Texture synthesis — is the process of algorithmically constructing a large digital image from a small digital sample image by taking advantage of its structural content. It is object of research to computer graphics and is used in many fields, amongst others digital … Wikipedia
MEMORY — holocaust literature in european languages historiography of the holocaust holocaust studies Documentation, Education, and Resource Centers memorials and monuments museums film survivor testimonies Holocaust Literature in European Languages The… … Encyclopedia of Judaism
Texture splatting — In computer graphics, texture splatting is a method for combining different textures. The method works by applying an alphamap to the higher levels, revealing the layers underneath where the alphamap is partially or completely transparent. The… … Wikipedia
S3 Texture Compression — (S3TC) (sometimes also called DXTn or DXTC) is a group of related lossy texture compression algorithms originally developed by Iourcha et al. of S3 Graphics, Ltd. [1] for use in their Savage 3D computer graphics accelerator. The method of… … Wikipedia
Working memory — (also referred to as short term memory, depending on the specific theory) is a theoretical construct within cognitive psychology that refers to the structures and processes used for temporarily storing and manipulating information. There are… … Wikipedia
Visual memory — Close up of the human eye, where vision begins. Visual memory describes the relationship between perceptual processing and the encoding, storage and retrieval of the resulting neural representations. Visual memory occurs over a broad time range… … Wikipedia
Eidetic memory — Eidetic memory, photographic memory, or total recall is the ability to recall images, sounds, or objects in memory with extreme accuracy and in abundant volume. The word eidetic (pronEng|аɪˈdɛtɪk) means related to extraordinarily detailed and… … Wikipedia
CUDA — Developer(s) Nvidia Corporation Stable release 4.0 / May 17 2011; 6 months ago (May 17 2011) Operating system Windows XP and later Mac OS X Linux … Wikipedia
InfiniteReality — refers to a 3D graphics hardware architecture and a family of graphics systems that implemented the aforementioned hardware architecture that was developed and manufactured by Silicon Graphics from 1996 to 2005. The InfiniteReality was positioned … Wikipedia
3dfx Interactive — Industry Semiconductors Fate Bankrupt,[1] most assets bought by Nvidia, fate of remaining assets unknown … Wikipedia