- Octane Render
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Octane Render Developer(s) Refractive Software Stable release beta 2.52 / August 31, 2011 Written in C++ Operating system Cross-platform Type Rendering system License Proprietary commercial software Website refractivesoftware.com Octane Render is a real-time 3D unbiased rendering application developed by the New Zealand based company Refractive Software, and it is currently in beta release.[1] It is the first commercially available unbiased renderer to work exclusively on the GPU (Graphics Processing Unit) and has the ability to work in real time.[2][3] This allows users to modify materials, lighting and render settings “on the fly” because the rendering viewport updates immediately whenever a change is made. Octane Render runs exclusively on Nvidia's CUDA technology and is incompatible with video cards by other vendors.[4]
Contents
Overview
Octane Render is the first GPU based unbiased renderer to be released to the public.[5][6][7][8] It uses the graphics card to calculate all measures of light, reflection and refraction.[9]
Features
USER INTERFACE
- Real-time interactive texturing and lighting
- Node-based user interface allowing complex procedural materials
- Sharing of materials between users via OctaneLive
ENGINE
- Physically based / spectral light transport
- Choose unbiased or ambient occlusion modes
- Motion blur (for camera movement only)
- Pause/resume render
- Multiple GPU support
SPECTRA
- Gaussian spectra
- Blackbody spectra
- Supports multiple colour spaces
TEXTURES
- Loads 40 different image file formats
- HDR, Canon RAW, and OpenEXR HDRI image textures
LIGHTS
- Spectrum or HDRI environment lighting
- Sun-sky daylight with location / date control system
- Emissive materials - emitter texture or blackbody spectrum
MATERIALS
- Glossy, diffuse, translucent, and emissive materials
- Bump mapping and normal mapping
- Opacity / alpha mapping
- Thin film coatings
- Mixing/stacking of materials and layers
- OctaneLive online community material database
CAMERAS
- Thin lens perspective with true depth of field
- 3D stereo anaglyph rendering
- Realistic camera controls:
- Camera response curves to simulate dozens of cameras
- Real-time tone mapping pipeline
- Built-in noise ("firefly") removal tool
EXPORT
- Portable Network Graphics [PNG] - 8bpc
- Portable Network Graphics [PNG] - 16bpc
- Open EXR Untonemapped
- Open EXR Tonemapped
Integration with other software
Octane Render (commercial version) comes with free plugins for the following software:
- Autodesk 3ds Max
- Autodesk Maya
- Autodesk Softimage
- MAXON Cinema 4D
- Google Sketchup
- Blender (software)
- Luxology Modo (software)
- LightWave 3D
- Rhinoceros 3D
References
- ^ "polygon-pushers.org- Octane Render review", 2011-05-09
- ^ "cgchannel.com- GPU based rendering", 2011-05-09
- ^ "CGsociety.org- 2010 Retrospective List", 2011-05-09
- ^ "macnn.com- Nvidia card requirement"
- ^ "blender3darchitect.com- review", 2011-05-09
- ^ "createdigitalmotion.com- Octane Render demo", 2011-05-09
- ^ "vizworld.com- Octane Render", 2011-05-09
- ^ "SIGGRAPH 2010- Octane Render demo"
- ^ "Evermotion.org- Octane Render review", 2011-05-09
External links
Categories:- Rendering systems
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