- E3
Infobox Convention
name = E3 Media and Business Summit,
Electronic Entertainment Expo
caption =
status = Active
genre = Multi-genre
venue = Varies
location = Varies
country = United States
first = 1995
last =
organizer =Entertainment Software Association
filing = Non-profit
attendance = 3,000-5,000 (invite only)
60,000+ (industry registration only) in 2006
website = http://www.e3expo.com/The E3 Media and Business Summit, formerly known as Electronic Entertainment Expo and commonly known as E3, is an annual
trade show for the computer and video games industry presented by the Entertainment Software Association (ESA). It is used by manyvideo game developer s to show off their upcoming games and game-related hardware.E3 is invitation-only since
2007 , reducing the number of attendees from 60,000 at E3 2006 to the 3,000-5,000 of E3 2007. A separate conference calledEntertainment for All Expo has been created to accommodate the public demand for a major, annual video game event, however it has not been able to replicate E3's success.E3 was previously held in the third week of May of each year at the
Los Angeles Convention Center (LACC) in Los Angeles. In 2007, the convention was exceptionally held fromJuly 11 toJuly 13 inSanta Monica, California . The ESA stated that the event reached a record attendance of 70,000 people in2005 .History
Prior to E3, most game developers went to other trade shows to display new products, including the
Consumer Electronics Show and theEuropean Computer Trade Show .The first E3 was put on by the Interactive Digital Software Association (now the Entertainment Software Association). It coincided with the start of a new generation of consoles, with the release of the
Sega Saturn , and the announcements of upcoming releases of thePlayStation ,Virtual Boy and SNK's Neo*Geo CD. Specifications for the Nintendo Ultra 64 (later renamedNintendo 64 ) were released, but there was no hardware shown.The event ran from
May 11 throughMay 13 1995 in Los Angeles, California. Keynote speakers includedSega of America, Inc. president and CEO Thomas Kalinske; Sony Electronic Publishing Company president Olaf Olafsson; and Nintendo chairman Howard Lincoln.Layout
The 2007 show was housed in suites and meeting rooms in numerous hotels in the
Santa Monica area, within walking distance of each other. TheBarker Hangar was used for showcasing software.how floor
. Booth space was purchased ahead of time by publishers. Some publishers, in turn, spent millions of dollars creating elaborate displays and structures to accommodate the promotion of their bigger titles.
While E3 was noted as being noisy and busy, sound levels are not what they once were; in recent years (2005, 2006), publishers like EA have kept their sound down compared to years directly before. At one point, sound levels would fluctuate as exhibitors raised the volume to compete with near by stands. Shouting was common at some stands. Meanwhile, in 2006, when attendance was down to 10,000, according to the organizers, it was a planned move as industry accreditation was stringently checked.
. Celebrities were generally only available for a few hours, so line-waiting was a general practice at E3.
Concourse Hall and lobbies
The external apparatus that connects the bigger halls is the Concourse Hall and subsequently, the West Hall and South Hall lobbies. The lobbies were used for registration, picking up badges and badge holders, and other general information. Bag stands and the daily magazine were available in the lobbies. The lobbies were also the signature glass structures of the LACC and were massive structures.
The Concourse Hall generally featured four booths and a few media outlets as well as the
Into the Pixel game art exhibition started at E3 2004. The Concourse Hall was generally used as a link between both lobbies and featured a window display with a beautiful view of downtown Los Angeles.outh Hall
The largest ship of the LACC and the largest exhibition space by default. Microsoft and many of the largest Western developers from
North America andEurope generally found their homes here.Kentia and Petree Halls
The second smallest and smallest ship respectively. The RMN Petree was the indefinite home to
Atari and Midway's massive booths. The RMN Kentia was generally used by smaller developers who could not afford the hefty fees of having a booth 'planetside'. As a result, the look of the RMN Kentia at E3 was similar to that of a bazaar.West Hall
The RMN "West Hall" was used by the biggest publishers from
Asia .Nintendo andSony 's booths are normally located here. The RMN "West Hall" was also normally temporarily home to private press rooms, and sometimes TV studios, of large gaming media outlets such asIGN ,1UP.com ,GameSpy , andGameSpot .Online scheduling system
In addition to the physical event, E3 supports or is otherwise associated with a number of online sites. One site introduced in 2006 was [http://e3expo.leveragesoftware.com/ E365] , an online community which attendees use to pre-network and schedule meetings with one another.
