- To Find a King
DnDmodule| module_title = To Find a King
module_
module_code = C4
module_rules = 2nd Ed AD&D
module_character_levels = 4 - 7
module_campaign = Generic
module_authors = Bob Blake
module_first_published = 1984
series = C4 C5"To Find a King" is an adventure module by Bob Blake, for the
fantasy role-playing gameDungeons & Dragons . It was first introduced atGenCon XVI, [cite book
first=Lawrence | last=Schick | year=1991
title=Heroic Worlds: A History and Guide to Role-Playing Games
publisher=Prometheus Books
location=Buffalo, New York | id=ISBN 0-87975-653-5 ] as a four-round competition module. It is designed for a party of 10 characters of levels 4-7. It can be run as either a competition module, or as a campaign. The "C" in the module code represents the first letter in the word "competition," the name of C1 - C6 module series. [cite web |url=http://www.wizards.com/dnd/dnddefinitivefaq.asp |title=Dungeons & Dragons FAQ |accessdate=2007-03-29 |publisher=wizards.com]"To Find a King" contains the first four adventures in the "Prophecy of Brie" story arc. The four scenarios are: "The Wheel of Time", "Locksmith", "The Perils of Symbolism", and "Divine Wine". As a continuing campaign, this module is followed by C5, "
Bane of Llywelyn ". This series of adventures was originally published asRPGA modules 5-8 in Polyhedron newsletters 16-19.Notes
References
* Blake, Bob. "To Find a King", TSR, Inc., 1984. ISBN 0-88038-159-0
* [http://www.acaeum.com/ddindexes/modpages/c.html "Competition Series"] , "The Acaenum", retrieved July 12, 2006.External links
*" [http://home.flash.net/~brenfrow/dd1/c4.htm To Find a King] " at the TSR Archive
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