Old Man's War

Old Man's War
Old Man's War  
OldMansWar(1stEd).jpg
Cover of first edition (hardcover)
Author(s) John Scalzi
Country United States
Language English
Genre(s) Science fiction novel
Publisher Tor Books
Publication date 2005
Media type Print (Hardback & Paperback)
Pages 320 pp
ISBN 0-765-30940-8
OCLC Number 56128607
Dewey Decimal 813/.6 22
LC Classification PS3619.C256 O43 2005
Followed by The Ghost Brigades

Old Man's War is a science fiction novel by John Scalzi published in 2005.[1] It was nominated for the Hugo Award for Best Novel in 2006.[2] It was optioned by Paramount Pictures in 2011. [3]

A sequel, The Ghost Brigades, was published in 2006, followed by two other books, The Last Colony (2007) and Zoe's Tale (2008).

Contents

Plot

Introduction

The first-person narrative is about a soldier named John Perry and his exploits in the CDF (Colonial Defense Forces). Old Man's War is similar in overall structure to Robert A. Heinlein's Starship Troopers and Joe Haldeman's The Forever War as it follows Perry's military career from CDF recruit to the rank of captain. It is set in a universe heavily populated with life forms (much like David Brin's Uplift Universe); colonists from Earth must compete for the scarce planetary real estate which is suitable for sustaining life. As such, Perry must learn to battle against a wide variety of aliens. While the soldiers in Starship Troopers and The Forever War relied on powered body armor to gain advantage over their aliens, the soldiers in Old Man's War have enhanced DNA and nanotechnology, giving them advantages in strength, speed, and endurance.

Synopsis

The novel tells the story of John Perry, a 75-year old retired writer, who joins the Colonial Defense Forces. Applicants are required to sign a letter of intent when they are 65—which John and his now deceased wife Kathy had signed 10 years prior. He takes a space elevator to the CDF's Henry Hudson, where his mind is transferred to a new body. This new body, based on his original DNA, has been enhanced for enormous strength, and has been supplemented with several proprietary products which increase the oxygen loading capacity of his blood, provide enhanced eyesight and other enhanced senses. It also features a BrainPal—a neural interface that allows Perry to communicate with other members of the CDF. Perry names his "Asshole", and the names of his fellow recruits' BrainPals also reflect this sentiment.

After receiving basic training on Beta Pyxis III, during which the CDF's heritage in the United States armed forces is made clear when the recruits are taught the Rifleman's Creed, Perry is shipped out to the CDF's Modesto. Their first engagement is with the Consu, a fierce and intelligent alien species. Perry improvises a tactic which enables the CDF to win this first battle. This is soon followed by a number of battles with, among others, the Whaidians and the tiny Covandu.

Now a war-seasoned veteran, Perry then participates in the Battle for Coral. The CDF plans to rapidly transport in a small number of vessels to Coral, which is being held by the Rraey. Somehow, the Rraey are able to predict the trajectory of the vessel's skip drives, whereby they destroy the fleet. Perry and a small number of others escape in a shuttle craft and make for the planet's surface, where they are shot down by missiles. Perry is left for dead, only to be rescued by the mysterious "Ghost Brigades", the Special Forces units of the CDF. The leader of the Ghost Brigades rescue team, Jane Sagan, looks like Perry's dead wife Kathy.

After being regenerated, Perry tracks down Jane Sagan, who turns out to have been generated using Kathy Perry's DNA, as legally allowed by her letter of intent to join the CDF. Unlike John, Jane has no memories of her previous life. Jane manipulates her chain of command to promote John as an adviser for a subsequent attack on Coral. The CDF determines that the Rraey have received tachyon technology from the Consu, allowing them to predict the location of their ships. Jane and John then participate in a Ghost Brigades mission to attempt to capture or destroy this technology in advance of a major invasion. While John is instrumental in the successful outcome of the battle, he loses track of Jane as she returns to the insular Ghost Brigades.

