Characters of Silent Hill 2

Characters of Silent Hill 2

Silent Hill 2 features a cast of characters designed by Team Silent, a production group within Konami Computer Entertainment Tokyo.[1][2][3] The second installment of Konami's Silent Hill survival-horror video game series, the game is not a direct sequel to the events and characters of the first game, although it takes place in the series' namesake town.[2] The series typically revolves around an everyman protagonist, who travels through the town and ultimately uncovers a secret about him or herself in addition to unraveling the pasts of other characters and the history of the town along the way.

The primary player character of Silent Hill 2 is James Sunderland, a clerk who enters the town to search for his deceased wife Mary after receiving a letter from her. Along the way he encounters several characters: Angela Orosco, a gloomy and cynical nineteen-year-old on a search for her mother; Eddie Dombrowski, who has a violent side masked by an easy-going personality; Laura, an eight-year-old who comes to the town hoping to find Mary; and Maria, who bears a striking resemblance to Mary, except for her more provocative clothing and behavior.[4] Maria also appears as the playable character of the side-story scenario Born from a Wish in the special editions and re-releases of the game.[5] It is heavily implied in the game that James, Eddie, Angela and Laura all perceive the town differently, based on their reasons for coming there.

Silent Hill's characters were created by series producer Team Silent. The characters were computer generated based on motion capture work from the voice actors.[6]

Contents

Development

The characters of Silent Hill 2 were created by Team Silent, a production group within Konami Computer Entertainment Tokyo.[7][8][9] Team Silent designed the character Maria to have physical flaws and did not base her on any particular model.[6] The developers toned down her character design after being unhappy with it and the technical problems her low neckline caused.[6] To better capture her facial movements, Sato Takayoshi would practice her expressions in front of a mirror at work and drew her facial expressions instead of using motion capture.[6] Maria and Mary share the same facial structure, polygon count and voice actor; only the muscle structure differs.[6] Takayoshi designed Angela to appear older than her intended age of sixteen or seventeen and the developers chosen an older voice actor for her.[6] Fifty to sixty Japanese and American voice actors auditioned for Silent Hill 2, with five ultimately chosen: Guy Cihi, Donna Burke, David Schaufele, Jakey Breckenridge, and Monica Horgan.[6] Motion capture of the voice actors was used to model their characters' action.[6]

Characters

James Sunderland

Portrayed by Guy Cihi in the original version[10] and by Troy Baker in the game's 2011 remake,[11] James Sunderland is the main protagonist and primary player character of Silent Hill 2. After receiving a letter from his deceased wife Mary, James comes to the misty town of Silent Hill to find her.[12] James knew Mary's illness would eventually kill her,[13] and often read medical textbooks, searching for something to help her.[14] The knowledge of her terminal illness caused her to become angry and hurt her loved ones, particularly James, and it pained him to visit her in the hospital.[15] She had been suffering for three years,[16] and died the week preceding the game's events.[17]

In his search, he eventually meets Maria, who strongly resembles her except for more provocative clothes and behavior, and allows her to accompany him.[18][19]Over the course of the game, he repeatedly witnesses her death at the hands of the monster Pyramid Head, while the letter from Mary gradually fades, suggesting that he only imagined it.[20][4] Near the conclusion of the game, he watches a videotape that shows him smothering his wife, and realizes that he killed Mary.[21] Returning to see Maria killed again by two Pyramid Heads, he concludes that he needed the monster to punish him for Mary's murder.[22] The Pyramid Heads commit suicide after pursuing him for a while, and James meets either Mary or Maria on the hotel rooftop, depending on which of the six possible endings the player has triggered based on his or her actions throughout the game; all endings are presented as equally valid.[2] Maria or Mary transforms into a monster, and James kills her. In "Leave", James has one last meeting with Mary, reads her full letter and leaves the town with Laura, while "In Water" sees James commit suicide by driving his car into the lake;[23] in "Rebirth", James plans to revive Mary using occult objects collected throughout the game.[24] In "Maria", after Mary's defeat, James dismisses her as a hallucination and then leaves the town with the inexplicably resurrected Maria, who starts coughing.[25][26] The other two are "joke" endings available on replay games: in "Dog", James discovers that, beyond a normally locked door, a Shiba Inu has apparently been controlling all the events of the game from a vision mixer,[27] and the second is a continuation of the UFO ending of the first game, in which James is abducted by aliens with the help of the first game's protagonist, Harry Mason.[28]