Media coverage
Many websites and blogs have a history of providing extensive coverage of E3 with live webcasts, game previews, game media and blog entries covering popular press events. Some of the more popular sites include, but are not limited to "
IGN ", "GameSpot ", "Kotaku ", "1UP.com ", "GamesRadar ", [http://www.CVG.co.uk] "Gametrailers ", "Advanced Media Network " and "VGCore.com ".On site, the event is covered by professional journalists from around the world. Proof of credentials are verified before the event or on-site. Originally E3 was almost entirely dominated by print games journalists, the event eventually came to include general and specialist TV crews, newspaper journalists, website journalists, and ‘fansite’ journalists. Many of these attendees came with consumer-level digital video and photograph cameras.
under "SHOWDAILY", the magazine provides news, and maps of the show floor.
G4 has aired live coverage of E3 2005, 2006, 2007, and 2008 covering three hours a day over 4 days in the week of the event.
An episode of "
The Showbiz Show " featuredAndrew Daly getting live coverage from E3.2007 restructure
On
July 31 ,2006 , the ESA announced that the expo would be downsized and restructured due to the overwhelming demand from the exhibitors.cite web|url=http://www.gamespot.com/pages/news/story.php?sid=6154935|title=ESA confirms much smaller E3 in '07|date=2006-07-31 |accessdate=2007-06-02] OnOctober 13 ,2006 the new format of the show was detailed. Essentially, the E3 "Trade Show" was replaced with a more downsized and invite-only series of events known as the E3 Media and Business Summit. The idea was to focus on press events and small meetings with media, retail, development, and other key sectors. While there would be opportunities for game demonstrations,E3 2007 did not feature the large trade show environment of previous years.cite press release |url=http://www.theesa.com/archives/2006/07/for_immediate_r.php|title=Entertainment Software Association Announces Evolution of E3Expo for 2007|publisher=Entertainment Software Association|date=2006-07-31 |accessdate=2007-06-02]Although E3 was originally envisioned as an expo open only to game industry professionals, it has grown in recent years to include greater numbers of bloggers and attendees who were not industry professionals. [cite web|url=http://arstechnica.com/news.ars/post/20060730-7382.html|title=E3 game trade show not cancelled, but will be downsized|accessdate=2007-06-02] Most of these bloggers were excluded from the revised event, as the ESA has announced that the new E3 will be by invitation only. [cite web |url=http://blogs.rockymountainnews.com/denver/freePlay/2006/08/the_new_e3.html |archiveurl=http://web.archive.org/web/20070313075409/http://blogs.rockymountainnews.com/denver/freePlay/2006/08/the_new_e3.html |title=The new E3: now minus the fun |archivedate=2007-03-13|date=
2006-08-06 |accessdate=2007-07-11]It was originally speculated that because of these changes, independent developers may have been excluded, and subsequently damaged, in preference for larger game companies. But the ESA ultimately provided invitations for independent developers with "The Indie Games Showcase" booth. This was made possible through industry supporters, IndieCade and the International Game Developers Association. [cite web |url=http://au.gamespot.com/news/6175003.html |title=Indie games get a shot |date=
2007-07-13 |accessdate=2008-06-01]The move was widely criticized by those both within and outside the gaming industry [http://games.ign.com/articles/892/892415p2.html] with the famous game designer
Will Wright quoted as saying;"It almost feels like a zombie at this point; it's the walking dead. It's such an abrupt end to what was E3, which had been this huge escalating arms race....Right now we're in this kind of dicey, do we have an event, what event is it, which one do we go to? I think we're in an uncomfortable transition zone when really the real E3 died a couple of years ago." [http://kotaku.com/5043348/will-wright-says-e3-is-the-walking-dead]
Significantly harmed because of this change is the city of Los Angeles, which previously experienced a huge economic boom from the large influx of gamers and industry employees during the event. One group that was clearly hit were taxi drivers, where drivers could have expected up to 50% increases in income during an E3 convention.
