- Spaghetti code
Spaghetti code is a
pejorative term forsource code which has a complex and tangledcontrol structure , especially one using manyGOTO s, exceptions, threads, or other "unstructured" branching constructs. It is named such because program flow tends to look like a bowl of spaghetti, i.e. twisted and tangled. Spaghetti code can be caused by several factors, including inexperienced programmers and a complex program which has been continuously modified over a long life cycle.Structured programming greatly decreased the incidence of spaghetti code, and is widely regarded as one of the most important advances in programming history.Examples
Below is an example of what would be considered a trivial example of spaghetti code in BASIC. The program prints the numbers 1 to 10 to the screen along with their square. Notice that indentation is not needed and that the program's
statements create a reliance onGOTO line number s. Also observe the unpredictable way the flow of execution jumps from one area to another. Real-world occurrences of spaghetti code are more complex and can add greatly to a program's maintenance costs.Here is the same code written in astructured programming style:The program jumps from one area to another but this jumping is predictable and formal. This is because usingfor loop s and functions are standard ways of providing flow control whereas the "goto" statement encourages arbitrary flow control. Though this example is small, real world programs are composed of many lines of code and are difficult to maintain when written in a spaghetti code fashion.Assembly and script languages
When using the many forms of
assembly language (and also the underlyingmachine code ) the danger of writing spaghetti code is especially great.This is because they arelow-level programming language s where equivalents for structured control flow statements such asfor loop s andwhile loop s seldom exist.Many scripting languages have the same deficiencies: this applies to the batch scripting language ofDOS and DCL on VMS.Nonetheless, adopting the same discipline as in
structured programming can greatly improve the readability and maintainability of such code.This may take the form of conventions limiting the use ofgoto
to correspond to the standard structures, or use of a set of assembler macros forif
andloop
constructs.Most assembly languages also provide afunction stack , and function call mechanismswhich can be used to gain the advantages ofprocedural programming . Macros can again be used to support a standardized form of parameter passing, to avoid theaccumulate and fire anti-pattern.Programs written in higher-level languages with high-level constructs such as "for loops" (as in the second example above) are often compiled into assembly or machine code. When this process occurs, the high-level constructs are translated into low-level "spaghetti code" which may resemble the first example above in terms of control flow. But because compilers must be faithful to high-level constructs in the source code, the problems that plague relatively unstructured languages like BASIC do not haunt higher-level languages. It does, however, mean that debugging even mildly optimized code with a source-level debugger can be surprisingly confusing.
Ravioli code
Ravioli code is a type of computer program structure, characterized by a number of small and (ideally) loosely-coupled
software component s. The term is in comparison with spaghetti code, comparing program structure topasta ; withravioli (small pasta pouches containing cheese, meat, or vegetables) being analogous to objects (which ideally are encapsulated modules consisting of both code and data).Lasagna code
Lasagna code is a type of program structure, characterized by several well-defined and separable "layers", where each layer of code accesses services in the layers below through well-defined interfaces. The term is in comparison with
spaghetti code , comparing program structure topasta . The analogy stems from the layered structure of a plate oflasagna , where different ingredients (meat, sauce, vegetables, or cheese) are each separated by strips of pasta.One common instance of lasagna code occurs at the interface between different subsystems, such as between web application code,
business logic , and arelational database . Another common programming technique, alternate hard and soft layers (use of differentprogramming language s at different levels of the program architecture), tends to produce lasagna code. In general,client-server applications are frequently lasagna code, with well-defined interfaces between client and server.Lasagna code generally enforces encapsulation between the different "layers", as the subsystems in question may have no means of communication other than through a well-defined mechanism, such as
Structured Query Language , aforeign function interface , orRemote Procedure Call . However, individual layers in the system may be highly unstructured or disorganized.The term was coined by database guru
Joe Celko in 1982. [cite web
url=http://www.dbmsmag.com/9701d06.html
title=The Future of SQL Programming
last=Celko
first=Joe
publisher=DBMS Online
date=January 1997
accessdate=2008-09-10]ee also
*
Structured programming Coding withoutgoto
, e.g. using only loop, sequence and alternate structures.
*International Obfuscated C Code Contest A competition to produce pleasingly obscure C code.
*Spaghetti with Meatballs (programming) Twisted, tangled and unstructured code (spaghetti), with objects (meatballs) thrown in for good measure.References
External links
* [http://www.acm.org/classics/oct95/ Go To Statement Considered Harmful] . The classic repudiation of spaghetti code by
Edsger Dijkstra .
* [http://www.fortran.com/fortran/come_from.html "We don't know where to GOTO if we don't know where we've COME FROM" by R. Lawrence Clark from DATAMATION, December, 1973]
* [http://yost.com/computers/java/java-spaghetti/ Refactoring Java spaghetti code into Java bento code] separating out a bowl full of code from one class into seven classes
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