Subsequent installments in the series have made references to James. If the player has saved data from Silent Hill 2, Silent Hill 3's protagonist can investigate a clogged toilet in the alternate dimension of the mall, and the player can prompt her to remove the blockage—much like the optional decision in Silent Hill 2.[29][30] Unlike James, she will ultimately refuse, asking "Who would even think of doing something so disgusting?"[31] The fourth installment reveals that he and Mary disappeared when they went to Silent Hill,[32] and introduces his father, Frank Sunderland, as the superintendent of the South Ashfield Heights Apartments building in the fictional town of Ashfield.[33] Additionally James makes cameo appearances in the joke endings of the third and seventh installments.[31][34]

Angela Orosco

Angela is drawn to the town after taking a life. She is a disturbed, unstable teenage girl who is ostensibly on a search for her mother.[35] It is strongly implied in the game that Angela was abused and raped by her father, with her mother turning a blind eye.[36][37] Backstory material provided by Konami states that Angela had run away from home prior to the game's events,[38] and after being brought back kills her father, leading to her being drawn to Silent Hill.[4]

James first meets Angela in a cemetery, where she warns him that there's "something wrong" with Silent Hill. She is next seen in the apartment complex area with a blood-covered knife, contemplating suicide. James takes the knife from her at her request, and she flees in panic after he initially tries to take it out of her hand. In a later area, James fights a monstrous version of Angela's father who is about to attack the girl. After the creature's defeat, Angela acts with disdain and general hatred toward men, and accuses James of abandoning Mary for another woman.[39] She is last seen on a burning staircase in the Lakeview Hotel. Angela, now in a state of delusion, mistakes James for her mother. After realizing her error, she asks for her knife back, not before wishing James had left her to die in the labyrinth. She believes that she deserved what her father did to her, and hints at suicide. When James refuses to return her knife, Angela walks into the flames of a burning staircase and is not seen again. As she does so she claims that these burning surroundings are how she always sees the town - one more suggestion that each person drawn to the town perceives it in a different way.

Angela is voiced in the game by Donna Burke.[10] Her appearance in the game and the choice of her portrayer were made by Team Silent with the intention of making her appear unnaturally aged.[6]

Eddie Dombrowski

Eddie is the third murderous character in Silent Hill during the game. He is an obese young man with an apparent connection to the character Laura. His dialogue during the game reveals that he had suffered verbal abuse for much of his life prior to his arrival in Silent Hill, and his arrival was preceded by him finally snapping, killing a dog, shooting a football player and going on the run from the police.[40] Backstory material provided by Konami describes Eddie as being usually calm but with "another side that he cannot control when angered" and listing his former occupation as being a gas station attendant.[4][38] Eddie also wears a baseball cap, small shorts, and a white and teal striped shirt, clothes that one would see a child wearing.

James first meets Eddie in an apartment complex vomiting into a toilet and aggressively denying any involvement with the death of a man stuffed in a refrigerator in the same apartment. If the player returns to the apartment after the cutscene, they can investigate further, finding posters of football players with apparently meaningless graffiti and bumper stickers on the walls. One bumper sticker clearly says "Illusions The Water Margin." He is next seen talking to Laura in a bowling alley, ignoring insults and comments from Laura and James while doubting that his then-unspecified crimes will be forgiven. His final appearances are in the prison/labyrinth area, where he confesses to killing the man in the apartment and another victim on the grounds that they were mocking him,[41] and apparently has no moral issues with killing.[42] By the end of the level he is dangerously unstable and threatening to kill anyone whom he perceives as mocking him, leading to a fight to the death with James after a poorly received comment from the latter.[43] In the final cutscene before his death Eddie concludes correctly that James too was a murderer, telling him that they were both "called" to Silent Hill as they're "not like other people". The final encounter with Eddie takes place in a large meat freezer, a counterpoint to the burning staircase on which Angela stands during her final meeting with James.

