- Bump 'n' Jump
Infobox VG
title= Bump 'n' Jump
caption= Arcade flyer of Bump 'n' Jump.
developer=Data East
publisher=Data East , Bally Midway
released= 1982
genre=Driving game
modes= 2 players, alternating turns
platforms= Arcade
cabinet = Upright, cocktail
cpu= 1x 6502 @ 750 kHz
sound=2xAY-3-8910 Namco WSG @ 1.5 MHz MHz
input= 8-wayjoystick , 1 button
display= Raster, 240 x 256 pixels (Vertical), 16 colors"Bump 'n' Jump" is a 1982 Japanese
arcade game created by Data East Corporation for itsDECO Cassette System . The game was called nihongo|"Burnin' Rubber"|バーニンラバー in Japan, but renamed "Bump 'n' Jump" for itsUnited States release via Bally Midway.In "Bump 'n' Jump", the girlfriend of the protagonist has been kidnapped by the Black Army Corps, and he must race to save her. The goal in is to drive from the beginning of a level to the end while bumping enemy vehicles into obstacles and jumping over various large obstacles such as overpasses, and large rivers.
Gameplay
Due to the bird's eye view, players cannot see the large obstacles until it is too late to jump, so the game displays a flashing exclamation point when the large obstacles are about to appear. Adding a level of complexity, the NES version of the game also requires that players pick up cans of
gasoline that are interspersed throughout each course, as their car uses up fuel steadily throughout the game.The enemy vehicles are separated into cars and
truck s. Cars can be bumped into obstacles or jumped upon and destroyed, while trucks cannot be bumped; they can be jumped upon only to destroy them, and will sometimes drop obstacles that will destroy the player. At the end of each level players receive bonus points for the remaining gasoline in their car, and the number of enemy vehicles crashed. Going from one level to another is characterised by a change of seasons. Apart from the change of scenery, the winter scenario also features the additional challenge of slippery roads. Players get points for bumping other cars and causing the other cars to crash, but one bonus isn't apparent: If the player completes a level without bumping another car, the player receives a huge point bonus. The C64 version uses the chorale parts ofJohann Sebastian Bach 'sHerz und Mund und Tat und Leben cantata for soundtrack.Ports
Ports of the game have also been released on
Atari 2600 andIntellivision in 1983, theColecoVision andCommodore 64 in 1984, and the for theNintendo Entertainment System (published byVic Tokai ) in1988 . The NES version was released inJapan as nihongo|"Buggy Popper"|バギー・ポッパー.External links
*KLOV game|id=7234
*StrategyWiki
*moby game|id=/bump-n-jump
Wikimedia Foundation. 2010.