- Super Star Trek
Super Star Trek is a computer game from the 1970s. It was written in
FORTRAN and assumed ateletype -style interface. The game was originally written by David Matuszek and Paul Reynolds, with modifications by Don Smith. According to the documentation, it was inspired by and rather loosely based on an earlier game programmed inBASIC by Jim Korp and Grady Hicks atThe University of Texas at Austin , which in turn was derived from a still earlier version written atPenn State University .The game takes place in the original 1960s
Star Trek universe. The game is turn-based, with commands entered at the COMMAND> prompt. Here is a "screenshot" from mid-game:The "E" is the player's ship (the "Enterprise"). The other spaces are occupied by stars, planets, bases and enemies. Using commands such as MOVE and PHASERS, the goal is to eliminate the enemies (Klingon s andRomulan s) within a fixed amount of time (number of turns).The game was hugely popular and widely played, and is credited with inspiring many computer games that followed. Ports of the game are available for today's computers.
See also
External links
* [http://www.almy.us/sst.html Tom Almy's "Super Star Trek" page] . Versions for Linux, DOS, Windows and Mac OS X. C source code available.
* [http://sst.berlios.de/ Super Star Trek 2K] .
* [http://www.geocities.com/dos11basic/index.htm "Quadrant"] , a game inspired partly by Super Star Trek (the version from "Basic Computer Games" [http://www.atariarchives.org/basicgames] )
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