- Yasumi Matsuno
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Yasumi Matsuno Born October 24, 1965 Nationality Japanese Occupation Video game designer Yasumi Matsuno (松野 泰己 Matsuno Yasumi , born October 24, 1965) is a video game designer. He is one of a few designers to have two games receive a perfect score by Famitsu magazine. Vagrant Story and Final Fantasy XII were critically acclaimed by the magazine with a 40/40 score.
Contents
Career
Early projects
Matsuno began his career at the Japanese video game developer Quest, where he created the Ogre Battle series of tactical role-playing games.
Square and Square Enix
In 1995, Matsuno joined Square after quitting Quest. His colleagues at Square Enix usually called him by his nickname "YAZZ".
At Square, Matsuno oversaw the development of Final Fantasy Tactics, as well as being the sole writer on the project, for the PlayStation. Similar in design and gameplay to Tactics Ogre, it was lauded for its highly intricate and convoluted story.
After the release of Final Fantasy Tactics, Matsuno and his team began development on Vagrant Story. Smaller in scope than Final Fantasy Tactics, Vagrant Story was still highly regarded by critics and has gained somewhat of a cult following since its release. The game was one of the best selling games for Square on the PlayStation system.
Matsuno supervised Square's PlayOnline project prior to its first beta release in 2001.[1] He then produced Final Fantasy Tactics Advance for the Game Boy Advance system, which shares the Final Fantasy Tactics system but has an entirely different storyline.
Final Fantasy XII was originally co-directed by Matsuno and Hiroyuki Ito, and written by Matsuno, though his final credits are listed as "Story and Concept". He had to leave the development team around three quarters into production due to health issues.[2][3]
Freelance Period
In 2006, Matsuno showed his interest for the Wii console in a promotional video.[4] In 2007, Hitoshi Sakimoto revealed that he was working on an undisclosed project with Matsuno.[5] In 2009, GameSpot revealed that Matsuno is writing MadWorld's story.[6] In 2010, it is revealed that Matsuno has been working on a remake of Tactics Ogre: Let Us Cling Together, titled Tactics Ogre: Wheel of Fortune in Japan, for the PSP along with the game's original staff.[7]
Level-5
In June 2011, it was announced that he had joined Level-5.[8] His reason behind joining was to make smaller games that he would have complete control over and final say in both their content and development.[8]
Level 5 recently showed Matsuno's new fantasy role-playing video game, Crimson Shroud, which is a part of the Guild 01 for the Nintendo 3DS, a collaborative project, which he is making alongside Suda 51, Yoot Saito and comedian Yoshiyuki Hirai.[9]Yasumi Matsuno has stated that the plot is similar to that of "a short story".
Credits
- Conquest of the Crystal Palace: Planner
- Ogre Battle: March of the Black Queen: Director, Game design & Scenario
- Tactics Ogre: Let Us Cling Together: Director, Game design & Scenario
- Final Fantasy Tactics: Director & Scenario
- Ogre Battle 64: Concept, Special Thanks
- Vagrant Story: Producer, Director, Battle design, Scenario
- Final Fantasy Tactics Advance: Producer, Original concept
- Final Fantasy XII: Story & Concept
- MadWorld: Story
- Tactics Ogre: Let Us Cling Together (PSP version): Game design & Scenario
- Guild 01: Crimson Shroud; Writer & Director
References
- ^ "Yasumi Matsuno speaks about FF Tactics for the GBA". NintendoGameNet.com. 2002. http://www.nintendogamenet.com/modules.php?module=article&id=484. Retrieved 2007-08-01.
- ^ Niizumi, Hirohiko (1 August 2005). "FFXII producer steps down". News. GameSpot. http://uk.gamespot.com/news/6130121/ffxii-producer-steps-down.
- ^ Anoop Gantayat (August 1, 2005). "Changes to Final Fantasy XII Staff". IGN Entertainment, Inc.. http://ps2.ign.com/articles/638/638050p1.html.
- ^ Lee, Edwin So. (2006). "Yasumi Matsuno to Develop for Wii". [1]. http://www.1up.com/do/newsStory?cId=315363. Retrieved 2010-03-19.
- ^ Kennedy, Sam and Jeremy Parish (2007). "Final Fantasy XII Composer Hitoshi Sakimoto Interview from 1UP.com". 1UP.com. http://www.1up.com/do/feature?pager.offset=2&cId=3163748. Retrieved 2010-03-19.
- ^ Torres, Ricardo (February 13, 2009). "GameSpot's Preview of MadWorld for Nintendo Wii". GameSpot.com. http://www.gamespot.com/wii/action/madworld/news.html?sid=6204717. Retrieved 2010-03-19.
- ^ Cunningham, Michael (2010-07-21). "Tactics Ogre Remake Revives Matsuno". http://www.rpgamer.com/news/Q3-2010/072110a.html. Retrieved 2010-07=22.
- ^ a b Gantayat, Anoop (29 June 2011). "How Yasumi Matsuno Ended Up at Level-5". News. andriasang. http://www.andriasang.com/e/blog/2011/06/29/yasumi_matsuno_interview/. Retrieved 29 June 2011.
- ^ Dutton, Fred. "Level-5 announces Guild 01 for 3DS". EuroGamer. http://www.eurogamer.net/articles/2011-10-13-level-5-announces-guild-01-for-3ds. Retrieved 13 October 2011.
External links
- 1UP.Com feature on Yasumi Matsuno's career
- Yasumi Matsuno profile, interviews, and photo gallery at the Square Haven People Database
- Madworld Updated Hands-On
Categories:- Final Fantasy designers
- Japanese video game designers
- Video game directors
- Video game producers
- 1965 births
- Living people
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