Super Slam Dunk

Super Slam Dunk
Super Slam Dunk
Magic Johnson no Super Slam Dunk
Super Slam Dunk
Cover art
Developer(s) Park Place Productions[1]
Publisher(s) Virgin Interactive[1]
Composer(s) Michelle Simon[1][2]
Platform(s) Super Nintendo Entertainment System
Release date(s)
Genre(s) Traditional basketball simulation[1]
Mode(s) Single-player
Multiplayer

Super Slam Dunk - known in Japan as Magic Johnson no Super Slam Dunk (マジックジョンソンのスーパースラムダンク?, "Magic Johnson's Super Slam Dunk") - is a Super Nintendo Entertainment System basketball video game that was released in 1993.

Summary

The game features 28 fictional teams; 27 of them are based on real cities while the 28th is an all-star team.[3] There is an exhibition and a playoffs mode.[3] Exhibition is the usual team vs team game, while the playoff mode has eight teams competing to win the championship.[3] Players can choose to turn fouls on or off and how many minutes that each quarter will be.[3] A vertical basketball court is used; with only half of the court shown at any one time.[3] When a player takes the ball from one side of the court to the other, the other half of the court is revealed.[3]

Earvin "Magic" Johnson gives the pre-game commentary about the strengths of the teams, while broadcaster Chick Hearn gives the play-by-play during the game.[3]

References