Eddie is portrayed by David Schaufele.[10]

Laura

Laura is an eight-year-old girl wandering the town. She is apparently the only "innocent" human character in the town, in contrast to James, Angela and Eddie, and consequently does not see any monsters or serious abnormalities in the town.[4] This has two consequences in the game: firstly, Laura can apparently move around the town safe from supernatural danger, and secondly Laura occasionally places James in danger due to the fact that she isn't aware of the supernatural threats he faces.

Laura is an orphan who befriended Mary during her last year alive, having been a patient at the same hospital as her,[38] and like James appears to be searching for Mary in the town as well (unaware of her death). She acts rudely towards James and Eddie, the two characters she encounters, motivated with the former by a belief that he did not really love Mary.[44]

James first encounters Laura in the apartment complex, where she kicks a key out of his reach and stomps on his hand. He confronts her in frustration after the level is cleared, where her connection with Mary is revealed, but she runs away before James can get more out of her.[44] She is next seen at the bowling alley with Eddie, and after she leaves James pursues her at Maria's request. He finally finds her at the hospital, where James accuses her of lying when she details her connection to Mary.[45] Laura then asks him to pick up a (nonexistent) letter from Mary inside a hospital room. When James enters it, she slams the door behind him, locking James in with several dangerous monsters. Laura is seen again at the Lakeview Hotel with a letter confirming her friendship to Mary,[46] and she becomes furious with James when he tells her he has discovered he killed Mary.[47] In the "Leave" ending, James leaves Silent Hill with Laura, possibly intending to carry out Mary's wishes to adopt the girl.[46] She did not appear in the other endings, but it is most likely she escaped, due to being pure of heart.

Early promotional articles incorrectly named the character as "Lauren."[38]

Laura is portrayed by Jakey Breckenridge.[10]

Maria

"It doesn't matter who I am... I'm here for you, James. See? I'm real."

—Maria

Maria is a sexualized manifestation of Mary based on an exotic dancer. She was created in James' mind subsequent to his duress after killing his wife.[4][48] She first appears in a scenario prior to the events in the main game with James, entitled "Born from a Wish" in the expanded versions of Silent Hill 2. It shows that Maria wakes up in Heaven's Night club, wondering if she should continue to live and fight, or to let herself be killed by the monsters.[49] Eventually she decides to venture out to search for someone alive. Her search takes her to a mansion, where, upon knocking on a door, a voice of a man named Ernest[50] replies, but forbids her entrance into the room. Upon their second meeting Maria inquires about a letter she has discovered which was written by a little girl named Amy.[51] Ernest reveals that he is her father and that Amy died awhile ago. He then comments that perhaps there is hope because Maria can see him and instructs her to obtain a white liquid in a nearby apartment as he is unable to retrieve it himself.[52] When Maria brings him the liquid, it is revealed that none is in the room Ernest was in and that he is attempting to resurrect his dead daughter, Amy. During his last meeting with Maria, he warns her of James, saying that he is "a bad man" and that he is looking for the "her" that isn't "her".[53] The end of the scenario finds Maria in Rosewater park contemplating suicide by pointing the gun to her head before she meets James, but she ultimately tosses the weapon away.

James first meets her in Rosewater Park, his first suspect for the "special place" Mary claims to be in. Maria accompanies James after this point, seeking protection from the monsters in Silent Hill,[19] and after reaching the bowling alley she leads James on an attempt to find Laura ending in Brookhaven Hospital.[54] Maria is killed by Pyramid Head before she can escape the hospital. She reappears again, inexplicably alive and with no memories of her apparent death,[55] in the Labyrinth in a jail cell, seductively beckoning James to rescue her.[56] Before he can reach her, however, she is killed again. She appears a third time in the Lakeview Hotel, where she is killed by two Pyramid Heads promptly after James finds her.

