Ideosphere

Ideosphere

The ideosphere, much like the noosphere, is the realm of memetic evolution, just like the biosphere is the realm of biological evolution. It is the "place" where thoughts, theories and ideas is thought to be created, evaluated and evolved. The health of an ideosphere can be measured by its memetic diversity.

The ideosphere is not considered to be a physical place by most people. It is instead "inside the minds" of all the humans in the world. It is also, sometimes, believed that the internet, books and other media could be considered to be part of the ideosphere. Alas, as such media are not aware, it cannot process the thoughts it contains.

Aaron Lynch [http://jom-emit.cfpm.org/1998/vol2/lynch_a.html#11 claims] to have co-invented this word with Douglas Hofstadter in the mid-80s.

According to philosopher Yasuhiko Kimura, the ideosphere is presently in the form of a "concentric ideosphere" where ideas are generated by a few people with others merely perceiving and accepting these ideas from these "external authorities." He advocates an "omnicentric ideosphere" were all individuals create new ideas and interact as self-authorities.

See also

* Biosphere
* Cipherspace
* Cyberspace
* Meme
* Memetics
* Noosphere
* Sociocultural evolution


Wikimedia Foundation. 2010.

Игры ⚽ Поможем написать реферат

Look at other dictionaries:

  • Idéosphère — L idéosphère caractérise le monde des idées ou des mèmes, comme la biosphère se rapporte au monde de la vie ou le cyberespace à l espace des connexions informatiques. Il s agit d une dimension où les idées sont créées et développées, où les… …   Wikipédia en Français

  • Yasuhiko Kimura — Yasuhiko Genku Kimura (born 1954) is a philosopher, author, and lecturer. He is an integral philosopher, focusing on integrating spiritual philosophy and science. The books he has authored include The Book of Balance (a translation of Lao Tzu s… …   Wikipedia

  • Foresight Exchange — The Foresight Exchange (aka FX) is an online prediction market, active since 1994, in which players attempt to gain a high score by accurately predicting the future. Players trade play money on claims about the future, and if they predict the… …   Wikipedia

  • Computer Go — Part of a series of articles on Go (board game) Game specifics Go rules Go handicaps Go proverbs Go terms Go strategy and tactics Fuseki (whole board openings) Joseki (corner based openings) Life and death Tsumego …   Wikipedia

  • Social network creation — Is the phenomenon of social networks forming or developing from existing networks. R.Nozick describes three ways in which social networks expandSocieties develop as they review their past and compare past experiences for forming present ethics.… …   Wikipedia

  • Théorie du gène égoïste — Pour le livre de Richard Dawkins, voir Le Gène égoïste. La théorie du gène égoïste (selfish gene), vulgarisée par Richard Dawkins en 1976 dans son livre The Selfish Gene, constitue une remise en perspective de la théorie de l évolution. Dawkins… …   Wikipédia en Français

  • Компьютерное го — Компьютерное го  направление искусственного интеллекта по созданию компьютерных программ, играющих в Го. Содержание …   Википедия

Share the article and excerpts

Direct link
Do a right-click on the link above
and select “Copy Link”