- Signal to Noise (novel)
:"This article is about the Eric Nylund novel, for the graphic novel Signal to Noise, see
Signal to Noise ."infobox Book |
name = Signal to Noise
title_orig =
translator =
image_caption =
author =Eric S. Nylund
cover_artist =
country =United States
language = English
series =
genre =Science fiction novel ,Cyberpunk
publisher = Eos (HarperCollins )
release_date =1998
media_type = Print (Hardback &Paperback )
pages = 371 pp
isbn = ISBN 0-380-79292-3
preceded_by =
followed_by =A Signal Shattered Signal to Noise is a
1998 cyberpunk novel byEric S. Nylund . It is the first half of a duology, the second half being "A Signal Shattered ".Plot summary
The novel follows Jack Potter, a computer cryptographer tenured at the fictional "Academe of Pure and Applied Sciences" in "Santa Sierra",
California (a city assembled from the ruins of San Francisco.) The story details Jack's first encounter with an alien calling himselfWheeler who apparently wishes to trade information with humanity.Accompanied (for a while) by "gene witch" Zero al Qaseem and data paleontologist Isabel Mirabeau, Jack establishes a corporation based around one of the technologies he was traded by Wheeler, but soon finds that there may be more to his dealings with the alien than he bargained for. Traitorous alliances, deceitful propaganda, and shady business practices are frequent elements of the novel.
Bubbles
One of the interesting pieces of technology utilized throughout the novel is the idea of bubbles. A bubble is a self-contained holographic chamber that a person may interface with and, if augmented with the proper neural equipment, use to connect to a network resembling an extremely advanced
World Wide Web . Using a bubble's interface, a person can manipulate a super-immersive graphicalsimulation , drawing on their thoughts and subconscious hunches to create metaphorical situations which aid greatly in communication with others. However, unlike similar holographic technology (such asStar Trek 'sholodeck ), there is no A.I. to be seen; all avatars inside the bubble's simulation are either users or metaphors created "by" users.
Wikimedia Foundation. 2010.