- King of Dragon Pass
Infobox VG
title = King of Dragon Pass
developer = A Sharp, LLC
publisher = A Sharp, LLC
designer = David Dunham,Greg Stafford , and Robin D. Laws
engine =
released =1999
genre =Turn-based strategy
modes =Single player
ratings =
platforms = PC (Windows), Mac
media =CD-ROM
requirements = Windows:Pentium , 16 MB RAM Macintosh: System 7.5 or later,Power Macintosh or compatible, 24 MB RAM
input = Keyboard, Mouse"King of Dragon Pass" is a 1999
computer game published by A Sharp. Set in the fictional world ofGlorantha , it depicts the lives and fortunes of one of several barbarianclan s, settling the untamed lands of Dragon Pass over the course of several decades. The clans bear some similarities, such as fyrds andlawspeaker s, to the Iron Age Nordic peoples.The most distinctive features of the game are its greatest oddities. "KoDP" contains no animation whatsoever, instead depicting people and events with lavish hand-drawn artwork. The game's
genre is somewhat unclassifiable and anachronistic — it has elements of strategy, construction and management simulation, and role-playing, even though it offers no properalter ego .The player controls the seven-member clan ring leading the clan, providing leadership to the clan in all aspects of its life from rituals to diplomacy. The ring can make two macro-level decisions per each of the five seasons in the Gloranthan year. Random events are drawn from a pool of hundreds and are often influenced by previous decisions. In battle, the player determines the goals and preparations, and possibly chooses the actions of his nobles at pivotal moments.
To succeed, a player must balance the various needs of survival and prospering, as well as manage the problems presented by the setting or the clan individuals - a lack of food might be solvable by clearing more farmland, but when the forest responds by sending a talking
fox to urge leaving the trees alone, a wrong choice could bring the clan hunters to war with their environment. Likewise, should a member of the clan act in a selfish and foolish manner, action needs to be taken to stabilize and defuse the situation, if necessary.Longevity
"King of Dragon Pass" is a cult classic, extremely far from being a
mainstream game in its age, and its fans are few but devoted. Unlike most games, KoDP is proving to be virtually immune to loss of appeal from aging, possibly because of its low-technology approach – already at the time of its publication, it was set apart from other published games by its 2D graphics, text-based content and lack of flashy action sequences. While these anachronistic factors certainly contributed to the game's lack of popularity in the mainstream, they did come with the benefit of immunity over obsolescence via rapidly advancing computer technology, as the particular genre had already matured (and even all but vanished) years before.External links
* [http://www.a-sharp.com/ A Sharp]
* [http://staff-struck.freehostia.com/kodp/ Fan Page]
*GameFAQs|id=915594|name="King of Dragon Pass"
*moby game|id=/king-of-dragon-pass|name="King of Dragon Pass"
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