- Lords of Time
Infobox VG
title = Lords of Time
developer =Level 9 Computing
publisher =Level 9 Computing
designer = Sue Gazzard
engine = 32Kvirtual machine (custom)
released = 1983
genre =Adventure game
modes =Single-player
ratings =
platforms =Amiga ,Amstrad CPC ,Atari ST ,Commodore 64 ,DOS ,BBC Micro ,Nascom ,Oric ,Atari 800 andZX Spectrum
media =Compact Cassette orFloppy disk
requirements = No special requirements
input = Computer keyboard"Lords of Time" is an
interactive fiction computer game designed by Sue Gazzard and released byLevel 9 Computing in1983 . Originally purely a textual adventure for8 bit microcomputers, the game was later released as part of theTime & Magick compilation where graphics were added for theAtari ST andAmiga versions. Like all Level 9 adventures of its time it was written in the in-house A-code language which was platform-independent - this implementation of avirtual machine allowed for quick porting across platforms.Gameplay
The anonymous hero of the game (controlled by the player) appears to be a computer programmer in contemporary times. At the start of the game the hero is contacted by Father Time who sends the hero on a quest to recover nine treasures in order to defeat the machinations of the evil Time Lords. The game is divided into 9 eras of time (not including the starting section in the hero's living room), such as the
twentieth century ,ice age , age ofdinosaur s,dark ages ,future , themiddle ages , TudorEngland and theRoman Empire . Due to the meddling of the Time Lordsanachronisms abound, for examplecavemen are found living in the same era asdinosaur s.Access to the nine different eras is via a grandfather clock that turns out to be a
time machine in disguise.The game was re-released in 1988 as part of the
Time & Magick compilation alongsideRed Moon andPrice of Magick . Although positioned within the compilation as the first part of a trilogy it has no real connection to the latter two [] (as opposed to the sister compilation release Silicon Dreams where all three games did form a trilogy).Reception
Reception to Lords of Time was positive. Crash reviewing the Spectrum version declared "I find it impossible to justly describe what a brilliant adventure Lords of Time really is" [] . A Computer and Video Games magazine multiformat review claimed "..the game is a light-hearted one which is fun to play, not too difficult to progress in, but will, I suspect, take rather a long time to complete. Who could ask for more?" [] Personal Computer Games rated it a PCG Hit []
References
External links
* [http://www.if-legends.org/~l9memorial/html/lot.html The Level 9 Memorial]
* [http://www.worldofspectrum.org/infoseekid.cgi?id=0006607 Entry for "Lords of Time" at World Of Spectrum]
* [http://www.cheatsearch.com/Commodore_Amiga/unp10_cheats_06817.HTML Commodore Amiga walkthrough]
* [http://www.ysrnry.co.uk/articles/timeandmagik.htm Your Sinclair review of the 1988 release in the Time & Magick compilation]
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