- Shadowbane
Infobox VG
title = Shadowbane
developer = FormerlyWolfpack Studios , CurrentlyStray Bullet Games
publisher =Ubisoft
distributor =
designer =
engine =Arcane Engine
version =
released =March 25 2003
genre =MMORPG
modes = Multiplayer
ratings = ESRB: Teen (T)
platforms = Windows, Mac
media = CD
requirements =Pentium III orPowerPC G3 CPU, 128 MB RAM,DirectX 8 /OpenGL , OS 98/ME/2000/xp(only)Internet access, 32 MB video card, 950 MB free hard drive space
input = Keyboard, mouse"Shadowbane" is a free
fantasy computer role-playing game (MMORPG ) created byWolfpack Studios and published onMarch 25 2003 byUbisoft for Windows and Mac platforms. Originally commercial and subscription-driven, "Shadowbane" was launched in March 2003, and was the creation of text-MUD veterans J. Todd Coleman, James Nance, Josef Hall, Patrick Blanton and Robert Marsa and a team of 45 programmers, designers and artists.After the sale of Wolfpack Studios to Ubi Soft in March 2004, the live service was transitioned to a new management and (largely new) development team, led by Frank Lucero and Ala Diaz. This team later splintered off to become
Stray Bullet Games in June 2006, and Mark Nuasha was brought in to run the organization. SinceMarch 15 2006 the game has been freeware and free-to-play. A system of short ads was introduced onMarch 6 2007 to fund operating costs, which are displayed when the game is opened or closed and when a character dies (with at least 10 minutes between death ads). [http://chronicle.ubi.com/newspost.php?id=17756] OnMarch 19 2008 , all servers were closed to prepare for the "Shadowbane Reboot," a relaunching of the game to capitalize on stability and performance gains hindered by previously existing data. [http://chronicle.ubi.com/newspost.php?id=18500] All player characters and cities were deleted in this reboot. OnMarch 25 2008 , the 5th anniversary of the game's launch, two servers were brought online followed by a third due to overpopulation. [http://chronicle.ubi.com/newspost.php?id=18503]The regular game takes place in a dark
fantasy world called Aerynth (the world will sometimes depend on the servers, many of which have unique world maps).Gameplay features many aspects typical ofcomputer role-playing game s, such asexperience point s,character class es, and fantasy races. Character creation is fairly extensive, allowing for detailed, differentiable characters to be created.Gameplay
"Shadowbane" is notable for emphasizing player-versus-player combat, implementing non-conventional races and specializing in siege warfare (players building cities and trying to raze enemy players' cities) whereas a significant number of MMORPGs released since "
Ultima Online " usually restrict player killing to certain areas of the game or special dedicated PvP servers.Fact|date=September 2008 The game also features a seamless world map, and makes no use of instancing.Players are also allowed to own cities and capitals and most of the property and cities in Shadowbane are player owned. In effect, Shadowbane's war status is decided by the players rather than the game company. Whether a guild city goes to war with another guild city is entirely up to the leaders. A government system is also implemented in the game. This ensures players are in total control of the Shadowbane world.Fact|date=September 2008
Though there are no quests in the game, Shadowbane features PVP, Nation, and Siege Warfare systems, offering players a wide range of in-game opportunities.
Transportation
Throughout the Shadowbane world the player can interact with NPCs called runemasters, these NPCs allow the player to teleport him or herself to a number of different cities across the world, also scattered across the world map are runegates which a player can use to the same effect as a runemaster. There is also a fairly unique ability implemented in Shadowbane that healer based classes can access allowing one to summon, or transport, a player character to their location within only a few moments via a spell.
