- Sundance (arcade game)
Infobox VG
title=Sundance
caption=Screenshot of Sundance
developer =Tim Skelly
publisher =Cinematronics
distributor=
designer=Tim Skelly
version=
released = 1979 (Arcade)
platforms=Arcade Game
genre = Puzzle
modes =Single player , Up to 2 players, alternating turns
ratings=
media=
requirements=
input=10 Buttons
arcade system=Cinematronics hardware
cpu=CCPU at 5MHz
sound=Amplified Mono, 1 channel
cabinet=Vertical
display=Vector, Monochrome"Sundance" is a puzzle
arcade game usingvector graphics released byCinematronics in 1979. The game consists of two grids floating in a pseudo-3D space with small suns bouncing between them. The player scored points by capturing the suns as they made contact with the grids. The player also had a limited-use "smart bomb" button which would eliminate all of the suns currently bouncing between the grids. As the suns bounced, the grids would move closer and closer, making gameplay more difficult. The game ended when the grids fully converged.The game itself had only a small production run and was plagued with hardware failures due to its unconventional design. According to
Tim Skelly , the game's designer, "Sundance" used an additionaldaughterboard that controlled the intensity of certain vectors. This board and its connections were rather fragile and prone to failure. [ [http://www.dadgum.com/giantlist/archive/cinematronics.html Tim Skelly's History of Cinematronics and Vectorbeam ] ] Also, the monitor used a defective carbon coating spray which tended to cause the monitor's tube to arc if it was left in a certain position, destroying the monitor. [ [http://zonn.com/Cinematronics/history.htm History of Cinematronics Inc ] ]References
External links
*KLOV game|id=9860|name=Sundance
Wikimedia Foundation. 2010.