- Oracle (The Matrix)
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The Oracle The Matrix character
Gloria Foster as the Oracle.First appearance The Matrix Last appearance The Matrix Revolutions Created by Wachowski Brothers Portrayed by Gloria Foster and Mary Alice Information Species Computer Program Title A program designed to investigate the human psyche. The Oracle is a fictional character portrayed by Gloria Foster and Mary Alice within the Matrix series of films created by the Wachowski brothers. The character also appears in the video game Enter the Matrix and the MMORPG The Matrix Online.
Contents
Overview
In the first film, she is a mysterious but powerful figure, incongruously depicted as a cheerful old lady who enjoys smoking cigarettes and baking cookies. She possesses the power of foresight, which she uses to advise and guide the humans attempting to fight the Matrix's system. Later, she is revealed to be a sapient program who is integral to the very nature of the Matrix itself. Whether her power of prediction is deterministic or not is a concept given much treatment in all three films. She herself claims that she lacks the ability to see past her own choice, explaining that no one, including herself, can see past a choice they do not understand. It becomes clear in the films that her power cannot be used to predict the ultimate actions of Neo, who possesses genuine free will when he defies the Architect.
Her power of foresight, on the other hand, is probably not a foresight based on knowledge of a pre-determined future, but rather a calculation; The Architect revealed the Oracle to be "a program designed to investigate the human psyche"; thus, allowing the Matrix to become more accustomed for the majority of the human population to accept. She exhibits a trait for predicting events directly relevant to the nature and/or programming of the Matrix, and natural human responses according to her knowledge of them; this is most clear in her prediction of Neo's choice between Morpheus' life and his own. While the Oracle knew that the Agents would be searching for Morpheus as he was searching for 'the One', and seeing Cypher's actions and reactions (such as his conversation with Agent Smith), she predicted the most likely event. Another example is her prediction about Neo's choice in the second movie, The Matrix Reloaded; she had existed throughout five versions, and regardless of the One's ability to exhibit free will, she had experienced a series of events that had and would occur and push the One to the Source.
The Oracle is played by Gloria Foster in The Matrix and The Matrix Reloaded, and by Mary Alice in The Matrix Revolutions and Enter the Matrix, one of the franchise's video games. In The Matrix Revolutions and Enter the Matrix, it is explained that Kamala and Rama Kandra, the parents of Sati, traded with the Merovingian, giving the Oracle's termination code in exchange for their daughter's passage into the Matrix as an Exile via the Trainman. In reality, Mary Alice played the Oracle because Gloria Foster died of complications from diabetes before her role in Matrix Revolutions was shot.
In the third Matrix movie, the Oracle hints at her true purpose, which is to bring imbalance, rather than balance, to the equations that form the Matrix. In that she is opposed to her counterpart, the Architect, who brings balance to the equations that form the Matrix.
The Oracle's purpose is to aid The One and the humans following him by means of the Prophecy (predicting the victory of the One and the fall of the machines), not in order to bring down the Matrix, but rather so that they can voluntarily disconnect themselves from the system, ensuring its stability while preventing its destruction. The role of the Architect is then to reunite the One with the Source and bring about the destruction of Zion. The pair together ensure that the Matrix is rebooted and the population of Zion starts over when necessary, thus bringing the cycle of the Ones full circle and ensuring control over the humans for one more cycle.
This Yin-Yang relationship itself is a form of balance between opposing forces, so it becomes obvious that the Architect and the Oracle are the two balancing forces of the Matrix itself: the fallible human factor and the logic of the machines. This idea is even hinted in the films as the Oracle is wearing yin-yang earrings throughout the third film. This process of balance between opposing forces is even more realized in the conflict between Smith and Neo at the end of the third Matrix movie, wherein they annihilate one another, suggesting a collision between matter and anti-matter.
In the first Matrix movie, Agent Smith revealed that the first Matrix was a failure because it was too perfect for humans to accept. This has been revealed in The Matrix Online continuity as the Paradise version of the Matrix. The Architect confirms this (and his own responsibility for its creation) in the second movie, Reloaded, adding that he also created a second failed Matrix based on human history and nature (as he perceived it without the Oracle), which has come to be known as the Nightmare version of the Matrix. By including the Oracle, whose investigations into the human psyche yielded the answer to creating a functional simulation that humans would accept, a stable System was created with the third version of the Matrix, while the Prophecy of the One made to ensure its continuity in cycles.
In the final two films, the Oracle succeeds in unbalancing the Matrix (seeing the simultaneous rises of both Neo and Smith) to the extent that it is almost destroyed. In so doing, she manages to bring about a resolution in which the machines and the humans can coexist in peace. The Architect tells her she "played a very dangerous game" helping the humans, to which she replies that "change always is [dangerous]". When asked whether Neo will return, she says she suspects that they will see him again, indicating that he may still be alive, or that he may be reincarnated.
Online
She made frequent appearances in Debir Court in The Matrix Online before the game's cancellation in mid 2009. The Oracle helped redpills who needed guidance during missions. The General had tried to kill her with kill code bullets, but she was rescued by the Kid.
In April 2008, shortly after the game's third anniversary, the Oracle was killed by a man calling himself Halborn, a human jacked into the Matrix with no RSI, and thus represented by a wire frame. In ways still unknown, he had acquired powers that greatly exceed that of an Agent. He killed the Oracle in retaliation of her refusal to disclose the location of the Biological Interface Program, Halborn's ultimate goal.
Before cancellation, Zion had been attempting to find a way to 'revive' the Oracle.[1] A figure that appears to be a younger Oracle appeared before The Kid and his operatives.[2]
It was revealed that the Oracle was responsible for the Biological Interface Program, and that both Neo and Trinity were a part of that program.
See also
External links
References
- ^ http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300026819
- ^ http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300027520
The Matrix franchise Characters Neo · Trinity · Morpheus · Agent Smith · Agents · Oracle · Architect · Niobe · Merovingian · Persephone · Seraph · Twins · Keymaker · Minor charactersSoundtracks The Matrix: Music from the Motion Picture · The Matrix: Original Motion Picture Score · The Matrix Reloaded: The Album · The Matrix Revolutions: Music from the Motion Picture · The Animatrix: The Album · Enter the Matrix: Original Soundtrack from the VideogameVideo games Matrix universe Other topics The Animatrix · The Matrix Comics · Matrix digital rain · The Matrix Revisited · The Zion Archive · The Ultimate Matrix Collection · Matrix cell phone · Redpill · The Official Matrix Exhibit · Awards and NominationsRelated articles Wachowski brothers · Joel Silver · Bullet time · Cyberpunk · Digitalism · The Hero's Journey · Martial arts film · Simulism · Virtual reality · Religion and the Internet · MTV Movie Awards ReloadedCategories:- Matrix characters
- Fictional prophets
- Fictional artificial intelligences
- Fictional African-American people
- Fictional characters with precognition
- Fictional characters introduced in 1999
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