Sonic Studio

Sonic Studio

Sonic Studio is an American company manufacturing digital audio production tools for engineering professionals. The company was created when Sonic Solutions divested itself of its audio product lines in order to concentrate on DVD and multimediaoriented products.

Contents

History

Overview

Under the auspices of Sonic Solutions, the Sonic Studio audio workstation has driven the professional production and delivery of commercial Compact Discs. The originalSonic Systempioneered the desktop delivery of Red Book masters on recordable CD, in the same way that the original Macintosh and LaserWriter spawned the desktop publishing revolution. Prior to the introduction of the Sonic System, Compact Disc were assembled and premastered using bulky, expensive and unreliable U-matic videotapebased systems.

Early years

The Sonic System began life as research into realtime, computerbased audio production. The Audio Signal Processor (or ASP) hardwarebased audio signal processor, designed by James A. Moorer, after work on the Hydra audio project at Stanford Universitys CCRMA, was a proof of concept for what is now considered a digital audio workstation. The ASPs design (Rubin 2005, pp. 198) started life in 1980 and was designed primarily for realtime, multichannel EQ and mixing. SoundDroid (Rubin 2005, pp. 444446), an inhouse project of Lucasfilm Ltd.s Sprocket Systems that was later spun off as part of The Droid Works, was a hard diskbased, nonlinear, second generation digital audio workstation that leveraged the research done on the ASP. Though the SoundDroid project was never commercialized and The Droid Works was later sold to Avid, the audio development team went on to first create the NoNOISE restoration system in 1987, hosted on a Motorolapowered SUN 1 (Rubin 2005, pp. 435), the first true, general purpose computerworkstation,” which had been developed in cooperation with Lucasfilm (Rubin 2005, pp. 168169). The SUN ran UNIX, developed by Bell Labs and refined at UC Berkeley. Sonic Studios current flagship product run on Mac OS, a modern version of that same UNIX variant, BSD Unix, that powered the original SUN workstation.

After evaluating the cost and complexity of their SUNs, the Sonic team decided to tap a new platform, Apple Computers Macintosh II, also powered by a Motorola 68000, to create the first production version of the Sonic Station later that year.[1] By 1988, the Sonic Station was in service at EMI Abbey Road and Finesplice in London, and MCA in California, performingmiraculousfeats of restoration and starting a trend of mining back catalog that continues to this day. That first system employed a dedicated NuBus hardware coprocessor, with 4 Motorola 56000series Digital Signal Processors (DSP), beginning a trend that continued through seven generations of hardware.

Demand grew for a turnkey Compact Disc preparation system and, in 1990 with the addition of the worlds first CD-R product, Sonys $30,000, two piece, E-1/W-1 Compact Disc-Recordable system in conjunction with START Labs new media, the complete Sonic System was born. After a few years of development, the product was renamedSonicStudioand development continues to this day.

Present day

In 2002, Sonic Solutions decided to divest themselves of their original audio product line. To concentrate solely on the DVD content creation market, they formed a joint venture and, in 2004, that business was transferred to Big Endian, LLC to carry on the development, sales, and support of Sonic Solutionsaudio workstation products.

Based in San Anselmo California, Sonic Studio, LLC continues to manufacture products that address the needs of the worlds most discriminating audio professionals with powerful PCM and DSD origination, editing and processing capabilities, and integrated premastering for both CD, SACD and rich media distribution. Sonic Studios NoNOISE noise and distortion reduction tools and streamlined workflow have allowed the product lines to remain at the forefront of restoration for DVD postproduction and archival rerelease.

Pioneering work

Over the years, development of the product lines have resulted in many breakthroughs now considered commonplace in the professional audio community. Some of the features and technologies brought to the pro audio market by Sonic Studios forbearers include:

  • graphical digital waveform displays (Rubin 2005, pp. 444)
  • 24 bit AES digital I/O
  • SDIF-2 digital I/O
  • 4point editing model, borrowed from videotape editing paradigm
  • integrated, 9 pin machine control
  • integrated digital restoration tools
  • mutlitasking DSP
  • integrateddesktopCD preparation
  • the PreMaster CD delivery format
  • ultrahigh speed data network with multiuser, filelevel read/write (Anderson 1993)
  • 96 kHz & 192 kHz, single and double wire AES I/O support
  • double precision internal signal processing (Moorer 1999)
  • integrated DVD-Audio & SACD production (Moorer 1998)

References

Notations

  • Moorer, James A; (1982). The Audio Signal Processor: The Next Step in Digital Audio. New York: Audio Engineering Society. Preprint Number: Rye-020
  • Moorer, James A.; Borish, Jeffrey; Snell, John; (1985). A Gate-Array Multiplier for Digital Audio Processing. New York: Audio Engineering Society. Preprint Number: 2243
  • Moorer, James A.; Borish, Jeffrey; (1986). An Optical Disk Recording, Archiving, and Editing Device for Digital Audio Signal Processing. New York: Audio Engineering Society. Preprint Number: 2376
  • Lawrence M. Fisher; (1988). Removing the Static From Old Recordings. The New York Times
  • Cumming, David P.; Moorer, James A.; Ogawa, H.; Ishiguro, T.; Nakajima, Hisashi; (1990). CD Mastering Using a Recordable -Red Book Standard- CD and Graphical PQ Subcode Editing. New York: Audio Engineering Society. Preprint Number: 3006
  • Reichbach, Jonathan D.; Kemmerer, Richard A.; (1992). SoundWorks: An Object-Oriented Distributed System for Digital Sound. New York: IEEE. 0018-9162/92/0300-0025
  • Anderson, David P.; Moorer, James A.; Roth, James M; (1993). Performance Issues in Digital Audio Networks. New York: Audio Engineering Society. http://www.aes.org Preprint Number: 3734.
  • Moorer, James A; (1996). Breaking the Sound Barrier: Mastering at 96 kHz and Beyond. New York: Audio Engineering Society. Preprint Number: 4357
  • TECnology Hall of Fame; (1997). 1997 TEC Awards. Penton Media Inc. Mix Magazine
  • Moorer, James A.; Nishio, Ayataka; Ogura, Yasuhiro; (1998). A Native Stereo Editing System for Direct-Stream Digital. New York: Audio Engineering Society. http://www.aes.org Preprint Number: 4719.
  • Moorer, James A.; (1999). 48-Bit Integer Processing Beats 32-Bit Floating Point for Professional Audio: Applications. New York: Audio Engineering Society. http://www.aes.org Preprint Number: 5038.
  • Jacobson, Linda; (2004). Silicon Audio. Penton Media Inc. Mix Magazine
  • Rubin, Michael; (2005). Droidmaker: George Lucas and the Digital Revolution. Gainesville: Triad Publishing Company. ISBN 0-937404-67-5.
  • TECnology Hall of Fame; (2006). 1987 Sonic Solutions NoNoise. Penton Media Inc. Mix Magazine

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