- Eddie Dombrower
Eddie Dombrower (born 1957) is an American
computer game andvideo game designer, programmer and producer. He is best known as the co-creator of the seminalbaseball games "Earl Weaver Baseball " and "Intellivision World Series Baseball ". He is also recognized for designing the firstdance notation computer software, "DOM".Dombrower studied both
dance andmathematics atPomona College inClaremont, California . After his graduation he found it frustrating that the newmicrocomputer technology had not solved an age-old problem: howchoreographers could record their work in written form. He created the "DOM" system on anApple II computer in 1981, which allowed choreographers to use a simple system of codes to enter their work. The resulting dance movements were then performed by a figure on screen.In 1982
Intellivision game design directorDon Daglow (also a Pomona College graduate) recruited Dombrower to joinMattel to work on a new kind of baseball game that for the first time would feature large on-screen animated figures and multiple camera angles. Prior video games all showed a static or scrolling playfield from a single camera angle, and Daglow believed that Dombrower's experience with "DOM" made him the perfect programmer andanimator to create the game. Dombrower made progress quickly, andIntellivision World Series Baseball 's radically new design created a major market event during the Christmas television advertising season in 1982. Although the title enjoyed limited distribution because of theVideo game crash of 1983 , it succeeded in its ambition to prove that video games could mimictelevision coverage of sports events, and soon all major sports games followed its stylistic lead.In 1986 Daglow, then working at
Electronic Arts , sought out Dombrower once again. EA FounderTrip Hawkins had agreed to back the creation of another revolutionary baseball game, "Earl Weaver Baseball ". As they had done at Intellvision, Daglow designed the baseball simulation and overall look, while Dombrower designed the game's sophisticated visual presentation and its underlying technology. In contrast to some celebrity athletes who merely lent their names to projects,Hall of Fame managerEarl Weaver worked with the team to design the game'sartificial intelligence . When the game appeared in 1989, it was hailed by "Computer Gaming World " as one of the 25 best games of all time, and its success helped pave the way for the creation of theEA Sports brand and product line. Dombrower also led the development of the sequel, "Earl Weaver Baseball II".
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