Claimed successor
On
August 8 ,2006 , Gen Con, LLC announced that it would be expanding its gaming exhibits to include video games. The company also stated that it would increase venue space at its Indianapolis convention and relocate its Anaheim convention to theLos Angeles Convention Center . However, onJanuary 26 ,2007 , Gen Con announced that it would be canceling its Anaheim show, Gen Con So Cal. The company cited a lack of growth in attendance and an increase in competing shows.On
January 5 ,2007 ,IDG World Expo announced that the ESA had endorsed a consumer-oriented successor to E3 calledEntertainment for All or E for All (which replaces the GamePro Expo name). The expo took place fromOctober 18 throughOctober 20 ,2007 at theLos Angeles Convention Center to allow participating companies to sell their holiday releases to the attendees. The expo charged an entrance fee of USD $50 to $110, but attendance was no longer limited to video game developers, retailers, and media.In many countries other than the US, several smaller expositions have arisen showcasing local talent and games production companies as well as many international companies.
Company breakaways
According to
Game Informer , video game companiesActivision andVivendi Games have broken away from ESA. [ [http://www.gamesindustry.biz/articles/ea-activision-vivendi-esa-exit-shows-lack-of-leadership EA: Activision, Vivendi ESA exit shows "lack of leadership" // News // GamesIndustry.biz ] ] [ [http://www.joystiq.com/2008/05/02/breaking-activision-and-vivendi-discontinue-esa-membership/ Breaking: Activision and Vivendi discontinue ESA membership - Joystiq ] ] In an interview withActivision Blizzard CEO Bobby Kotick, when asked why the company left the ESA, he stated that they "have [their] own issues that are not the industry's issues" and that they need their own executive to deal with the government instead of the ESA. [ [http://weblogs.variety.com/the_cut_scene/2008/07/why-activision.html The Cut Scene - Video Game Blog by Variety: Why Activision left the ESA ] ]Possible public reopening
On
September 3 ,2008 , gamingblog ,Kotaku reported that the ESA were considering reopening E3 to the public. [ [http://kotaku.com/5044654/e3-board-in-talks-about-making-show-public E3 Board In Talks About Making Show Public] ] It is speculatedWho|date=September 2008, however, that due to the fact that thePenny Arcade Expo (PAX) has taken over as the dominant public video game trade show in E3's absence, that E3 could not be as successful as it previously was even if it were to reopen to the public.Fact|date=September 2008ee also
*
History of E3
*G-Star - held inKINTEX , Goyang, South Korea
*European Computer Trade Show — held in London, United Kingdom
*Tokyo Game Show — Game expo held in Tokyo, Japan
*SpaceWorld —Nintendo exclusive game expo, no longer held
*Consumer Electronics Show
*Game Developers Conference
*Games Convention — held in Leipzig, Germany
*GAMESCom
*Penny Arcade Expo References
*cite web|url=http://www.firingsquad.com/features/looking_back_at_e3_1/ |title=Looking back at E3 |first=John |last=Callaham
publisher=FiringSquad |date=2007-06-19 |accessdate=2007-06-22External links
* [http://www.e3expo.com/ Official E3 site]
* [http://www.gamecriticsawards.com/ Game Critics Awards - Best of E3]
* [http://www.n-sider.com/articleview.php?articleid=209 N-Sider.com's History of E3]
* [http://www.armchairempire.com/Features/e3-chronicles/mainpage.htm E3 Summary 1995 - 2004]
*Game Zero magazine's [http://www.gamezero.com/team-0/articles/industry/e3_1995/e3_1995.html E3 1995 Coverage and Daily Summaries]
* E3 2008 coverage: [http://e3.1up.com/ 1UP] , [http://www.E3coverage.com/ E3coverage.com] , [http://www.g4tv.com/e3 G4] , [http://e3.gamespot.com Gamespot] , [http://www.ign.com/e3/ IGN] , [http://www.joystiq.com/e3 Joystiq] , [http://www.e3.net/ UGO E3.net]
* [http://www.cydonian.com/photos/cat7.htm Photography of Chris Smart - Three Days in LA - E3 2004 ]
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