In the "Leave", "In Water" and "Rebirth" endings James confronts Maria a final time, dressed as Mary and trying to get James to take her.[57] James conclusively rejects her,[58] and she transforms into the final boss with intent on killing him but is instead killed for good by James. In the "Maria" ending, Maria returns alive again after James has killed Mary and James decides to leave Silent Hill with her.[59] As they leave she begins visibly coughing, a hint that she has the same disease Mary had and that the events of the game may repeat themselves.[60]

Maria is portrayed by Monica Horgan.[10]

Mary Shepherd-Sunderland

Mary is the late wife of protagonist James Sunderland. The player first sees Mary in a photograph James has with him and spends much of the game searching for her. In the game, she is said to have died from a mysterious illness three years ago. James goes to Silent Hill, where the couple shared many memories, after receiving a letter from Mary that says she is waiting for him there. Over the course of the game, James is haunted by memories of his wife, including Maria, who strongly resembles her, seems to have some of her memories at times, and repeatedly dies. James is eventually forced to remember that Mary died recently and that he killed her, suffocating her with a pillow after she was released from the hospital. Mary does not appear in person until the end of the game: in the "Leave" and "In Water" endings she is shown forgiving James for killing her after the final bossfight, while in the "Maria" ending she fights James as the final boss (instead of Maria) in revenge for her murder.[61][62] James is quick to dismiss the latter scenario as being a hallucination.[63]

Mary was portrayed by Monica Horgan, who also portrayed Maria.[10] The producers acknowledged that Mary and Maria were designed to be almost completely identical.[6]

Ernest Baldwin

Ernest is a lonely, rather misanthropic man living in a mansion of the West South Vale district. Baldwin appears only in the expanded version of the game, in the "Born from a Wish" scenario, as a voice coming from a room in his mansion. He requests Maria help him find items for what appears to be a ceremony to resurrect his late daughter Amy. He also discusses Maria's nature and her role in the rest of the game. By the time of Silent Hill 2 he appears to only exist as a ghost, indicated by the fact that he is never seen by Maria (and thus, the player), he claims to be unable to leave his mansion and, when Maria finally enters the room he's apparently in, it is empty.

Analysis

"Yes, I wanted to see you. Even an illusion of you.... That's why I came here."

—James on his reasons for coming to the town of Silent Hill

Silent Hill 2 takes place in the series' foggy namesake town, which is located in the northeastern United States.[2] More than a physical location, the town of Silent Hill draws upon the psyche of its visitors and ultimately forms alternative versions of the town, which differ depending on the character.[64] James experiences a version of the town influenced by his guilt and delusions for the majority of the game.[64] Throughout the game, he periodically jumps down holes, symbolically descending into his mind, and can unlock a door on the floor, suggesting that he is not experiencing reality.[65] He also kills various monsters, most of which have some symbollic meaning: the "Mannequin"—a monster created from two sets of hips and legs—and "Bubble Head Nurse"—a monster resembling a sexualized nurse—serve as manifestations of his desires and sexual deprivation during Mary's illness, while Pyramid Head appears as his punisher.[66] Ultimately, his motive for her murder is left up to the player to decide whether it was to end her suffering or out of resentment and frustration.[67] His version of the town fades as he comes to term with his guilt and accepts responsibility for his actions.[64] For example, he perceives the hotel as being just as it was three years ago,[68] but after viewing the video tape of Mary's murder, sees the hotel's true form of a mostly burned-out structure.[69]

The town affects the other characters differently. Maria exists only as a creation of James's mind from the stress of Mary's murder,[4][70] and can see the monsters.[19] Near the middle of the game, James rescues Angela from the monster "Abstract Daddy"—a manifestation of her sexual and physical abuse at the hands of her father[71][66]—after hearing her pleads of "No daddy! Please! Don't!". In his final meeting with Angela on a burning staircase in the hotel, she explains that she perceives the town as full of firey imagery.[72] In contrast, only Laura perceives the town as normal because she is not burdened with guilt or past misdeeds; to her, neither the monsters nor Maria exist.[4][64]

