publisheder introduced copy protection measures to their software, including different loading schemes. [cite web | url = http://newton.sunderland.ac.uk/~specfreak/Schemes/schemes.html | title = ZX Spectrum Loading Schemes | accessdate = 2008-09-18 | last = Barker | first = Andy] Other methods for copy prevention were also used including asking for a particular word from the documentation included with the game – often a novella like in Silicon Dreams trilogy – or another physical device distributed with the software – e.g. Lenslok as used in Elite. Special hardware, such as Romantic Robot's Multiface, was able to dump a copy of the ZX Spectrum RAM to disk/tape at the press of a button, entirely circumventing the copy protection systems.

Most Spectrum software has been digitised in recent years and is available for download in digital form. One popular program for digitising Spectrum software is "Taper": it allows connecting a cassette tape player to the line in port of a sound card or, through a simple home-built device, to the parallel port of a PC. [cite web | work = World of Spectrum | url = http://www.worldofspectrum.org/taper.html | title = Taper | accessdate = 2008-09-12 | last = Heide|first = Martijn van der] Once in digital form, the software can be executed on one of many existing emulators, on virtually any platform available today. Today, the largest on-line archive of ZX Spectrum software is World of Spectrum, with more than 18,000 titles. The legality of this practice is still in question and a number of authors have explicitly objected to the posting of their software, with which some Spectrum abandonware sites have usually complied. [cite web | work = World of Spectrum | url = http://www.worldofspectrum.org/permits/ | title = World of Spectrum - Software - Copyrights and Distribution Permissions | accessdate = 2008-09-12 | last = Heide|first = Martijn van der]

Notable developers

A number of current leading games developers and development companies began their careers on the ZX Spectrum, including David Perry of Shiny Entertainment, and Tim and Chris Stamper (founders of Ultimate Play The Game, now known as Rare, maker of many famous titles for Nintendo and Microsoft game consoles). Other prominent games developers include Matthew Smith ("Manic Miner", "Jet Set Willy"), Jon Ritman ("Match Day", "Head Over Heels"), The Oliver Twins (the "Dizzy" series), Clive Townsend ("Saboteur") and Alan Cox. [cite web | url = http://www.softpanorama.org/People/Cox/index.shtml | title = Alan Cox: and the Art of Making Beta Code Work | accessdate = 2007-01-18 | last = Bezroukov | first = Nikolai | work = Portraits of Open Source Pioneers]

Also, Jeff Minter ported some of his Commodore VIC-20 games for the ZX Spectrum. [cite web | url = http://www.llamasoft.co.uk/lshistory8.php | title = Llamasoft History - Part 8 - The Dawn of Llamasoft | accessdate = 2007-09-26 | last = Minter | first = Jeff]

Community

The ZX Spectrum enjoyed a very strong community early on. Several dedicated magazines were released including "Sinclair User" (1982), "Your Sinclair" (1983) and "CRASH" (1984). Early on they were very technically oriented with type-in programs and machine code tutorials. Later on they became almost completely game-oriented. Several general contemporary computer magazines covered the ZX Spectrum in more or less detail. They included "Computer Gamer", "Computer and Video Games", "Computing Today", "Popular Computing Weekly", "Your Computer" and "The Games Machine". [cite web | title = The Top Shelf - magazines, comics and papers of the near past. | work = TV Cream's Top Shelf | url = http://tv.cream.org/specialassignments/topshelf/arjcomp.htm | accessdate = 2008-09-10]

The Spectrum is affectionately known as the "Speccy" by elements of its fan following. [cite journal | year = 1991 | month = October | title = The YS Top 100 Speccy Games Of All Time (Ever!) | journal = Your Sinclair | issue = 70 | pages = 31 | url = http://www.ysrnry.co.uk/articles/ystop100.htm | accessdate = 2007-06-13]

More than 80 electronic magazines existed, mostly in Russian. Most notable of them were AlchNews (UK), ZX-Format (Russia), and Spectrofon (Russia).

See also

* History of computing hardware (1960s-present)
* ZX Spectrum graphic modes
* List of ZX Spectrum games
* List of ZX Spectrum clones
* ZX Spectrum software
* Sam Coupé

References

External links

* [http://www.worldofspectrum.org/ World of Spectrum] — Fan site officially endorsed by Amstrad
* [http://www.nvg.ntnu.no/sinclair/computers/zxspectrum/zxspectrum.htm Planet Sinclair — Spectrum pages]
* [http://www.raww.org raww.org - ZX Spectrum demoscene news]
*
* [http://www.woodcock88.freeserve.co.uk/zxf/zxf.html ZXF magazine]
* [http://www.wearmouth.demon.co.uk/ The Incomplete Spectrum ROM Assembly] and actual assembly listing
* [news:comp.sys.sinclair comp.sys.sinclair] Newsgroup covering all Sinclair computers
* [http://www.flickr.com/photos/9574086@N02/sets/72157600607571866/ Sinclair Spectrum development] – more preproduction designs of the Spectrum from Rick Dickinson
* [http://deviate.fi/~uridium/speccy/speccy.html The Anatomy/Dissection of a Spectrum +2B] Photographic study of a +2B vs the screwdriver
* [http://zx-spectrum.pl/demoscena/index.html ZX Spectrum demos on-line]


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