- Super Slam Dunk
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Super Slam Dunk
Magic Johnson no Super Slam Dunk
Cover artDeveloper(s) Park Place Productions[1] Publisher(s) Virgin Interactive[1] Composer(s) Michelle Simon[1][2] Platform(s) Super Nintendo Entertainment System Release date(s) Genre(s) Traditional basketball simulation[1] Mode(s) Single-player
MultiplayerSuper Slam Dunk - known in Japan as Magic Johnson no Super Slam Dunk (マジックジョンソンのスーパースラムダンク , "Magic Johnson's Super Slam Dunk") - is a Super Nintendo Entertainment System basketball video game that was released in 1993.
Summary
The game features 28 fictional teams; 27 of them are based on real cities while the 28th is an all-star team.[3] There is an exhibition and a playoffs mode.[3] Exhibition is the usual team vs team game, while the playoff mode has eight teams competing to win the championship.[3] Players can choose to turn fouls on or off and how many minutes that each quarter will be.[3] A vertical basketball court is used; with only half of the court shown at any one time.[3] When a player takes the ball from one side of the court to the other, the other half of the court is revealed.[3]
Earvin "Magic" Johnson gives the pre-game commentary about the strengths of the teams, while broadcaster Chick Hearn gives the play-by-play during the game.[3]
References
- ^ a b c d e f "Release information". GameFAQs. http://www.gamefaqs.com/snes/588751-super-slam-dunk. Retrieved 2011-05-30.
- ^ Composer information at SNES Music
- ^ a b c d e f g "Basic summary of game". MobyGames. http://www.mobygames.com/game/snes/super-slam-dunk. Retrieved 2011-05-30.
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