- Whammy! Push Your Luck
infobox television
show_name = Whammy! Push Your Luck
caption = Spin your way to big bucks!
format =Game show
runtime = 30-45 minutes
creator =FremantleMedia
director =
executive_producer = Wilma Galvante
starring = Paolo BedionesRufa Mae Quinto
country = flagicon|PhilippinesPhilippines
language = Filipino, Tagalog, English
network =GMA Network
first_aired = October 8, 2007
last_aired = January 25, 2008
num_episodes =
list_episodes =
theme_music_composer =
opentheme =
endtheme =
preceded_by =
followed_by = Hana Yori Dango 2
website =
imdb_id =
tv_com_id ="Whammy! Push Your Luck" was a
GMA Network TV program based on the American game showPress Your Luck and its updated versionWhammy! The All-New Press Your Luck . It is aired weeknights before "24 Oras " on GMA Telebabad.This program went off-air last January 2008 because of its rival program
Wheel of Fortune of ABS-CBN which aired by January. The game show was replaced byHana Yori Dango 2 .The show is hosted by
Paolo Bediones andRufa Mae Quinto [ [http://www.pep.ph/news/14971/Paolo-Bediones-and-Rufa-Mae-Quinto-host-GMA-7s-new-game-show-Whammy Rufa Mae Quinto and Paolo Bediones, to host "Whammy! Push Your Luck"] ] .Object of the Game
Three contestants compete on each episode of "Whammy!". Each episode has three rounds: a Big Board round, a question round, and finally another Big Board round for larger stakes. The player with the most money wins.
The First Big Board Round
Contestants started at the game board. Play passed repeatedly down the line of contestants, each taking one spin, for an unlimited number of rounds. This went on until each contestant had either landed on a Whammy, or chosen to stop by "freezing". Each contestant was given P1000 to start the show). Play started with four Whammies on the board and after each round through the contestants, four more are added.
The contents of each space on the "Big Board" changed just under once per second, alternating among the three possible values for each space. One space would be highlighted by lights; the highlight would jump from square to square several times per second. The contestant would press the red button in front of them to stop the board (and would usually yell "Stop!" as they did so). Usually, when the board stopped, the highlighted space would contain either money or a prize; that would be added to the contestant's score. (The score displayed for each contestant included both the cash and the peso value of any prizes they had landed on.) But if the highlighted space contained a Whammy, the contestant would lose all the cash and prizes they had earned, and the contestant's score would fall back to PHP0. An animation would appear on-screen, featuring the Whammy "destroying" the contestant's score in one of a variety of ways, and a Whammy marker would then pop up out of the player's podium. The Whammy was created by computer animation studio WIT Animation, giving it a futuristic CGI-like feel.
The first Big Bucks round's board has cash amounts ranging from PHP1000 to PHP5000, and prizes typically worth several thousand pesos.
pecial Spaces on the Big Board
Some special spaces gave a contestant money and an additional spin. If a contestant landed on one with an occupied "earned" column and no passed spins, the number in the earned column would stay there. {For example, if a contestant had 5 earned spins and landed on a free spin space, the "earned" column would still say "5".} If a contestant landed on one with an occupied "passed" column, a spin would be added to the "earned" column and a spin would be removed from the "passed" column.
There is also directional squares such as 'Go Back Two Spaces", "Advance Two Spaces" (the contestant would earn whatever was at that space on the board, as if they had landed on that space in the first place), "Move One Space" (the contestant could choose to move to either of the adjacent board spaces and take whatever was displayed there).
There is also a space that allows players the choice of any non-Whammy space on the board.
The Question Round
Each question round included four questions. Any contestant could buzz in and answer the question, but was not immediately told if his or her answer was right. The other two contestants would then be allowed to guess the correct answer from three
multiple choice s (the buzz-in contestant's answer plus two alternative answers). If no contestant buzzed in, then the hosts' would read three multiple choice answers, and all three contestants would attempt to guess the correct answer. A correct buzz-in answer earned a contestant three spins for use in the Big Board round; multiple-choice was worth one spin. So a player could earn up to a maximum of twelve spins in a question round (by being the first to buzz in on all four questions, and answering all four correctly), and the maximum for all three would be 20.The Second Big Board Round
The second and final round board has much higher values, and is also added with special prizes by the sponsors of the show. Their value is PHP50,000 - PHP60,000 cash and PHP10,000 worth of the sponsor's product (now PHP100,000 to PHP150,000).
If two or all three players were tied, the player with the fewest spins went first; if they were tied for that as well, the player to the hosts' left went first.)
Here, there are two kinds of Whammy: the ordinary Whammy (the one at the first round; has one Whammy in the box); and extreme Whammy (has two Whammys in the box). Extreme Whammy will bring a "Whammy Wham-Bam!" and it will dump the player with something from the top of the studio. (The Extreme Whammy's American name is the Double Whammy)
During the second round, the dollar amounts and prizes shown on the squares were rotated in a much different fashion. Rather than all the squares' contents at the same time, they changed six squares at a time, thereby making the second round a bit harder by providing the illusion that the board was moving faster than it actually was (each individual square changed at the same rate as in Round 1).
Also in this round, a contestant can pass his spins to another contestant and the selected contestant is required to use the passed spins. If a contestant hit a total of four Whammies during the Big Bucks rounds, that player was immediately and permanently eliminated from the game.
The contestant that has the highest money earned will be the winner. Only this contestant will get the money he earned.
"Whammy!" generates random prizes, whammies, and light patterns for each space on the Big Board using a personal computer, running at a speed of 200 MHz, as well as a very large number of patterns for game play.
New changes for the game
In the second big board round, If a contestant pushes and lands the Whammy icon, the money would go to "Whammy Bank" where Whammy would save the prizes and money, but still the contestant's money would turn to zero. However, if any contestant picks a "Whammy Bank" icon, the money which Whammy got would add to contestant's prize to win. This is similar to America's second season of
Whammy! The All-New Press Your Luck .References
See also
*
List of programs previously aired by GMA Network
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