MLBPA Baseball

MLBPA Baseball

Infobox VG
title = MLBPA Baseball


developer = Visual Concepts
publisher = vgrelease|NA=EA Sports|JP=Coconuts Japan
distributor =
designer = Happy Keller (director)
engine =
version =
released = vgrelease|NA=March 1994|JP=August 11, 1995 [cite web | url = http://www.gamefaqs.com/console/snes/data/588496.html| title = Release date | publisher = GameFAQs| date = | accessdate = 2008-05-15]
genre = Sports (professional baseball)
modes = Single-player, multiplayer
ratings = vgratings|ESRB=n/a (not rated)|CERO=n/a (not rated)
platforms = Super Famicom, Mega Drive/Genesis, Sega Game Gear
media = Cartridge
requirements =
input = Gamepad or Sega Game Gear portable system

"MLBPA Baseball", or nihongo|"Fighting Baseball"|ファイティングベースボール [cite web | url = http://miyabi18.hp.infoseek.co.jp/date/snes2.txt| title = Japanese title | publisher = JPSNES| date = | accessdate = 2008-05-15] as it is known in Japan, was a sports game for the Super NES, Mega Drive/Genesis, and Game Gear. It was one of the first console games to feature Major League Baseball player names and statistics. Its American version was published by EA Sports. The game included the 1993 season's major league players and stats thanks to its MLBPA license, but could not use team names for lack of an MLB license. Players are allowed to play a single game (with the default teams being Philadelphia at Toronto, the 1993 league champs), a full season based on the 1994 schedule (with wins and losses recorded by password in the SNES version, battery back-up for Genesis), playoffs, and a World Series.

Couched in what the packaging billed as "huge arcade style graphics," games could be played on either natural or artificial grass (depending on the home team) during day or night. The game also featured scoreboard animations for double and triple plays, home runs, pitching changs and pinch hitters, and strike outs. There were also several cheat codes to alter the game play. These included "RBBR," which made the ball bounce extraordinarily high, and "BRRR," which kept the ball from bouncing at all. Under "ZSNES", the game tends to freeze at random spots in the game (a similar effect occurs in the NHL series and the Madden series). The audience sound is muffled by limitations of the 16-bit sound engine of the Super Famicom.

ee also: other 1994 baseball games

*Super Bases Loaded 2 and Super Bases Loaded 3 - published by Jaleco
*Ken Griffey Jr. Presents Major League Baseball - published by Nintendo
*World Series Baseball - published by Sega
*Super Tecmo Baseball - published by Tecmo
*RBI '94 - published by defunct company Tengen.

External links

*moby game|id=/mlbpa-baseball|name="MLBPA Baseball"

References


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