Kororinpa

Kororinpa
Kororinpa
Kororinpa Wii PAL.jpg
Developer(s) Hudson Soft
Publisher(s)
Platform(s) Wii, mobile phone
Release date(s) Wii
i-mode
Genre(s) Puzzle
Mode(s) Single-player
Rating(s)
Media/distribution 1 × Wii Optical Disc, download

Kororinpa (コロリンパ?, known as Kororinpa: Marble Mania in North America) is a video game for Nintendo's Wii video game console. It was released in Japan on December 2, 2006 as a launch title for the Wii, then in Europe on February 23, 2007 and North America on March 20, 2007.

Contents

Gameplay

Kororinpa is based on the Marble game Labyrinth but with a new twist. Instead of using little knobs on the sides to tilt the level, the player rotates the Wii mote as if they were holding the twisted pathways as opposed to a plastic piece with a sensor. There are 40 levels that increase in difficulty sequentially and eventually require some speed as well as accuracy.

In Kororinpa, the player tilts the playing field, using the Wii Remote to navigate a spherical object around mazes to reach the end goal, similar to Marble Madness, Marble Blast and the Super Monkey Ball series. Some mazes cause the player to tilt them in such a way so that a wall becomes a floor, or to interact with objects such as magnets or conveyor belts. Each level contains a number of orange crystals and a single green crystal. Collection of all orange crystals is necessary for progression, while green crystals are optional, but unlock secret levels. In addition, players may be awarded with bronze, silver, or gold trophies for completing levels within a predetermined amount of time. Obtaining these trophies will unlock new balls, music, and 5 additional bonus levels. Once the forty-five single player levels have been completed, a mirror mode is unlocked.

Development

Sequel

Marble Saga: Kororinpa features a plot in which the player assists a small ant named Anthony and his colony to locate the "Golden Sunflower Seed". Players navigate through over a hundred stages across seven areas to collect pieces of junk, which the ants turn into the 100 stage editor parts used to proceed to the final stage, "The Stump Temple". Marble Saga: Kororinpa also features thirty special stages designed for use with the Wii Balance Board controller. The game features multiplayer race modes, an edit mode for custom stage creation and sharing through Nintendo Wi-Fi Connection, and Mii integration. The game was released in North America on March 17, 2009, in Europe on May 1, 2009 and in Japan on August 6, 2009.[7][8]

Reception

 Reception
Aggregate scores
Aggregator Score
GameRankings 70% (based on 21 reviews)[9]
Metacritic 69 out of 100 (based on 39 reviews)[10]
Review scores
Publication Score
1UP.com B[11]
Eurogamer 6 out of 10[12]
Famitsu 24 out of 40[13]
GameSpot 5.8 out of 10[14]
IGN 6.2 out of 10[15]

The game has received mixed, but predominately positive, criticism. IGN UK awarded the game a score of 6.1 out of 10, citing the game as being "hard not to warm to", noting the "jolly soundtrack and cunning level design difficult to resist". However, they criticized the game for its lack of levels or challenge, and its "ill-conceived camera". British gaming magazines NGamer and Official Nintendo Magazine were less critical, awarding Kororinpa scores of 81 out of 100 and 80% respectively. ONM praised the game for its control method and multiplayer mode. On Game Rankings, the game has received an average of 70% from 21 reviews.

Kororinpa sold only 2,416 copies on December 2, 2006, the day of the Wii launch in Japan.[16]

See also

References

  1. ^ http://nintendo.co.uk/NOE/en_GB/games/wii/kororinpa_2850.html
  2. ^ IGN staff (November 21, 2006). "Famitsu Rates Wii". IGN. http://wii.ign.com/articles/747/747024p1.html. Retrieved 2010-04-04. 
  3. ^ Burman, Rob (January 22, 2007). "Kororinpa Rolling Into UK From February". IGN. http://wii.ign.com/articles/757/757270p1.html. Retrieved 2010-04-04. 
  4. ^ Shea, Cam (January 15, 2007). "Australian Nintendo Releases". IGN. http://wii.ign.com/articles/755/755505p1.html. Retrieved 2010-04-04. 
  5. ^ Casamassina, Matt (February 2, 2007). "Kororinpa US Bound". IGN. http://wii.ign.com/articles/760/760931p1.html. Retrieved 2010-04-04. 
  6. ^ Davies, Jonti (April 2, 2007). "Kororinpa rolls onto Japanese phones". Joystiq. http://www.joystiq.com/2007/04/02/kororinpa-rolls-onto-japanese-phones/. Retrieved 2009-05-16. 
  7. ^ "Konami/Hudson line-up". Games Press. 2008-08-20. http://www.gamesindustry.biz/articles/konami-hudson-line-up-bomberman-2-for-ds--plus-hard-working-people-and-kororinpa-2-for-wii. Retrieved 2008-08-28. 
  8. ^ East, Tom (2008-08-21). "LGC: Kororinpa Returns To Wii". Official Nintendo Magazine. Future Publishing. http://www.officialnintendomagazine.co.uk/article.php?id=5622. Retrieved 2008-08-28. 
  9. ^ GameRankings.com page for Kororinpa. URL retrieved 5 April 2007.
  10. ^ Metacritic on Kororinpa. URL retrieved 5 April 2007.
  11. ^ 1UP's review of Kororinpa. URL retrieved 3 August 2008.
  12. ^ Eurogamer's review of Kororinpa. URL retrieved 5 April 2007.
  13. ^ Dickens, Anthony (November 27, 2006). "Famitsu Wii Scores". Nintendo Life. http://wii.nintendolife.com/news/2006/11/famitsu_wii_scores. Retrieved 2011-05-07. 
  14. ^ GameSpot's review of Kororinpa. URL retrieved 5 April 2007.
  15. ^ IGN's review of Kororinpa. URL retrieved 5 April 2007.
  16. ^ Gantayat, Anoop (December 4, 2006). "Wii Sports Number One in Japan". IGN. http://wii.ign.com/articles/749/749151p1.html. Retrieved 2010-04-04. 

External links


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