Motion field

Motion field

In computer vision the motion field is an ideal representation of 3D motion as it is projected onto a camera image. Given a simplified camera model, each point (y1,y2) in the image is the projection of some point in the 3D scene but the position of the projection of a fixed point in space can vary with time. The motion field can formally be defined as the time derivative of the image position of all image points given that they correspond to fixed 3D points. This means that the motion field can be represented as a function which maps image coordinates to a 2-dimensional vector. The motion field is an ideal description of the projected 3D motion in the sense that it can be formally defined but in practice it is normally only possible to determine an approximation of the motion field from the image data.

Contents

Introduction

An illustration of some 3D points and their corresponding image points as described by the pinhole camera model. As the 3D points are moving in space, the corresponding image points are also moving. The motion field consists of the motion vectors in the image for all points in the image.

A simple camera model implies that each point (x1,x2,x3) in 3D space is projected to a 2D image point (y1,y2) according to some mapping functions m1,m2:

 \begin{pmatrix} y_{1} \\ y_{2} \end{pmatrix} = \begin{pmatrix} m_{1}(x_{1}, x_{2}, x_{3}) \\ m_{2}(x_{1}, x_{2}, x_{3}) \end{pmatrix}

Assuming that the scene depicted by the camera is dynamic; it consists of objects moving relative each other, objects which deform, and possibly also the camera is moving relative to the scene, a fixed point in 3D space is mapped to varying points in the image. Differentiating the previous expression with respect to time gives

 \begin{pmatrix} \frac{d y_{1}}{d t} \\[2mm] \frac{d y_{2}}{d t} \end{pmatrix} = \begin{pmatrix} \frac{d m_{1}(x_{1}, x_{2}, x_{3})}{d t} \\[2mm] \frac{d m_{2}(x_{1}, x_{2}, x_{3})}{d t} \end{pmatrix} = \begin{pmatrix} \frac{d m_{1}}{d x_{1}} & \frac{d m_{1}}{d x_{2}} & \frac{d m_{1}}{d x_{3}} \\[2mm] \frac{d m_{2}}{d x_{1}} & \frac{d m_{2}}{d x_{2}} & \frac{d m_{2}}{d x_{3}} \end{pmatrix} \, \begin{pmatrix} \frac{d x_{1}}{d t} \\[2mm] \frac{d x_{2}}{d t} \\[2mm] \frac{d x_{3}}{d t} \end{pmatrix}

Here

 \mathbf{u} = \begin{pmatrix} \frac{d y_{1}}{d t} \\[2mm] \frac{d y_{2}}{d t} \end{pmatrix}

is the motion field and the vector u is dependent both on the image position (y1,y2) as well as on the time t. Similarly,

 \mathbf{x'} = \begin{pmatrix} \frac{d x_{1}}{d t} \\[2mm] \frac{d x_{2}}{d t} \\[2mm] \frac{d x_{3}}{d t} \end{pmatrix}

is the motion of the corresponding 3D point and its relation to the motion field is given by

 \mathbf{u} = \mathbf{M} \, \mathbf{x}'

where  \mathbf{M} is the image position dependent  2 \times 3 matrix

 \mathbf{M} = \begin{pmatrix} \frac{d m_{1}}{d x_{1}} & \frac{d m_{1}}{d x_{2}} & \frac{d m_{1}}{d x_{3}} \\[2mm] \frac{d m_{2}}{d x_{1}} & \frac{d m_{2}}{d x_{2}} & \frac{d m_{2}}{d x_{3}} \end{pmatrix}

This relation implies that the motion field, at a specific image point, is invariant to 3D motions which lies in the null space of  \mathbf{M} . For example, in the case of a pinhole camera all 3D motion components which are directed to or from the camera focal point cannot be detected in the motion field.

Special cases

The motion field \mathbf{v} is defined as:

\mathbf{v} = f\frac{Z\mathbf{V} - V_z\mathbf{P}}{Z^2}

where

\mathbf{V}=-\mathbf{T}-\mathbf{\omega}\times\mathbf{P}.

where

  • \mathbf{P} is a point in the scene where Z is the distance to that scene point.
  • \mathbf{V} is the relative motion between the camera and the scene,
  • \mathbf{T} is the translational component of the motion, and
  • \mathbf{\omega} is the angular velocity of the motion.

