Heuristic — (hyu̇ ˈris tik) is a method to help solve a problem, commonly an informal method. It is particularly used to rapidly come to a solution that is reasonably close to the best possible answer, or optimal solution . Heuristics are rules of thumb ,… … Wikipedia
Military simulation — Participants from five nations (Singapore, United Kingdom, Malaysia, Australia and New Zealand) conduct a map exercise during Exercise SUMAN Warrior 2006 Military simulations, also known informally as war games, are simulations in which theories… … Wikipedia
List of education topics — This is a list of education topics. See also: Education, , and the List of basic education topics.: External link: [http://tools.wikimedia.de/ daniel/WikiSense/CategoryTree.php? wikilang=en wikifam=.wikipedia.org m=a art=on userlang=en… … Wikipedia
List of psychology topics — This page aims to list all topics related to psychology. This is so that those interested in the subject can monitor changes to the pages by clicking on Related changes in the sidebar. It is also to see the gaps in Wikipedia s coverage of the… … Wikipedia
Daniel Kahneman — Born March 5, 1934 (1934 03 05) (age 77) Tel Aviv, Israel … Wikipedia
Counterfactual thinking — is a term of psychology that describes the tendency people have to imagine alternatives to reality. Humans are predisposed to think about how things could have turned out differently if only..., and also to imagine what if?. Contents 1 Overview 1 … Wikipedia
Genetic algorithm — A genetic algorithm (GA) is a search heuristic that mimics the process of natural evolution. This heuristic is routinely used to generate useful solutions to optimization and search problems. Genetic algorithms belong to the larger class of… … Wikipedia
Ant colony optimization algorithms — Ant behavior was the inspiration for the metaheuristic optimization technique. In computer science and operations research, the ant colony optimization algorithm (ACO) is a probabilistic technique for solving computational problems which can be… … Wikipedia
A* search algorithm — In computer science, A* (pronounced A star ) is a best first, graph search algorithm that finds the least cost path from a given initial node to one goal node (out of one or more possible goals). It uses a distance plus cost heuristic function… … Wikipedia
Metaheuristic — In computer science, metaheuristic designates a computational method that optimizes a problem by iteratively trying to improve a candidate solution with regard to a given measure of quality. Metaheuristics make few or no assumptions about the… … Wikipedia