Reception

Critics enjoyed the level of realistic detail given to the characters and Konami's ability to transition between CG and in-game scenes.[73][74] Game Revolution liked that James was an everyman character instead of a highly trained professional.[75] GameZone praised James' sympathetic character, and found the voice acting improved, though not flawless, as compared to Silent Hill 2's predecessor.[76] Another reviewer considered the voice acting and script superior to the survival-horror video game series Resident Evil,[77] while GameSpot criticized the script for hampering the voice acting.[78]

Further reading

References

  1. ^ "ゲームソフト プレイステーション2". Konami Computer Entertainment Tokyo, Inc.. Archived from the original on 12 October 2004. http://web.archive.org/web/20041012044127/http://www.konamityo.com/games/lineup/soft_ps2.html. 
  2. ^ a b c d "E3 2001: Silent Hill 2 Interview". IGN. 2001-05-17. http://uk.ps2.ign.com/articles/094/094863p1.html. Retrieved 2007-01-21. 
  3. ^ "IGN Top 100 Games 2007: 97 Silent Hill 2". IGN.com. IGN Entertainment, Inc.. 2007. http://top100.ign.com/2007/ign_top_game_97.html. Retrieved 26 December 2010. 
  4. ^ a b c d e f g h "Silent Hill 2 Character Commentary" (in Japanese). Silent Hill 3 公式完全攻略ガイド/失われた記憶~サイレントヒル・クロニクル~ [Silent Hill 3 Official Strategy Guide / Lost Memories: Silent Hill Chronicle]. NTT Publishing Co., Ltd.. 2003-07-31. pp. 46–47. ISBN 4-7571-8145-0. 
  5. ^ "Xbox - Silent Hill 2: Restless Dreams - Reviews". GameSpot. http://uk.gamespot.com/xbox/adventure/silenthill2restlessdreams/review.html. Retrieved 2007-01-21. 
  6. ^ a b c d e f g h i j Silent Hill 2: Making of. Fun TV, Konami, 2001.
  7. ^ "ゲームソフト プレイステーション2". Konami Computer Entertainment Tokyo, Inc.. Archived from the original on 12 October 2004. http://web.archive.org/web/20041012044127/http://www.konamityo.com/games/lineup/soft_ps2.html. 
  8. ^ "E3 2001: Silent Hill 2 Interview". IGN.com. IGN Entertainment, Inc.. 17 May 2001. http://ps2.ign.com/articles/094/094863p1.html. Retrieved 26 December 2010. 
  9. ^ "IGN Top 100 Games 2007: 97 Silent Hill 2". IGN.com. IGN Entertainment, Inc.. 2007. http://top100.ign.com/2007/ign_top_game_97.html. Retrieved 26 December 2010. 
  10. ^ a b c d e f "Silent Hill 2 for PC– Technical Information". GameSpot. http://www.gamespot.com/pc/adventure/silenthill2/tech_info.html. Retrieved 2010-10-13. 
  11. ^ Exclusive Interview: Troy Baker – The New James Sunderland
  12. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "Mary's letter: Well I'm alone there now...In our 'special place'...Waiting for you... / James: A dead person can't write a letter. Mary died of that damn disease three years ago."
  13. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "James: Mary's going to die...? You..you must be joking / Doctor: I'm very sorry. [...] As her doctor, I promise that I'll do what I can. But... there's still no an effective treatment for her condition. / James: How long does she have? / Doctor: I'm afraid I'm not sure. 3 years at most... Perhaps 6 months..."
  14. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "James: I've already read enough medical books. None of them ever did any good."
  15. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "Mary's letter: Whenever you come see me, I can tell how hard it is on you...I don't know if you hate me or pity me...Or maybe I just disgust you....I'm sorry about that. When I first learned that I was going to die, I just didn't want to accept it. I was so angry all the time and I struck out at everyone I loved most. Especially you, James."
  16. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "James: It was a long three years... I was... tired."
  17. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "James: Laura, how old are you? / Laura: Um, I turned eight last week. / James: So Mary couldn't have died three years ago..."
