- Marc LeBlanc
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Marc "Mahk" LeBlanc is an educator about and designer of video games.
LeBlanc attended MIT where he received a B.S. and M.S. in Computer Science.
Through his work with Looking Glass Studios, LeBlanc contributed to a number of important video game titles including Ultima Underworld II, System Shock, Flight Unlimited, Terra Nova, and Thief.[1]
After Looking Glass, LeBlanc went to work for Sega, developing artificial intelligence for the Visual Concepts line of sports games. In 2003, LeBlanc went to work for Mind Control Software, where, with Andrew Leker, he co-developed Oasis, which won an Independent Games Festival award. In addition, LeBlanc has participated in a number of Indie Game Jams.
LeBlanc has led a number of Game Design Tuning Workshops at the Game Developers Conference, where he explores his theories on game design, specifically the Mechanics/Dynamics/Aesthetics (MDA) framework. MDA is based in part on the Formal Abstract Design Tools for games discussion initiated by Doug Church. LeBlanc runs a site, 8kindsoffun.com, including the MDA work and his breakdown of "fun" for game design.
References
External links
Looking Glass Studios Ultima Underworld series Ultima Underworld: The Stygian Abyss · Ultima Underworld II: Labyrinth of WorldsSystem Shock series Thief series Thief: The Dark Project · Thief II: The Metal AgeFlight Unlimited series Other games John Madden Football '93 (Mega Drive) · Terra Nova: Strike Force Centauri · British Open Championship Golf · Command & Conquer (N64) · Destruction Derby 64 · Jane's Attack SquadronPeople Austin Grossman · Doug Church · Emil Pagliarulo · Eric Brosius · Marc LeBlanc · Paul Neurath · Randy Smith · Seamus Blackley · Terri Brosius · Warren SpectorRelated articles Categories:- Video game designers
- Living people
- Game researchers
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