Expansions
These expansions, due to the change from a
pay to play revenue scheme to afree revenue system, are free and able to be downloaded from the chronicle website.# Rise of Chaos (December 2003)
# Throne of Oblivion (December 2004)ervers
There were five live servers in operation: Braialla, Mourning, Redemption, Vindication (loreplay), and Wrath. There was also a freely open Test sever which had increased experience and money gains, as well as other benefits, that were used both for players to test new character ideas and for the developers to test possible changes to the game. While it was a test server, it also held a large player base who simply enjoy the increased gains, and thus had all the siege warfare and pvp found on other servers, though it was often "wiped", or reset every few months.
After the relaunch of the game following the Shadowbane Reboot, three servers were brought online: Malog, Saedron and Thurin. Saedron will use the Loreplay ruleset while Malog and Thurin will use the ARAC (All Races All Classes) ruleset. [http://chronicle.ubi.com/newspost.php?id=18500] [http://chronicle.ubi.com/newspost.php?id=18503]
Loreplay Servers
Contrary to the ruleset of the "ARAC" servers, where a player's characters are permitted to join any guild regardless of its charter race, class, or gender, a "loreplay" server does not afford the player this same flexibility. Instead, players are only able to join a guild based on that guild charter's race, class, and gender requirements. This is accomplished through the use of game mechanics rather than a community effort as had it had been attempted previously with the official
roleplay server, Mourning. The design of the "loreplay" servers were intended to provide a certain segment of the player population with the added challenge that these restrictions presented over that of the "ARAC" servers.Fact|date=September 2008World Maps
Shadowbane features a large world map, containing a large number of continents. Shadowbane's world map varies by server. Initially Aerynth was the map for all the servers which were created at the games release. A few months after release the Dalgoth map (not shown) was released on two servers, Corruption and Vengeance. The final map to be added to the game was the Vorringia map. After the reboot, Vorringia is used on all servers exclusively.
Characters
Races
There are twelve races available in the game:
*Aelfborn (Half Elves)
*Aracoix (Flying Birdmen)
*Centaurs (Half man, half horse)
*Dwarves (Stonemen)
*Elves
*Half Giants
*Humans (Heirs of the All-Father)
*Irekei (Desert-dwelling Devilmen)
*Minotaurs (The Beast Men, creation of the elves)
*Nephilim (Flying demon-like creatures)
*Shades (The Pale Ones who are linked to the process of death, and have a gaunt, skeletal appearance.)
*Vampires (Powers and spells consume health instead of mana or stamina.)Several of the races, including Aracoix, Centaurs, Minotaurs and Vampires, could only be created by the player after a certain amount of game time had passed, up to 3 months for the more specialist races,
Ubisoft andWolfpack Studios have since released the game free onMarch 15 2006 . [http://chronicle.ubi.com/newspost.php?id=15088] and such restrictions have been removed.Classes
There are four basic classes; Fighter, Healer, Mage and Rogue. Not all races may use every class. At 10th level, each character must choose to promote to a specific profession, such as a Ranger or Assassin. Two classes, Fury and Huntress, are for female characters only whilst the Warlock is for male characters only. Which professions are available are dependent on the race, gender and base class of the character.
In addition, each character can take up to four disciplines, from a list of over thirty [http://chronicle.ubi.com/Disciplines.php] , though like with Professions, access is limited by race, class and current profession. The level hard cap is level 75, and until level 70 the fourth discipline slot is unlocked.
Revenue
Shadowbane is now a free
MMORPG .Ubisoft uses an ad-based revenue generation system for this game consisting of short ad videos at game start, game close and character death. Ads played on character death are limited to no more than one instance in ten minutes. [http://chronicle.ubi.com/newspost.php?id=17756]References
External links
* [http://chronicle.ubi.com/ Official "Shadowbane" site]
* [http://straybulletgames.com/ "Stray Bullet Games" site]
* [http://pc.gamezone.com/news/07_12_02_02_26PM.htm Gamezone Shadowbane Interview]
* [http://www.ubi.com/UK/default.aspx Ubisoft UK Site]
*dmoz|Games/Video_Games/Roleplaying/Massive_Multiplayer_Online/Shadowbane
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