Kaneva

Kaneva

Infobox Company
company_name = Kaneva, Inc
company_logo =
company_type = corporation
foundation = 2004
location = Atlanta, GA
key_people = Christopher Klaus
(Founder/CEO)
Greg Frame
(Co-founder/CGO) [cite web|url=http://www.kaneva.com/overview/company.aspx|title=Kaneva website - "Leadership"|publisher=Kaneva|accessdate=2007-01-25]
industry = computer and video game industry
products = Virtual World, MMOG Platform
revenue =
operating_income =
net_income =
num_employees =
parent =
subsid =
homepage =http://www.kaneva.com/
footnotes =

Kaneva, Inc. is a privately owned Atlanta-based company founded in 2004 by Christopher Klaus and [http://www.kaneva.com/overview/company.aspx Greg Frame] . Kaneva is a 3D Virtual World that supports 2D web browsing, social networking and shared media.

In 2004 Kaneva worked directly with Georgia’s Department of Economic Development to draft a new law into existence that would promote video game development in Georgia. Klaus, who was elected in 2004 to Gov. Sonny Perdue's Film, Video and Music Advisory Commission, courted the economic development department to come around to his way of thinking. Klaus played a key role in making sure an entertainment tax incentive bill passed in 2004 included the video game industry. [cite web|url=http://www.businessweek.com/technology/content/apr2007/tc20070416_936979.htm?chan=search|title=www.businessweek.com/technology/content/apr2007/tc20070416_936979.htm |accessdate=2007-07-12]

Background

Kaneva was originally founded to develop a massively multi-player online game (MMOG) but its founders perceived a need in the gaming industry for a software solution that would aid in the development of games. In late 2004, Kaneva released the first version of their Kaneva Game Platform that included features to enable professional or independent game developers to develop games. [cite web|url=http://www.techcrunch.com/2007/03/16/kaneva-a-place-for-3d-friends/|title=www.techcrunch.com/2007/03/16/kaneva-a-place-for-3d-friends/ |accessdate=2007-07-12]

As Web 2.0 became more mainstream, Kaneva decided to use its own technology to develop a virtual world that combined video sharing, social networking and 3D environments into one place. In 2005, Kaneva started development on the Virtual World of Kaneva, the company’s flagship product. [cite web|url=http://www.webware.com/8301-1_109-9685051-2.html|title=www.webware.com/8301-1_109-9685051-2.html |accessdate=2007-07-12] The Virtual World of Kaneva was released into beta in mid 2006.

This new direction, however, did not abandon the original focus of the Kaneva Game Platform. A new site was created in April 2006 to allow the community of game developers to collaborate on their projects. This site was named the Kaneva Elite Developers Site. Currently, the Kaneva Elite Developers have over a hundred games in development and thousands of active game developers.

References

External links

* [http://www.kaneva.com Official site]
* [http://elite.kaneva.com Kaneva Elite Developers Site]
* [http://kaneva.wikia.com/wiki/Main_Page Kaneva Wiki]


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