  18. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "James: I can't believe it... You could be her twin. Your face, your voice... Just your hair and clothes are different."
  19. ^ a b c Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "James: You’re coming with me? / Maria: You were gonna just leave me here? / James: No but- / Maria: With all these monsters around?"
  20. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "James: You're alive! Maria...! I thought that thing killed you...! Are you hurt bad? / Maria: Not at all, silly. / James: ...Maria? That thing... it stabbed you. There was blood everywhere. / Maria: Stabbed me? What do you mean?""
  21. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "James: Mary's gone. She's dead. / Laura: Liar! That's a lie! / James: No, that's not true... / Laura: She... she died 'cause she was sick? / James: No. I killed her."
  22. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "James: I was weak. That's why I needed you.... Needed someone to punish me for my sins...."
  23. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "James: Now I understand. The real reason I came to this town. I wonder what was I afraid of? Without you, Mary, I've got nothing... Now we can be together..."
  24. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "James: Mary. You look so peaceful. Forgive me for waking you. But without you, I just can't go on. I can't live without you, Mary. This town, Silent Hill... The Old Gods haven't left this place.... And they still grant power to those who venerate them... Power to defy even death..."
  25. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "Maria: You killed Mary again? / James: That wasn't Mary. Mary's gone. That was just something I... Maria? Maria. / Maria: What, James? / James: I want you... I want you with me... / Maria: Are you sure? / James: C'mon. Let's get out of here. / Maria: What about Mary? / James: It's okay, I have you."
  26. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "James: You'd better do something about that cough..."
  27. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "James: So it was all your work! (The dog comes down from the vision mixer and licks James's face.)"
  28. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "Harry: Sorry... Ah... / James: Who... who are you...? / Harry: Have you seen a little girl around here? Short, black hair... / James: What are you talking about...? Anyway, listen... Have you seen my wife... her name's Mary — Aaarrgghhh!!! (An alien stuns him and with the help of Harry Mason, carries him back to the spaceship.)"
  29. ^ "X: The Wheel of Fortune" (in Japanese). The Book of Lost Memories. Japan: Konami. 2003. pp. 96. ISBN 4757181450. 
  30. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "On-screen text: It looks like there's something stuck inside the toilet. Will you take it out?"
  31. ^ a b Konami (Team Silent). Silent Hill 3. (Konami). PlayStation 2. (2003-05-23)
  32. ^ Konami (Team Silent). Silent Hill 4: The Room. (Konami). PlayStation 2. (2004) "Henry: I got this photo from Sunderland, the superintendent. I hear his son and daughter-in-law disappeared in Silent Hill a few years back."
  33. ^ "Characters". Silent Hill 4: The Room Guide. IGN. http://guides.ign.com/guides/608237/page_3.html. Retrieved 2011-04-16. 
  34. ^ Climax Group. Silent Hill: Shattered Memories. (Konami). Wii. (2009) "Kaufmann: James? / James: Wrong day again? / Kaufmann: See you tomorrow, James. One of my couples therapy patients...Haven't see his wife in a while."
  35. ^ Angela: I'm looking for my mama-I mean my mother. (Silent Hill 2. Konami, 2001.)
  36. ^ Angela: It's always the same! You're only after one thing!...Or you could just force me. Beat me up like...he always did... (Silent Hill 2. Konami, 2001.)
  37. ^ Angela: Even Mama said it...I deserved what happened. (Silent Hill 2. Konami, 2001.)
  38. ^ a b c d Meet the Characters and Monsters of Silent Hill 2. IGN, 2001-08-15. Retrieved on 2007-08-08.
