- Compu-Read
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Compu-Read Developer(s) Edu-Ware Publisher(s) Edu-Ware Designer(s) Sherwin Steffin Engine EWS3 Version 3.0 Platform(s) Apple II, Atari 400/800, Commodore 64, IBM PC Release date(s) - NA 1979
Genre(s) Language arts, Speed reading Mode(s) Single learner Media/distribution 5¼" disk System requirements Apple II: Applesoft, 48K RAM
Compu-Read is an educational program originally developed by Sherwin Steffin of Edu-Ware Services in 1979 for the Apple II.
Summary
It consists of four modules training the user in rapidly increasing comprehension and retention: Character Recognition, High-speed word recognition, Synonyms; Sentence Comprehension. In each, the user the initial difficulty level, and the computer matches the display speed to the user's performance.
Steffin first wrote Compu-Read as a text-based program while serving as a research analyst at UCLA. The first version was published by Programma International but after being laid off from the university, he revised Compu-Read and used it to launch his new company, Edu-Ware. Edu-Ware upgraded the program to high resolution graphics using its EWS3 graphics engine in 1981, renamed it Compu-Read 3.0 and ported it to the Atari 400/800, Commodore 64, and IBM PC. Compu-Read was featured in Edu-Ware's catalogs until its closure in 1985.
References
- Product Catalog. Edu-Ware Services. March 1, 1980.
- Tommervik, Allan (May 1981). "Exec Edu-Ware". Softalk: 4, 6, 19.
Categories:- 1979 video games
- Apple II games
- Atari 8-bit family games
- Commodore 64 games
- Edu-Ware educational software
- North America-exclusive video games
- Educational video game stubs
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