Technology

Skip Drive

Old Man's War introduces a new form of FTL interstellar travel called a Skip Drive. This is a misnomer because it is not a drive system at all as it has nothing to do with acceleration. The Skip Drive simply takes an object, like a space ship, and punches a hole in the universe you're in, and places the object at its destination, just in a new, essentially identical universe. The universe in general doesn't like anomalies, due to the laws of physics, so it considers such a huge anomaly as a completely new spaceship as too much change and attempts to keep everything in the new universe identical to the previous universe to keep differences as small as possible. There are limits on the skip drive due to the users in the book not knowing all there is to know about how it works. The limitations are as follows:

  • The object skipping must be out of a major gravity well
  • The object skipping cannot skip out too far, as it will exceed its skip horizon.

The Colonial Union and other governments use devices called skip drones to communicate. These skip drones are essentially computers equipped with skip drives. A ship or satellite will launch one of these devices away from local gravity wells and skip to its target locale and download its information to the local people.

More advanced races, notably the Consu, have a more complex understanding of skip drives and can even detect ships skipping into a system.

BrainPal

The BrainPal is a neural implant that allows members of the Colonial Defense Forces (CDF) to send and receive data; including speech, battle plans and much more. The BrainPal comes pre-programmed with a treasure trove of information. CDF soldiers use their BrainPals to translate alien languages, watch classic cartoons and read old books.

A BrainPal allows a CDF soldier to operate colonial technology by thought alone. A CDF rifle can only be used by someone with a BrainPal.

To the members of the Ghost Brigades the BrainPal does much much more, it provides a synthetic consciousness that allows the newborn soldiers to function until their own identities develop. This gives people who meet Special Forces the impression that they know everything. When presented with a situation that is unfamiliar to the newborn soldier the BrainPal loads the relevant and important information directly into the mind at an amazing rate.

The BrainPal allows special forces platoons to integrate into a single hive mind. What one sees, all see. Special Forces fight as a single unified military force with perfect discipline.

Modified bodies and Consciousness Transfer

In the early days of human colonization it became clear that human soldiers were not cut out to fighting the endless hordes of alien aggressors. Humanity was saved by two technologies: the ability to grow an engineered human body to maturity in a few months and the ability to transfer a consciousness from an old body to the new one (provided that the brains are identical). This tech is the foundation of the Colonial Defense Force, allowing them to recruit senior citizens and transfer their minds to new super-soldier bodies.

Nanotechnology

The Colonial Defense Forces utilize nanotechnology in almost every aspect of their military operations. Combat armor is made from interlinked nanobots, medical nanobots perform surgeries and help to regrow limbs, and the very blood of the CDF soldier has been replaced by a nanotech solution called "smartblood" that does everything that blood can do, only better, and a few things that blood can't do (like explode on command). The primary infantry weapon, the MP-35 or "empee", assembles its ammunition on demand from a block of raw materials (with six types of ammo: rifle, shot, grenade, missile, flamethrower and microwave beam), and can use its ammunition block for self-repair.

Sequels

  • The Ghost Brigades, the sequel to Old Man's War. The story follows a unique special forces soldier from "birth" through training and into war under the command of Jane Sagan.
  • The Last Colony, the third book in the series.
  • Zoe's Tale, the fourth book in the series.
  • The Sagan Diary, a short story taking place between The Ghost Brigades and The Last Colony
  • After the Coup, another short story.

Appearances in other works

A character can be seen reading the book in an episode of the science fiction television series Stargate Universe,[4] a shout-out to Scalzi in his role as creative consultant on the show.[5]

References

  1. ^ Scalzi, John (2005-01-01). Old Man's War. Tor Books. ISBN 0765309408. 
  2. ^ thehugoawards.org
  3. ^ Deadline: Paramount Buys 'Old Man's War' For Wolfgang Petersen And Scott Stuber
  4. ^ "Subversion, Transcript by Callie Sullivan". WRITTEN BY Joseph Mallozzi & Paul Mullie, DIRECTED BY - Alex Chapple. Stargate Universe. SyFy. May 21, 2010. "GRAHAM: Not to worry, sir. (He holds up a paperback book.) I came prepared."
  5. ^ Scalzi, John (2010-05-21). "Product Placement". Whatever. http://whatever.scalzi.com/2010/05/21/product-placement/. Retrieved 2010-07-15. 

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