- Tikal (board game)
For other uses, see Tikal (disambiguation).
Tikal (board game)
Box cover of Tikal
Designer(s) Wolfgang Kramer
Rio Grande Games
Players 2–4 Age range 10 + Setup time 10 minutes Playing time 60–90 minutes Random chance Medium Skill(s) required Strategic thought
Tikal is a German-style board game designed by Wolfgang Kramer and Michael Kiesling and published in 1999 by Ravensburger in German and by Rio Grande Games in English. The theme of the game is that of adventurers exploring parts of a Central American jungle in which artifacts and temples are discovered.
The gameplay is turn-based, with the victor decided by victory points, which can be achieved by either finding artifacts or excavating, and then controlling, temples.
Tikal won the Spiel des Jahres and the Deutscher Spiele Preis in 1999, and the Games Magazine Best Multiplayer Strategy Game in 2000. It was the first game in the Mask Trilogy, followed by Java and Mexica.
- Tikal at BoardGameGeek
- Mask Trilogy at the BoardGameGeek wiki
Spiel des Jahres
Tigris and Euphrates
Deutscher Spiele Preis
- Historical board games
- Board games using action points
- Deutscher Spiele Preis winners
- Spiel des Jahres winners
- Board games with a modular board
- Wolfgang Kramer games
- Michael Kiesling games
- Ravensburger games
- Rio Grande Games games
- Board game stubs
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