Hovertank 3D

Hovertank 3D

Infobox VG| title = Hovertank 3D


developer = id Software
publisher = Softdisk
released = April, 1991
genre = First person shooter
modes = Single player
platforms = MS-DOS

"Hovertank 3D" is a first-person shooter computer game developed by id Software and published by Softdisk in April, 1991 that is sometimes claimed to be the first first-person shooter or even the first 3D game for MS-DOS (inaccurately - it was preceded by several years by "Microsoft Flight Simulator", "Elite" or "Alpha Waves"). The game used the same combination of scaled sprites and drawn walls that would later show up in "Catacomb 3D" and "Wolfenstein 3D", but the walls in "Hovertank 3D" were in solid color, without any textures.

The credits are John Carmack and John Romero (programming), Tom Hall (game design) and Adrian Carmack (artwork).

tory

"Hovertank 3D" is set during a Nuclear War. In "Hovertank 3D", the player controls Brick Sledge, a mercenary hired by an unknown organization (referred to by the game as the "UFA") to rescue people from cities under the threat of nuclear attack. However, the cities are also full of mutated humans, strange creatures, armed guards, and enemy Hovertanks.

External links

* [http://www.idsoftware.com/games/vintage/hovertank/ id's look back at "Hovertank 3D"]
*moby game|id=/hovertank|name="Hovertank 3D"


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