Social interaction via MMORPGs — Massively multiplayer online role playing game (MMORPG) is a genre of computer role playing game in which users can communicate with one another (via computer mediated communication), as well as virtually interact with other players. Many of… … Wikipedia
Outline of communication — The following outline is provided as an overview of and topical guide to communication: Communication – activity of conveying meaningful information. Communication requires a sender, a message, and an intended recipient, although the receiver… … Wikipedia
Topic outline of communication — Communication is the process of generation, transmission, or reception of messages to oneself or another entity, usually via a mutually understood set of signs. The following outline is provided as an overview of and introduction to communication … Wikipedia
Media richness theory — Media richness theory, sometimes referred to as information richness theory, is a framework to describe a communications medium by its ability to reproduce the information sent over it. It was developed by Richard L. Daft and Robert H. Lengel.… … Wikipedia
Social information processing theory — This article is about a theory that explains the nature of online interactions. For a discussion of the information processing that occurs in large scale and typically networked groups, see Social information processing. Social information… … Wikipedia
Social informatics — is the study of information and communication tools in cultural, or institutional contexts (Kling, Rosenbaum, Sawyer, 2005). A transdisciplinary field, ( [http://www.inform.nu/Articles/Vol3/v3n2p89 96r.pdf Sawyer Rosenbaum, 2000, p. 90] ) social… … Wikipedia
Social Identification Mode of Deindividuation Effects (SIDE) — The Social Identification Mode of Deindividuation Effects (SIDE) is an interpersonal communication theory that proposes that despite offering fewer interpersonal cues, computer mediated communication is not necessarily impersonal; rather,… … Wikipedia
Media studies — is an academic discipline and field of study that deals with the content, history and effects of various media; in particular, the mass media . Media studies may draw on traditions from both the social sciences and the humanities, but mostly from … Wikipedia
Media naturalness theory — was developed by Ned Kock. This theory is sometimes referred to as the psychobiological model[1], or compensatory adaptation theory[2]. It has been used to understand human behavior toward technology in various contexts, such as: education[3],… … Wikipedia
Computer-mediated communication — For other uses, see CMC (disambiguation). Computer mediated communication (CMC) is defined as any communicative transaction that occurs through the use of two or more networked computers.[1] While the term has traditionally referred to those… … Wikipedia