Relation to optical flow

The motion field is an ideal construction, based on the idea that it is possible to determine the motion of each image point, and above it is described how this 2D motion is related to 3D motion. In practice, however, the true motion field can only be approximated based on measurements on image data. The problem is that in most cases each image point has an individual motion which therefore has to be locally measured by means of a neighborhood operation on the image data. As consequence, the correct motion field cannot be determined for certain types of neighborhood and instead an approximation, often referred to as the optical flow, has to be used. For example, a neighborhood which has a constant intensity may correspond to a non-zero motion field, but the optical flow is zero since no local image motion can be measured. Similarly, a neighborhood which is intrinsic 1-dimensional (for example, an edge or line) can correspond to an arbitrary motion field, but the optical flow can only capture the normal component of the motion field. There are also other effects, such as image noise, 3D occlusion, temporal aliasing, which are inherent to any method for measuring optical flow and causes the resulting optical flow deviate from the true motion field.

In short, the motion field cannot be correctly measured for all image points, and the optical flow is an approximation of the motion field. There are several different ways to compute the optical flow based on different criteria of how an optical estimation should be made.


References

  • Bernd Jähne and Horst Haußecker (2000). Computer Vision and Applications, A Guide for Students and Practitioners. Academic Press. ISBN 0-13-085198-1. 
  • Linda G. Shapiro and George C. Stockman (2001). Computer Vision. Prentice Hall. ISBN 0-13-030796-3. 
  • Milan Sonka, Vaclav Hlavac and Roger Boyle (1999). Image Processing, Analysis, and Machine Vision. PWS Publishing. ISBN 0-534-95393-X. 

Wikimedia Foundation. 2010.

Игры ⚽ Нужен реферат?

Look at other dictionaries:

  • Motion analysis — is a topic in computer vision, image processing, and machine vision that studies methods and applications in which two or more consecutive images from an image sequences, e.g., produced by a video camera, are processed to produce information… …   Wikipedia

  • Motion picture terminology — The film industry is built upon a large number of technologies and techniques, drawing upon photography, stagecraft, music, and many other disciplines. Following is an index of specific terminology applicable thereto.#*180 degree rule *30 degree… …   Wikipedia

  • Motion planning — (a.k.a., the navigation problem , the piano mover s problem ) is a term used in robotics for the process of detailing a task into discrete motions. For example, consider navigating a mobile robot inside a building to a distant waypoint. It should …   Wikipedia

  • Motion capture — Motion capture, motion tracking, or mocap are terms used to describe the process of recording movement and translating that movement on to a digital model. It is used in military, entertainment, sports, and medical applications, and for… …   Wikipedia

  • Motion detection — is a process of confirming a change in position of an object relative to its surroundings or the change in the surroundings relative to an object. This detection can be achieved by both mechanical and electronic methods. In addition to discrete,… …   Wikipedia

  • motion picture — motion picture, adj. 1. a sequence of consecutive pictures of objects photographed in motion by a specially designed camera (motion picture camera) and thrown on a screen by a projector (motion picture projector) in such rapid succession as to… …   Universalium

  • Motion (physics) — Motion involves change in position, such as in this perspective of rapidly leaving Yongsan Station In physics, motion is a change in position of an object with respect to time. Change in action is the result of an unbalanced force. Motion is… …   Wikipedia

  • Motion control photography — is a technique used in still and motion photography that enables precise control of, and optionally also allows repetition of, camera movements. It can be used to facilitate special effects photography. The process can involve filming several… …   Wikipedia

  • Field Eugene Kindley — (March 13, 1896 ndash; February 2, 1920) was an aviator and World War I flying ace.BirthField Eugene Kindley [ [http://encyclopediaofarkansas.net/encyclopedia/entry detail.aspx?entryID=1689 Encyclopedia of Arkansas] ] was born at Prairie Grove in …   Wikipedia

  • Motion (conference) — Motion is the annual conference on animation, motion graphics and visual effects. The first motion conference was held in 2006, as a regional event taking place in the Southwest part of the United States. The event is now worldwide, and is… …   Wikipedia

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”