- Arthur to Astaroth no Nazomakaimura: Incredible Toons
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Arthur to Astaroth no Nazomakaimura: Incredible Toons Developer(s) Capcom / Dynamix Publisher(s) Capcom Designer(s) Hideki Kamiya (planner) Platform(s) PlayStation, Sega Saturn Release date(s) - JP August 30, 1996
Genre(s) Puzzle Mode(s) Single-player Media/distribution CD-ROM Arthur to Astaroth no Nazomakaimura: Incredible Toons (アーサーとアスタロトの謎魔界村 インクレディブルトゥーンズ ) is a 1996 puzzle video game for the Sega Saturn and PlayStation and was only released in Japan. Capcom licensed Dynamix's Sid & Al's Incredible Toons engine with a Ghosts'n Goblins motif.[1]
See also
References
- ^ ZZZ, David DeRienzo, Munchy and Kurt Kalata. "Hardcore Gaming 101: Ghosts 'n Goblins". HardcoreGaming101.net. http://www.hardcoregaming101.net/gng/gng6.htm. Retrieved 2009-07-30.
Gargoyle's Quest series Maximo series Maximo: Ghosts to Glory • Maximo vs. Army of ZinPuzzle game Arthur to Astaroth no Nazomakaimura: Incredible ToonsCrossover games SNK vs. Capcom: SVC Chaos • Marvel vs. Capcom: Clash of Super Heroes • Namco × Capcom • Marvel vs. Capcom 3: Fate of Two Worlds (Ultimate)Categories:- 1996 video games
- Ghosts'n Goblins
- Japan-exclusive video games
- PlayStation games
- Puzzle video games
- Sega Saturn games
- Capcom stubs
- Puzzle video game stubs
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