Darkness and Light (novel)

Darkness and Light (novel)
Darkness and Light  
Darknessandlight.jpg
1999 Paperback edition cover
Author(s) Paul B. Thompson & Tonya R. Carter
Cover artist Matt Stawicki
Country United States
Language English
Series Dragonlance: Preludes
Genre(s) Fantasy novel
Publisher Wizards of the Coast
Publication date 28 September 1989
Media type Print (Paperback)
Pages 352 pp (paperback edition)
ISBN ISBN 0-88038-722-X (paperback edition)
OCLC Number 19829030
LC Classification CPB Box no. 1733 vol. 8
Followed by 'Kendermore'

Darkness and Light is a fantasy novel by Paul B. Thompson and Tonya R. Carter which is set in the world of the Dragonlance campaign setting and is the first volume in the Preludes series.

Plot summary

Darkness and Light begins in the town of Solace at the time the companions decide to pursue rumors of war and embark on their own personal quests for five years. Sturm Brightblade and Kitiara Uth Matar both decide to go north to Solamnia to learn more about their families.

Shortly after they leave Solace, they encounter a group of gnomes who are in the final stages of building a flying ship that has become mired in mud. The two companions decide that taking the flying ship to Solamnia would be much faster than on horseback or walking, so they assist the gnomes in hoisting the ship from the mud. The flying ship is a success—but too much of a success, as mechanical problems lead the ship up and up until it eventually touches back down on the red moon Lunitari. While on Lunitari fixing the ship, something unexplainable happens to the companions and the gnomes that they inherit magical powers -- the magic amplifies their natural talents. Kitiara becomes much stronger and Sturm is plagued with visions of his father and the downfall of Castle Brightblade. The ship is carried away in the night, and while searching for it they encounter a deranged king named Rapaldo who is worshiped (but also held captive) by the native Lunitarians, a semi-intelligent race that resemble trees. Rapaldo has gone mad after living on Lunitari for ten years after his sailing ship was propelled there by a waterspout. He plans to escape with the gnomes' ship, leaving Sturm behind to be the new Lunitarian king. His treachery is uncovered and a battle ensues, in which Rapaldo kills the gnome Bellcrank, but is accidentally stabbed by Sturm's dagger.

Free of Rapaldo, Sturm, Kitiara, and the gnomes flee before the native Lunitarians can avenge the death of their king. They follow a strange trail to a valley where the brass dragon Cupelix is imprisoned inside a gigantic marble tower, as he is to guard the eggs of other dragons. Conversing with the dragon, Sturm learns of the birth of Draconians.The group also learn of the Micones, horse-sized ants created out of crystal to act as servants for the Dragon. Also, Kitiara forms an alliance with the dragon, that if she can free him, he'll become Kitiara's dragon partner. The gnomes attempt to set him free, but they continue to fail, until they think of vitriol. Using vitriol that they had on board, they destroy the marble tower and set the dragon free. After fixing up their ship, they head for home with the dragon. Unfortunately the air is too thin to support the dragon, so he is forced to remain on Lunitari. As they fly higher and higher, they spot the dead gnome walking again, a magical power in which nothing can die on Lunitari, but they can't return to rescue him. The gnome then goes to live with the dragon.

After weeks and weeks of butting heads over individual ideals on Lunitari, Kitiara and Sturm decide that they will go their separate ways and sever their ties of friendship. Sturm joins a group of cattle drivers, were he meets a young girl called Tervy, who is orphaned when Sturm shoots her only relative in a raid. She has no idea of modern technology, like the armour Sturm wears, and regularly calls him Ironskin. Sturm and the cattle drivers are then tricked into delivering their herd into the camp of Merinsaard, a dragonlord. He succeeds in stealing the cattle, and lock the group up. They escape when Sturm and Tervy knock the highlord out, imitate him and escape on his horse.

Sturm returns to Castle Brightblade—now abandoned—and finds his father's armor and sword. Shortly after this discovery, he discovers that the horse he stole was actually the highlord in disguise. They battle up to the ramparts, were Kitiara shoots the highlord through the neck. She later severs all links with Sturm in a letter, the gist of which is 'We're even'.

Release details

  • 1989, United States, TSR ISBN 0-14-012631-7, Pub date 28 September 1989, Paperback
  • 1999, United States, Wizards of the Coast ISBN 0-88038-722-X, Pub date 1 May 1999, Paperback
  • 2003, United States, Wizards of the Coast ISBN 0-7869-2923-5, Pub date 29 April 2003, Paperback

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