Pro Evolution Soccer 2008 (Wii)

Pro Evolution Soccer 2008 (Wii)
Pro Evolution Soccer 2008
Pro Evolution Soccer 2008 (Wii) Coverart.png
Developer(s) Konami
Publisher(s) Konami
Designer(s) Akiyoshi 'Greyhound' Chosokabe
Series Pro Evolution Soccer / Winning Eleven series
Platform(s) Wii
Release date(s)
  • JP February 21, 2008
  • NA March 18, 2008
  • PAL March 28, 2008
  • AUS April 17, 2008
Genre(s) Sports game
Mode(s) Single player, multiplayer, online multiplayer
Rating(s)

Pro Evolution Soccer 2008, known as Winning Eleven Play Maker 2008 in Japan, is the first Wii entry of the association football video game series Pro Evolution Soccer by Konami. It is also the first game in the series to be released on a Nintendo home console outside of Japan.

Contents

Gameplay

This version of PES 2008 differs radically from the other versions, and it was made by a different team in Konami to fully concentrate on taking advantage of the unique features of the Wii Remote, so it plays as an hybrid of traditional soccer games, with an additional real-time strategy element.

The basic gameplay is centered around pointing the Wii Remote at the screen and directing players by dragging them with the on-screen cursor, and passing is done by simply pointing to the desired space or player and pressing a button. This allows for a more tactical approach to the game, as there is almost complete freedom in moving any player on the screen anywhere, and many more tactics and maneuvers can be used in than ever before.

Players defend by pointing the cursor at the ball holder to chase him, and they may tackle or slide tackle in an attempt to win the ball. It is possible to instruct defenders to mark opposing players, intercept passes and drag defenders into space.

Modes

Match

In this mode, friendly matches can be played with up to 2 players against each other. More than 30 stadiums are available for selection in the game, making the Wii version the version with the most stadiums in the series.

Champions Road

The Wii version of PES 2008 omits the Master League mode for the Champions Road, which lets the player tour different leagues around Europe, and when a game is won, it is possible to acquire players from the defeated team. Players can gain experience in the Champions Road by playing matches. In the Champions Road, it is possible to select what abilities the players acquire when they gain enough experience to level-up.

Mii Support

Players can play as their the Miis in friendly matches. When Mii matches are played, all players will have comically large heads, including the non-Mii players. Only the referee and the linesmen appear normal. This feature has to be unlocked.

Online Functionality

The game features a 1 vs 1 online mode via the Nintendo Wi-Fi Connection that Konami called "the best online experience" when compared to the other versions,[1] where players can either play against random opponents or online friends. It is also possible to send the current Champions Road team to friends via WiiConnect24 to play 'invitational matches'.

Reception

 Reception
Aggregate scores
Aggregator Score
GameRankings 85.0%[2]
Metacritic 86[3]
Review scores
Publication Score
1UP.com B[4]
Eurogamer 8 of 10[5]
GamesMaster 90%
IGN 8.6 of 10[6] (UK: 8.9[7])
Official Nintendo Magazine 90%

Pro Evolution Soccer 2008 sold approximately 104,654 copies since its debut in Japan.[8] It debuted at #5 in the UK game charts before moving to #3 in the second week after a 34% increase in sales.[9]

The game received generally much more positive reviews than the other versions.[10][11] 1UP said "The less-technically apt Wii version ends up being the game to move the franchise forward". Many reviewers praised the innovation in the game, with Eurogamer calling it "the most innovative football title we've come across in many years", and praised the online mode saying that they "had probably the most lag-free matches we've ever encountered on any football game".

References

External links


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