  39. ^ Angela: Don’t touch me! You make me sick!...You said your wife Mary was dead, right?
    James: Yes, she was ill.
    Angela: Liar! I know about you. You didn’t want her around anymore. You probably found someone else! (Silent Hill 2. Konami, 2001.)
  40. ^ Eddie: Do you know what it does to you, James? When you're hated, picked on, spit on, just cause of the way you look...after you've been laughed at your whole friggin' life? That's why I ran away after I killed the dog...Yeah, I killed that dog...Then "he" came after me! I shot him too, right in the leg! He's gonna have a hard time playing football on what's left of that knee! (Silent Hill 2. Konami, 2001.)
  41. ^ Eddie: That guy...he-he had it coming!...Besides, he was making fun of me with his eyes! Like that other one... (Silent Hill 2. Konami, 2001.)
  42. ^ Eddie: Killin' a person ain't no big deal... (Silent Hill 2. Konami, 2001.)
  43. ^ Eddie: From now on, if anyone makes fun of me...I'll kill em! Just like that!
    James: Eddie, have you gone nuts?
    Eddie: I knew it. You too. You're just like them...I'll kill you James! (Silent Hill 2. Konami, 2001.)
  44. ^ a b James: What's that letter?
    Laura: None of your business! You didn't love Mary anyway! (Silent Hill 2. Konami, 2001.)
  45. ^ Laura: I was friends with Mary. We met at the hospital. It was last year.
    James: You liar!...last year, Mary was already... (Silent Hill 2. Konami, 2001.)
  46. ^ a b Mary's letter to Laura: Laura... I love you like my very own daughter. If things had worked out differently, I was hoping to adopt you. Happy 8th birthday, Laura. Your friend forever, Mary. (Silent Hill 2. Konami, 2001.)
  47. ^ Laura: She...she died ‘cause she was sick?
    James: No...I killed her.
    Laura: You killer! Why’d you do it?! I hate you! I want her back! Give her back to me! I knew it! You didn’t care about her! I hate you, James! (Silent Hill 2. Konami, 2001.)
  48. ^ Mary: Didn’t you want to see me?
    James: Yes, I wanted to see you. Even an illusion of you. (Silent Hill 2, "Maria" ending. Konami, 2001.)
  49. ^ Maria: "When I woke up, I was all alone. Everyone’s gone... Is it because of those monsters? What do I do now? Do I fight and live? Or do those monsters get me? I don’t have any reason to go on living, but..." *She gets out of her chair and walks across the room.* Maria:" But I’m scared to die. I’m so afraid of pain. Should I... run away? = I want to find somebody. I don’t like being alone... But... but is there anyone left alive?"
  50. ^ Ernest: Are you satisfied? Would you leave me alone? Maria: My name is...Maria. What’s your name? / Ernest: Ernest. / Maria: Hemingway? / Ernest: Baldwin.
  51. ^ Maria: Do you know a little girl named Amy? / Ernest: Why do you ask me that? Maria: This letter, “TO MY DEAREST DADDY”... it’s from a girl named Amy Baldwin. You’re “DADDY”?
  52. ^ Ernest: So perhaps that means that I can hope for a miracle as well? / Maria: What do you mean? Ernest: In the apartment next door, there is a bottle containing a white liquid. / Ernest: I don’t know exactly where it is, but I know it's in there somewhere. / Ernest: I must have it. / Maria: You...want me to get it for you? / Ernest: Please... / Maria: Why don’t you just get it yourself? / Ernest: If I could, believe me I would but I...... / Maria: ......White?
  53. ^ Ernest: That James, he's a bad man. / Maria: James...? Y,yes...... I know. / Ernest: He’s looking for the you that isn't you. / Maria: Because he’s kind. Do you...know something? / Ernest: Yes..... Maria, you're...
  54. ^ James: Did a little girl run out of here?
    Maria: Yeah, she was too fast for me! Aren’t you gonna go after her? (Silent Hill 2. Konami, 2001.)
  55. ^ James: You’re alive! Maria! I thought that thing killed you!...That thing-it stabbed you. There was blood everywhere.
    Maria: Stabbed me? What do you mean?
