- Automotive suspension design
Automotive suspension design is an aspect of
automotive engineering , concerned with designing the suspension for cars and trucks.The process entails
*selecting appropriate vehicle level targets
*selecting a system architecture
*choosing the location of the 'hard points', or theoretical centres of eachball joint orbushing
*selecting the rates of the bushings
*analysing the loads in the suspension
*designing the spring rates
*designingshock absorber characteristics
*designing the structure of each component so that it is strong, stiff, light, and cheap
*analysing thevehicle dynamics of the resulting designSince the 1990s the use of
multibody simulation andfinite element software has made this series of tasks more straightforward.Vehicle level targets
A partial list [1] would include:
*maximum steady state lateral acceleration (in understeer mode)
*roll stiffness (degrees per g of lateral acceleration)
*ride frequencies
*lateralload transfer percentage distribution front to rear
*Roll moment distribution front to rear
*ride heights at various states of load
*Understeer gradient
*Turning circle
*Ackermann
*Jounce travel
*Rebound travelOnce the overall vehicle targets have been identified they can be used to set targets for the two suspensions. For instance, the overall understeer target can be broken down into contributions from each end using a
Bundorf analysis .ystem architecture
Typically a vehicle designer is operating within a set of constraints. The suspension architecture selected for each end of the vehicle will have to obey those constraints. For both ends of the car this would include the type of spring, location of the spring, and location of the
shock absorbers .For the front suspension the following need to be considered
*the type of suspension (
MacPherson strut ordouble wishbone suspension )
*type of steering actuator (rack and pinion orrecirculating ball )
*location of the steering actuator in front of, or behind, the wheel centreFor the rear suspension there are many more possible suspension types, in practice.
Hardpoints
The hardpoints control the static settings and the
kinematics of the suspension.The static settings are
*Toe
*Camber
*Castor
*Roll center height at design load
*Mechanical (or caster) trail
*Anti-dive and anti-squat
*Kingpin Inclination
*Scrub radius
*Spring and shock absorbermotion ratio sThe kinematics describe how important characteristics change as the suspension moves, typically in roll or steer. They include
*
Bump Steer
*Roll Steer
*Tractive Force Steer
*Brake Force Steer
*Camber gain in roll
*Castor gain in roll
*Roll centre height gain
*Ackerman change with steering angle
*Track gain in rollThe analysis for these parameters can be done graphically, or by
CAD , or by the use of kinematics software.Compliance analysis
The compliance of the bushings, the body, and other parts modify the behaviour of the suspension. In general it is difficult improve the kinematics of a suspension using the bushings, but one example where it does work is the
toe control bush used inTwist-beam rear suspension s. More generally, modern cars suspensions include an NVH bush. This is designed as the main path for the vibrations and forces that cause road noise and impact noise, and is supposed to be tunable without affecting the kinematics too much;Loads
Once the basic geometry is established the loads in each suspension part can be estimated. This can be as simple as deciding what a likely maximum load case is at the contact patch, and then drawing a
Free body diagram of each part to work out the forces, or as complex as simulating the behaviour of the suspension over a rough road, and calculating the loads caused. Often loads that have been measured on a similar suspension are used instead - this is the most reliable method.Detailed design of arms
The loads and geometry are then used to design the arms and spindle. Inevitably some problems will be found in the course of this that force compromises to be made with the basic geometry of the suspension.
References
The Automotive Chassis Engineering Principles - J. Reimpell H. Stoll J. W. Betzler. - ISBN 978-0-7680-0657-5
Race Car Vehicle Dynamics -
William F. Milliken and Douglas L. Milliken.Fundamentals of Vehicle Dynamics - Thomas Gillespie.
Chassis Design - Principles and Analysis -
William F. Milliken and Douglas L. Milliken.
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