Digital Combat Simulator

Digital Combat Simulator
Digital Combat Simulator
BlackShark Cockpit from left.jpg
Developer(s) Eagle Dynamics
Publisher(s) The Fighter Collection
Engine The Fighter Collection Simulation Engine (TFCSE)
Version 1.0.2
Platform(s) PC
Release date(s) 17 October 2008 (Russia),
10 December 2008 (English-language download),
7 March 2009 (Germany),
2 April 2009 (North America)
Genre(s) Combat flight simulator
Mode(s) Singleplayer, multiplayer
Rating(s)
Media/distribution DVD, Download
System requirements

(Black Shark) Windows XP or Vista, 2 Ghz CPU, 1 GB RAM, DirectX 9 compatible 256MB video card (ATI or NVidia), 4GB of HDD space, sound card, internet connection (activation required)

Digital Combat Simulator (abbreviated DCS) is a series of study combat flight simulator video games by Eagle Dynamics, and the descendent of the popular "Su-27 Flanker" series.

Eagle Dynamics has stated that, because of their current focus on both military and consumer simulation products, they will not simulate vehicles at a lower level of detail or using incomplete data; to do so would create a product unsuitable as a demonstration of the company's abilities for potential military clients. This contrasts with the varying levels of aircraft realism in the preceding "Lock On: Modern Air Combat" and "Flaming Cliffs" add-ons. The DCS series is meant to provide a much higher standard of realism.[1] Accordingly, each DCS module focuses on the modeling of individual aircraft — including the aerodynamics, avionics, weather (icing, wind, visibility), weapon-systems and detailed damage-models — at high levels of detail.

As in Eagle Dynamics' previous releases (namely "Lock On") the games include a multiplayer-mode to allow players to fly co-operatively or in competition with each other. DCS Modules are also intended to be compatible with each other and with Lock On Flaming Cliffs 2 for multiplayer flight. Modules known to currently be under development include the A-10C, which is already widely played in the form of a pre-order beta release. Eagle Dynamics aims to release new modules approximately every nine months.[1]

Contents

Black Shark

The first module, Black Shark, featuring the Kamov Ka-50, was originally intended as an expansion pack for Lock On. However, it was delayed because Eagle Dynamics and The Fighter Collection transferred resources to military contracts. It was eventually decided to launch Black Shark as the first product in a new franchise, citing difficulties in merging design goals with the engine used by Lock On.

The Russian version was released on October 17, 2008. International versions were delayed due to localization efforts and the requirement of an age rating.

The game is protected with StarForce.[2][3]

Gameplay

The simulated cockpit contains all switches of the real helicopter and is almost fully interactive. Most buttons and switches can be operated with the mouse and/or by a touchscreen. Additionally there are around 500 keyboard-commands, with the majority giving the player direct control over those cockpit-switches.

The Ka-50 is a ground attack aircraft, wherefore there is a greater focus on ground units than in Eagle Dynamics' previous titles. New ground units in DCS: Black Shark include infantry.[4]

To handle obstructions in the cockpit (namely the joystick and the pilot's legs) in order to see and reach all switches, the head of the virtual pilot can be moved to a certain degree. To help facilitate this, TrackIR is supported with up to 6 DOF.[5]

The DVD contains 9 video-tutorials ("producer's notes"), and the installed game contains a documentation with 500+ pages.

Besides offering a simplified game-mode called "Game", several aids can be activated to support the less experienced pilot. Those aids range from an indestructible helicopter, external views and unlimited ammunition to small labels marking every unit in visible range.

Continued Development

Patch version 1.0.2 adds multiplayer compatibility between the Black Shark and Flaming Cliffs 2. As such, either game can host a multiplayer mission that both products can fly in.[6]

As with many simulation games, freeware community add-ons are readily available on the internet.

Eagle Dynamics intends to release a patch for Black Shark following the release of DCS: A-10C, which will enable Black Shark to connect to A-10C multiplayer games.

A-10C Warthog

This second module was released on February 21, 2011 and is currently available by ordering the game as Download Version either directly from the DCS website or through various online stores. The download is available via HTTP, FTP or BitTorrent.

The game uses StarForce ProActive AAA as a means of copy protection and requires online activation.

Gameplay

A-10C continues Black Shark's emphasis on ground attack, as the A-10C's primary role is that of a ground attack aircraft. As with Black Shark a number of gameplay options provide the player with the possibility to customize the difficulty to their needs with the possibilities ranging from arcade settings to high realism simulator. Gameplay itself revolves around missions that can be played either standalone or as a campaign. The mission objectives themselves are not static but rather trigger activated so these can change with every replay although the number of possibilities is limited by the amount of different conditions that exist for each mission.

Also, Players can, for the first time in DCS, play from the viewpoint of a ground unit, as the game includes a "Joint terminal attack controller" mode in which the player marks targets with a laser for A-10s.

Hardware Support

The game includes both x86 and 64-bit executables, although multi-threading is limited. As part of Eagle Dynamics' gradual move to a multi-core engine, network and sound processes are not run on the same core as the simulation itself, but because the game is not truly multithreaded the 64-bit executable serves mainly to facilitate access to more than four gigabytes of RAM. ATI Crossfire is supported, allowing for the use of dual ATI graphics cards. TrackIR is supported in 64-bit and x86 versions.

Continued Development

Current patch version is 1.1.0.9.[7] Previous patch version was 1.1.0.8.[8] Patch 1.1.0.7.[9] Patch 1.1.0.6[10] needs to be installed before 1.1.0.7. Patches have to be installed in order: 1.1.0.6, 1.1.0.7, 1.1.0.8 and 1.1.0.9.

Outside of support by the games developers there is also an active online community contributing both mods and additional missions. A number of community addons can be downloaded directly through users files section on the official DCS website with more being available at the official forums

Multiplayer

The game by default offers multiplayer mode but, currently, does not offer the ability to join up with players from DCS: Black Shark or Flaming Cliffs 2.

DCS will start working on DCS: Black Shark free compatibility patch.

Recommended System Requirements

Operating system 64-bit: Windows Vista and 7
Processor: CPU: Core 2 Duo E8400, AMD Phenom X3 8750 or better
Memory: 4GB
Hard disk space: 7 GB
Video: Shader 3.0 or better; 896MB NVIDIA GeForce GTX260 DirectX 9.0c or better
Sound: DirectX 9.0c-compatible
DirectX: 9.0C

References

  1. ^ a b "DCS FAQ". Digital Combat Simulator. http://www.digitalcombatsimulator.com/index.php?end_pos=718&scr=default&lang=en. Retrieved 2008-04-17. 
  2. ^ Direct2Drive's DCS: Black Shark download page
  3. ^ ED - SF Press Release (Russian)
  4. ^ "Ka-50 Black Shark". Digital Combat Simulator. http://www.digitalcombatsimulator.com/index.php?end_pos=950&scr=default&lang=en. Retrieved 2008-04-17. 
  5. ^ "list of TrackIR - enhanced games". Track-IR, Natural Point. http://www.naturalpoint.com/trackir/03-enhanced-games/enhanced-games-all.html. Retrieved 2009-04-02. 
  6. ^ Patch 1.0.2 for "DCS: Black Shark"
  7. ^ DCS: A-10C Patch 1.1.0.9 Download Page
  8. ^ DCS: A-10C Patch 1.1.0.8 Download Page
  9. ^ DCS: A-10C Patch 1.1.0.7 Download Page
  10. ^ DCS: A-10C Patch 1.1.0.6 Download Page

External links


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