- Monsters in Hell
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Monsters in Hell Developer(s) Martin Lewis Publisher(s) Softek Platform(s) ZX Spectrum Release date(s) 1983 Genre(s) Platform Media/distribution Cassette System requirements 16K RAM
Monsters in Hell is a ZX Spectrum video game developed and released by Softek in 1983. The player kills wizards by digging holes in the floor to watch them plummit to their death.
Contents
The game
"This game has wandered off the ‘Panic’ theme to some degree. You play the part of a small, jerk-moving man who is equipped with a pick for digging holes. Six platforms give the game quite a height and these are connected by various lengths of thin ladders. Monsters (vampire types) are tiny, but they do home in on you very quickly — good job you’ve got nine lives! There is no monster bashing in this game (boring) the monsters being killed merely by their falling through a hole (or holes) in the platform — although this doesn’t always kill them...." [1]
Reception
Crash magazine did not recommend the game, stating it "gives the impression of being out of date" with its "small, jerky character graphics" and "lack of sound and not much use of colour".[1]
References
External links
Softek Software 1983 Acherons Rage • Draculas Revenge • Firebirds • Galaxians • Megapede • Monsters • Monsters in Hell • Joust / Ostron • Repulsar • Robon •
Super Meteors • UltrapedePlatforms Developers Andrew Beale • Andrew Glaister • Graeme Devine • Martin LewisCategories:- 1983 video games
- Platform games
- ZX Spectrum-only games
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