    James: It chased us to the elevator. And then...
    Maria: James, what are you talking about? (Silent Hill 2. Konami, 2001.)
  56. ^ Maria: See? I’m real. Don’t you want to touch me?...Come and get me. I can’t do anything through these bars.
    James: Okay, stay right there. I’ll be there soon. (Silent Hill 2. Konami, 2001.)
  57. ^ Maria: But I can be yours! I’ll be here for you forever! (Silent Hill 2. Konami, 2001.)
  58. ^ James: Maria? It’s you...But I don’t need you anymore. (Silent Hill 2, "Leave" ending. Konami, 2001.)
  59. ^ James: Maria...I want you...I want you with me...
    Maria: What about Mary?
    James: It’s okay, I have you. (Silent Hill 2, "Maria" ending. Konami, 2001.)
  60. ^ Book of Lost Memories (per Translated Memories translation). Konami, 2003. Pg 50-51, "Silent Hill 2 Ending Analysys".
  61. ^ James: Forgive me.
    Mary: I told you that I wanted to die, James. I wanted the pain to end. (Silent Hill 2. Konami, 2001.)
  62. ^ Mary: James, do you really think I could ever forgive you for what you did?! (Silent Hill 2, "Maria" ending. Konami, 2001.)
  63. ^ Maria: You killed Mary again?
    James: That wasn’t Mary. Mary’s gone. That was just something I- (Silent Hill 2, "Maria" ending. Konami, 2001.)
  64. ^ a b c d "XXI: The World" (in Japanese). The Book of Lost Memories. Japan: Konami. 2003. p. 111. ISBN 4757181450. 
  65. ^ (in Japanese) The Book of Lost Memories. Japan: Konami. 2003. pp. 100–101. ISBN 4757181450. 
  66. ^ a b "Silent Hill 2 Creature Commentary" (in Japanese). The Book of Lost Memories. Japan: Konami. 2003. pp. 48–49. ISBN 4757181450. 
  67. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "Mary: I told you that I wanted to die, James. I wanted the pain to end. / James: That's why I did it, honey. I just couldn't watch you suffer. No! That's not true... You also said that you didn't want to die. The truth is I hated you. I wanted you out of the way. I wanted my life back... / Mary: James... if that were true, then why do you look so sad?"
  68. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "James: This place hasn't changed at all in three years..."
  69. ^ "Silent Hill Area Map" (in Japanese). The Book of Lost Memories. Japan: Konami. 2003. pp. 4–5. ISBN 4757181450. 
  70. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "Mary: Didn’t you want to see me? / James: Yes, I wanted to see you. Even an illusion of you."
  71. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "Angela: So what do you want then? Oh I see, you're trying to be nice to me, right? I know what you're up to. It's always the same. You're only after one thing. / James: No, that's not true at all. / Angela: You don't have to lie. Go ahead and say it. Or you could just force me. Beat me up like he always did."
  72. ^ Konami (Team Silent). Silent Hill 2. (Konami). PlayStation 2. (2001-09-21) "James: It's hot as hell in here. / Angela: You see it too? For me, it's always like this."
  73. ^ Perry, Doug (2001-09-25). "Silent Hill 2". IGN. http://uk.ps2.ign.com/articles/164/164904p1.html. Retrieved 2007-01-26. 
  74. ^ Bramwell, Tom (2001-12-25). "Silent Hill 2 PlayStation 2". Eurogamer. http://www.eurogamer.net/articles/r_silenthill2_ps2. Retrieved 2010-10-13. 
  75. ^ Ferris, Duke (2001-10-01). "Silent Hill 2 Review for the PS2". Game Revolution. http://www.gamerevolution.com/review/ps2/silent-hill-2. Retrieved 2010-10-13. 
  76. ^ jkdmedia (2001-10-01). "Silent Hill 2". GameZone. http://ps2.gamezone.com/reviews/item/silent_hill_2_ps2_review/. Retrieved 2010-10-13. 
  77. ^ Reed, Kristin (2002-10-02). Review "Silent Hill 2: Inner Fears". Eurogamer. http://www.eurogamer.net/article.php?article_id=3918 Review. Retrieved 2010-05-30. 
  78. ^ Fielder, Joe (2001-09-25). "PlayStation 2 - Silent Hill 2 - Reviews". GameSpot. http://uk.gamespot.com/ps2/adventure/silenthill2/review.html. Retrieved 2007-01-21. 

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